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Re: Budding daimyo looking for fun?
Posted: Thu Jul 30, 2015 8:53 am
by keyth
rbodleyscott wrote:
The campaign software (if it exists) is not integrated into the game, and will presumably be run semi-manually by keyth with the aid of spreadsheets or whatever he uses.
Crayons and some A4 paper

Re: Budding daimyo looking for fun?
Posted: Thu Jul 30, 2015 7:35 pm
by KiwiWarlord
rbodleyscott wrote:
The battle software already exists in the form of Sengoku Jidai, which can be downloaded in game from the Community Downloads button on the historical screen. It has no scenarios but there are versions to run SP and MP Skirmishes.
Thanks that is what I was after RBS.
Re: Budding daimyo looking for fun?
Posted: Fri Jul 31, 2015 12:40 am
by awesum4
Count me in please Keyth. It sounds like a lot of fun, with lashings of heartache at times
Re: Budding daimyo looking for fun?
Posted: Mon Aug 03, 2015 10:51 am
by keyth
awesum4 wrote:Count me in please Keyth. It sounds like a lot of fun, with lashings of heartache at times
Good to have you onboard. I'm hoping it will be much more fighty than Behemoth as movement is more abstract and open. I should be producing a draft rule set in the next few weeks with proper values and more detail than the first draft.
Re: Budding daimyo looking for fun?
Posted: Fri Aug 07, 2015 9:05 pm
by deadtorius
Keyth im tempted to join in but I feel overloaded with Caricole tourneys and two of your other campaigns already. At present I would like to place myself on the reserve list. I have tried a few of the new mod skirmishes and would like to play but am feeling a bit over committed these days.
Re: Budding daimyo looking for fun?
Posted: Sun Aug 09, 2015 10:15 pm
by batesmotel
Hi Keyth,
Count me in if you still need people.
Chris
Re: Budding daimyo looking for fun?
Posted: Sun Aug 09, 2015 11:16 pm
by keyth
I'm on holiday in a week and will finalise and publish the initial rules at some point during/after that. Then we can see who wants to play in which clan (you can have a clan all to yourself or have multiple players in a clan) and go from there! Thanks for the continued interest.
Re: Budding daimyo looking for fun?
Posted: Tue Aug 25, 2015 12:28 pm
by batesmotel
Something else to consider for this is whether to base it on the now out of date Pike & Shot or on the updated Pike & Shot Campaigns. My vote is for move forward with Pike & Shot Campaigns.
Chris
Re: Budding daimyo looking for fun?
Posted: Wed Aug 26, 2015 12:54 am
by jomni
The mod works fine on Campaigns.
But we all need to be in the same version for multiplayer.
Re: Budding daimyo looking for fun?
Posted: Fri Aug 28, 2015 2:12 pm
by keyth
I play a fair bit on my iPad and using Campaigns instantly bars iPad users...
Re: Budding daimyo looking for fun?
Posted: Mon Aug 31, 2015 9:50 am
by jomni
keyth wrote:I play a fair bit on my iPad and using Campaigns instantly bars iPad users...
I see. Good point.