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Re: FoG(U) v2.5.0.1034 GM2a (mod) final release build

Posted: Tue Jun 07, 2016 6:34 pm
by AlessandroD
stockwellpete wrote:
cothyso wrote:Hello guys,

No news yet, we're still waiting for the launch build's final approval. The guys from Slitherine were out of the office for the Home of the Wargamers event last week, so they must be pretty busy this week too. We'll have to see what the next weeks is bringing us..

Cheers,
dan
Dan,

Did the launch build get approval in the end? Are they building the new game or have they knocked it back to you again? Thanks.
+1

I'd like to buy this game but I prefer to wait the new version.

Re: FoG(U) v2.5.02.1042 GM2e (mod) final release build

Posted: Wed Jun 08, 2016 6:36 am
by cothyso
JocaRamiro wrote:Does every incremental release trigger a full round of Slithering testing?
The FoG(U) code base is extremely stable, I know it inside-out as I also know my programming. So, fortunately, no.
stockwellpete wrote:Did the launch build get approval in the end? Are they building the new game or have they knocked it back to you again? Thanks.
The latest FoG(U) v2.5.02.1042 GM2e contains all the modifications and passed all the requested tests. At this moment, the build was forwarded (again) to the production team for (another round of tests and) putting together the installer. They are understaffed at this moment (due to some medical holidays) though, so it might take them a week before they will have an ETA for the installer.

We should also have a discussion regarding a Steam version of the PC build, but it must wait until after release.

As soon as I'll found out anything new, I'll let you guys know.

Re: FoG(U) v2.5.02.1042 GM2e (mod) final release build

Posted: Wed Jun 08, 2016 6:47 am
by stockwellpete
Thanks for the update, Dan.

Re: FoG(U) v2.5.02.1042 GM2e (mod) final release build

Posted: Wed Jun 08, 2016 8:23 pm
by Micha63
Thanks for info.

Re: FoG(U) v2.5.02.1042 GM2e (mod) final release build

Posted: Thu Jun 09, 2016 6:02 pm
by AlessandroD
Thanks for the news.

Re: FoG(U) v2.5.02.1042 GM2e (mod) final release build

Posted: Fri Jun 24, 2016 7:15 pm
by mercerre
Any news yet of getting the latest pre-release beta through the release wickets?

Inquiring minds want to know!

V/R
Robert E. Mercer

Re: FoG(U) v2.5.02.1042 GM2e (mod) final release build

Posted: Mon Jun 27, 2016 1:11 pm
by cothyso
Hello guys,

Another small update: Slitherine team started the work on finalizing the install package for FoG(U) the v2.5.02.1042 GM2e (mod) release build.

Cheers,
dan

Re: FoG(U) v2.5.02.1042 GM2e (mod) final release build

Posted: Mon Jun 27, 2016 5:02 pm
by stockwellpete
Good news, Dan. Sounds like we are nearly there.

Re: FoG(U) v2.5.02.1042 GM2e (mod) final release build

Posted: Tue Jun 28, 2016 8:52 am
by Micha63
Great, sounds like you are Close to the target, Dan.

Re: FoG(U) v2.5.02.1042 GM2e (mod) final release build

Posted: Thu Jun 30, 2016 5:23 am
by Asterix_von_TWC
Just set aside time in my calendar for August 2018 which should see us close to release,

thanks Dan for your resilience and hard, hard work m8!

Re: FoG(U) v2.5.02.1042 GM2e (mod) final release build

Posted: Wed Jul 06, 2016 10:12 am
by Steiner37
Is there are any shortcut to zoom-in/out other than mouse wheel?