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Re: GC DLCs upgrade project (first batch released!)

Posted: Fri Feb 19, 2016 5:33 pm
by nikivdd
Magic1111 wrote:
Nico, the d/l Links from post #1 (GC39 - GC 42 East) included the full update from each DLC, or?
One downloadlink per DLC. Extract and overwrite when promped; only scenario *. pzscn files are overwritten.

Re: GC DLCs upgrade project (first batch released!)

Posted: Fri Feb 19, 2016 7:02 pm
by Magic1111
nikivdd wrote: One downloadlink per DLC. Extract and overwrite when promped; only scenario *. pzscn files are overwritten.
Everything is clarified, thanks Nico! :D

Re: GC DLCs upgrade project (first batch released!)

Posted: Tue Feb 23, 2016 8:51 am
by Magic1111
Hi Nico!

Do you upgrade the other east DLC´s too?

Re: GC DLCs upgrade project (first batch released!)

Posted: Tue Feb 23, 2016 9:45 am
by nikivdd
Next update is for GC 42; i want to get rid of the Italian units in the Stalingrad missions.

Re: GC DLCs upgrade project (first batch released!)

Posted: Tue Feb 23, 2016 11:06 am
by Ralle
Thanks.

Re: GC DLCs upgrade project (first batch released!)

Posted: Tue Feb 23, 2016 5:00 pm
by nikivdd
GC 42 has been updated!

The Stalingrad scenarios have all Italian units replaced by Romanians (let me know if i forgot one) and Romania added as Axis nation.
The escape from Stalingrad mission has Hungarian armor replaced by Pz 38(t), StuGIIIF and Pz IVD.

GC 42: https://www.sendspace.com/file/vix37n

Re: GC DLCs upgrade project (GC 42 East updated!)

Posted: Tue Feb 23, 2016 11:49 pm
by Cortilein
Hey there, nikivdd! Thumbs up for your efforts - I did a quick check of your Stalingrad scenario revisions in the editor and there are indeed some minor oversights as follows:

GC42 scenario "Stalingrad Docks": Italian Infantry unit still present at hex (5,6)
GC42 scenario "Stalingrad Ruins": Two Italian Flags still present at hexes (20,19) and (11,23)

Re: GC DLCs upgrade project (GC 42 East updated!)

Posted: Wed Feb 24, 2016 6:54 am
by nikivdd
Cortilein wrote:Hey there, nikivdd! Thumbs up for your efforts - I did a quick check of your Stalingrad scenario revisions in the editor and there are indeed some minor oversights as follows:

GC42 scenario "Stalingrad Docks": Italian Infantry unit still present at hex (5,6)
GC42 scenario "Stalingrad Ruins": Two Italian Flags still present at hexes (20,19) and (11,23)
Pesky italian units hehe.
Thanks a lot, two pairs of eyes are better than one ;)
I'll post an update as soon as i can (today).

Re: GC DLCs upgrade project (first batch released!)

Posted: Wed Feb 24, 2016 9:30 am
by Magic1111
nikivdd wrote:GC 42 has been updated!
Wonderful, many thanks Nico! :D

Re: GC DLCs upgrade project (GC 42 East updated!)

Posted: Wed Feb 24, 2016 3:12 pm
by nikivdd
Fixed the things in both Stalingrad scenarios reported by Cortilein.

https://www.sendspace.com/file/c1j4de

Re: GC DLCs upgrade project (GC 42 East updated!)

Posted: Wed Feb 24, 2016 4:16 pm
by nikivdd
DLC 42-43 West

St. Nazaire

Replaced AW Whitley Mk.V by Halifax Mk.II (same time trigger)
Replaced AW Whitley Mk.V by Wellington Mk.III
Replaced two British inf by Commandos
Replaced QF 2pdr by 2pdr portee

Bayonne

Two T-34/41(r) raised experience from 0 to 200
Two conscript, gave name Osttruppen and raised experience from 0 to 200
Replaced British inf by Commando

Hardelot

Awarded core units raised experience from 0 to 100

Dieppe

Awarded Fw 190A changed to SE Fw 190A
Blenheim Mk.I replaced by Boston Mk. III
Awarded core units raised experience from 0 to 100

Gironde

Replaced QF 6pdr by 6pdr portee
Replaced 40 mm Bofors by 40 mm SPAA

Syracuse

Gave couple of US infantry, a German captured transport
Replaced Mosquito Mk.IV by Wellington Mk.X
Replaced Mosquito Mk.IV by Mosquito Mk.VI S1
Gave awarded German units 200 XP

Etna Line North

Replace some US transports by German captured transports
Replace M8 Greyhound by German captured SdKfz 234/1 8r
Replaced M20 LAC by German captured SdKfz 234/1 8r

Etna Line South

Replaced Churchill Mk.IV by German captured Pz IIIL
Replace Sherman Mk.I by German captured PzIVF
Replaced couple Grant Mk.I by Deacon
Replaced M14 MGMC by Crusader AA

(to be continued).

Re: GC DLCs upgrade project (GC 42 East updated!)

Posted: Thu Feb 25, 2016 4:35 pm
by nikivdd
DLC 42-43 West

Messina

No changes to this scenario.

Salerno Landing

No changes to this scenario.

Salerno counter-attack

Replaced Sherman Mk.I by captured German Panther D

Catanzaro

Replaced two Lancaster Mk.I by Lancaster Mk.III
Replaced Stirling Mk.I by Stirling Mk.III
Replaced Typhoon Mk.IB by Wellington Mk.X
Added core SE Bf 110G

Taranto

Capturable Italian units are now a 200 XP P26/40, M41M da 90/53 and G.55 Centauro.

Volturno Line

Several US transports replaced by German captured transports
M8 Greyhound replaced by German captured SdKfz 234/2 8r
Mosquito Mk.IV replaced by Mosquito Mk.VI S1

Re: GC DLCs upgrade project (GC 42-43 West available!)

Posted: Thu Feb 25, 2016 4:40 pm
by nikivdd
GC 42-43 West has been revised!

All changes can be read in the two previous posts.

GC 42-43 West: https://www.sendspace.com/file/6m09pp

Any new unit wishes in a particular scenario? Let me know.

Re: GC DLCs upgrade project (GC 42-43 West available!)

Posted: Fri Feb 26, 2016 9:44 am
by Magic1111
nikivdd wrote:GC 42-43 West has been revised!
Wonderful, many thanks Nico! :D

Re: GC DLCs upgrade project (GC 42-43 West available!)

Posted: Sat Feb 27, 2016 8:07 am
by nikivdd
A head's up. I am currently busy with GC 43 East. I hope to finish the revision sometime this weekend. It appears that some scenarios might be a bit harder/challenging, because of the T-34/57, a unit which was previously unavailable. I used this unit and the OT-34 (higher rate of fire!), to replace plenty of older T-34 models. The same applies for the self-propelled AA guns, as there are now more different models available.

Re: GC DLCs upgrade project (first batch released!)

Posted: Sat Feb 27, 2016 11:45 am
by Mark50
Hi, niki! This is a great initiative. May I suggest two further changes?

This one was reported ages ago and as far as I can see it hasn`t been addressed yet:
viewtopic.php?f=121&t=36301

Secondly, if you`re gonna do this:
Next update is for GC 42; i want to get rid of the Italian units in the Stalingrad missions.
How about taking Romania out of the Balkan Campaign because it never actively participated in it? I`m referring to the `41 Belgrade scenario. There are several auxiliary Romanian units on that map, including a Somua S35 which Romania never had in service. I propose you change them to german auxiliary units. Also, I think the Romanian officers would be better off as Hungarian officers considering that, unlike Romania, Hungary actually invaded Yugoslavia. This would require adjusting the script and scenario briefing of course. As far as the Romanian cities are concerned, I`d leave the flags as they are.

Also, when you get to the italians, maybe you can add some Romanians where they should be:
viewtopic.php?p=303237#p303237

EDIT: don`t overdo it with the T-34/57. It was made in "very small numbers":
https://en.wikipedia.org/wiki/T-34_variants#Tanks

Re: GC DLCs upgrade project (first batch released!)

Posted: Sat Feb 27, 2016 12:15 pm
by nikivdd
Mark50 wrote:Hi, niki! This is a great initiative. May I suggest two further changes?

This one was reported ages ago and as far as I can see it hasn`t been addressed yet:
viewtopic.php?f=121&t=36301

Secondly, if you`re gonna do this:
Next update is for GC 42; i want to get rid of the Italian units in the Stalingrad missions.
How about taking Romania out of the Balkan Campaign because it never actively participated in it? I`m referring to the `41 Belgrade scenario. There are several auxiliary Romanian units on that map, including a Somua S35 which Romania never had in service. I propose you change them to german auxiliary units. Also, I think the Romanian officers would be better off as Hungarian officers considering that, unlike Romania, Hungary actually invaded Yugoslavia. This would require adjusting the script and scenario briefing of course. As far as the Romanian cities are concerned, I`d leave the flags as they are.

Also, when you get to the italians, maybe you can add some Romanians where they should be:
viewtopic.php?p=303237#p303237

EDIT: don`t overdo it with the T-34/57. It was made in "very small numbers":
https://en.wikipedia.org/wiki/T-34_variants#Tanks
The Italians are already replaced by Romanians in the GC 42 Stalingrad mission, this is already available for download (first post page 1). I wished the Pz 35(t) was in the vanilla equipment roster but unfortunately it isn't.

Concerning the Belgrade mission. I would leave the two Romanian officers, as i have no intention whatsoever to change mission objectives/briefings but i could change all the other Romanian units to German auxiliaries (and get rid of that S-35).
I could decrease base strength of the two Romanian cavalry, so that they would be useless in battle; i would regard them for the sake of gameplay, merely as observers.

I can change the names of the British generals in the Arras mission.

What should i do with the Hungarians in the escape from Stalingrad mission? Any suggestions?

The Poznan scenario has Always been subject to controverse, as its initial version was actually a f*ck up. I see no possibilities to correct this map properly.

Re: GC DLCs upgrade project (first batch released!)

Posted: Sat Feb 27, 2016 2:42 pm
by Mark50
nikivdd wrote: The Italians are already replaced by Romanians in the GC 42 Stalingrad mission, this is already available for download (first post page 1). I wished the Pz 35(t) was in the vanilla equipment roster but unfortunately it isn't.
Slipped my mind... :D Romania received about 11 T-3 (Panzer IIIN ) and 11 T-4 (Panzer IVG) at Stanlingrad (during September-October). You could improvise with those. It`s a stretch given the limited numbers, but less so than giving them something that was not present for this battle or not in their inventory at all. The R35 tanks btw were not present so don`t improvise with that.
Concerning the Belgrade mission. I would leave the two Romanian officers, as i have no intention whatsoever to change mission objectives/briefings but i could change all the other Romanian units to German auxiliaries (and get rid of that S-35).
The Germans used the Somua so you could just change its flag/nationality. It`s a German unit in game anyway.
I could decrease base strength of the two Romanian cavalry, so that they would be useless in battle; i would regard them for the sake of gameplay, merely as observers.
Given the text of the briefing and the claimed mission objective it would make the most sense if they aren`t full strength fighting units.
What should i do with the Hungarians in the escape from Stalingrad mission? Any suggestions?
I`ll have to abstain from this one. I`m no expert on Hungary and I don`t actually have the `42 DLC.
The Poznan scenario has Always been subject to controverse, as its initial version was actually a f*ck up. I see no possibilities to correct this map properly.
The revised version isn`t better at all as far as I`m concerned. They`ve just renamed/converted the Polish cities that should have been German.
Ideally the scenario should be redone entirely. The very fact that you begin with an assault on Poznan is awkward. Since it`s a small map with few units it wouldn`t require much work, but it`s outside the scope of your project from what I understand. The main reason I`ve dropped my experiment with trying to "fix" the DLC campaign is that it`s too broken to fix and I had no intention to rebuild the whole thing. On the other hand, only some of the arguably absurd implementations from the DLC are due to Kerensky`s lack of research. The rest are actually due to the limitations he faced in terms of available units from the core game. The latter issue can be improved now since the game has progressed in the meantime and I believe this is what you`re trying to achieve here. In the end you either accept the DLC campaigns for what they are and have some fun (in terms of gameplay they`re decent in most parts that I`ve played) or you just avoid them entirely.

Re: GC DLCs upgrade project (GC 42-43 West available!)

Posted: Sat Feb 27, 2016 5:11 pm
by nikivdd
Okay Mark, thanks for your input!

I'll start off the requests with an entirely new map for the Poznan scenario. Stay tuned.

Re: GC DLCs upgrade project (GC 42-43 West available!)

Posted: Sat Feb 27, 2016 7:53 pm
by nikivdd
New Poznan map/scenario for GC 39.
Poznan.rar
Unpack in the GC 39/data folder
(4.37 KiB) Downloaded 360 times
Poznan.png
Poznan.png (231.96 KiB) Viewed 6900 times
Scenario parameters, number of core units and Polish units are all more or less the same.
Rudel is also there!
Same mission objectives as original version.
No polish strongpoints, more accurate map.

Let me know what you think and if something should be changed to the preplaced core units.