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Re: Coop!

Posted: Mon May 05, 2014 9:36 pm
by collier4
skyrider wrote:How about allowing players to adjust force points in the COOP version?? It would allow us to give the AI more muscle , if we wanted.
Sounds like a great idea.

Re: Coop!

Posted: Tue May 06, 2014 10:58 pm
by AndrewGardner
skyrider wrote:How about allowing players to adjust force points in the COOP version?? It would allow us to give the AI more muscle , if we wanted.
Custom force sizes will be allowed in coop in the next version.

Re: Coop!

Posted: Mon May 12, 2014 12:35 am
by bruce1944
Given any thought to expanding the COOP to original BA? As much as I have played it now it would, I believe, expand online play. :D

Re: Coop!

Posted: Mon May 12, 2014 11:04 am
by collier4
I agree. The more I play coop, the more I like it.

Is it possible to extend it to 2 players v 2 players?

Re: Coop!

Posted: Mon May 12, 2014 2:05 pm
by bruce1944
I think you would have a winner if you could do both ways AI and players.

Re: Coop!

Posted: Mon May 12, 2014 3:31 pm
by pipfromslitherine
- adding coop to BA1 at this point would be a huge task unfortunately.
- there are no plans to extend to 2v2 at this time. It becomes diminishing returns plus issues with finding/maintaining a good group of not just 2 but 4 people.

Cheers

Pip

Re: Coop!

Posted: Fri May 30, 2014 6:00 pm
by bruce1944
This is a winner...seems to me the computer AI is best as defender! So for a huge batch of fun up the points of the defender and see if you and your friend can win!

Re: Coop!

Posted: Fri May 30, 2014 8:41 pm
by pipfromslitherine
Glad you are enjoying it! Coop definitely will be a good option for playing with people who are (and who you want to stay!) your friends ;)

Cheers

Pip