Page 2 of 2

Re: Game values are not respected

Posted: Sun Oct 04, 2015 1:29 am
by KeinGeneral
because no one understands what I'm saying?
The game has nevertheless already a chess mode, only to the detriment of the player.
100 x played the same spot, 100 x the same result !!
But should statement after your yes sometimes noisy combat resolution different, right?
So what now ... chess mode or innovative game?
I say clearly the game when it suits him chess mode !!

Re: Game values are not respected

Posted: Sun Oct 04, 2015 7:30 am
by BiteNibbleChomp
Chess mode isn't when you repeat the same battle (by reloading) hundreds of times to get the same result.

Chess mode is a rule where the prognosis states the exact outcome of the battle, 100% guaranteed. And this isn't in the game.

- BNC

Re: Game values are not respected

Posted: Sun Oct 04, 2015 7:29 pm
by Myrddraal
KeinGeneral, I guarantee that the same random variables affect all players, including the AI. There are no loaded dice in this game.

Re: Game values are not respected

Posted: Sun Oct 04, 2015 9:39 pm
by KeinGeneral
BiteNibbleChomp wrote:Chess mode isn't when you repeat the same battle (by reloading) hundreds of times to get the same result.

Chess mode is a rule where the prognosis states the exact outcome of the battle, 100% guaranteed. And this isn't in the game.

- BNC

Sorry BNC, also 100 repeats again and again with the same result is chess mode, because according to the presenters statements are yes someday would have to change the result ... and such a change occurs even if I change to other sectors of the front a bit. but the result there always remains the same. I am very persistent, I have a total of 600 x played through the scenario with different ways ... and always with the same result.
a besteres example, I have always with flak guns in Scenario Guadalcanal. times I gain hit number 3, 4 times and at a hit probability of 3+. since there are no problems. Why you here?

because these operations I come Myrddraal also with the statement that there is as required either a chess mode or not

Re: Game values are not respected

Posted: Mon Oct 05, 2015 6:49 am
by Myrddraal
I must admit I'm confused by what you're saying. Are you saying that you always score less than the prognosis in every attack?

Re: Game values are not respected

Posted: Mon Oct 05, 2015 6:59 am
by BiteNibbleChomp
Myrddraal wrote:I must admit I'm confused by what you're saying. Are you saying that you always score less than the prognosis in every attack?
KeinGeneral is saying that he is attacking with some unit and repeatedly getting the same result, after hundreds of reloads to get different results.

In true chess mode, if the odds are 4-0, it will always be 4-0. If it says 7-2, then it will definitely be 7-2. But OOB is not playing with chess mode.

- BNC

Re: Game values are not respected

Posted: Mon Oct 05, 2015 1:05 pm
by Toby42
I'm not sure how you could play the same scenario 600 times?

Re: Game values are not respected

Posted: Tue Oct 06, 2015 5:37 am
by BiteNibbleChomp
Tombstone wrote:I'm not sure how you could play the same scenario 600 times?
Same battle.

- BNC

Re: Game values are not respected

Posted: Tue Oct 06, 2015 9:36 pm
by KeinGeneral
@ Myrddraal

Yes, I'm saying. Finally it has a grasped !!

@ BiteNibbelChomp

Sorry, Myrddraal has understood it ... no matter what attack I run beforehand or they do not lead, the result is always the same. It would at least be a tiny change, if not a chess mode would be present. but this is not so. Understand finally that your also so nice game error and the players cheating !!

@ Tombstone

And start again from scratch ... Save repeatedly

Re: Game values are not respected

Posted: Wed Oct 07, 2015 10:56 am
by Myrddraal
Are you specifically talking about the examples in your first screenshots?

If so, it's worth noting that in both cases your attack triggered a retreat. When a unit retreats, the damage done to that enemy is reduced (but they surrender the hex).

Re: Game values are not respected

Posted: Sat Oct 10, 2015 8:14 am
by Moxtable
Maybe there's an anti safe scumming feature in place? Like, reloading and re-attempting the same dice roll again would not yield a different result.