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Re: "TOO MANY TOTAL GAMES OR CHALLENGES IN PROGRESS"
Posted: Thu Dec 12, 2013 11:09 pm
by pipfromslitherine
I think it would definitely be a good thing to do that. It's finding the backend development bandwidth to implement it sadly...
Cheers
Pip
Re: "TOO MANY TOTAL GAMES OR CHALLENGES IN PROGRESS"
Posted: Fri Dec 13, 2013 12:16 am
by ERommel
kingt wrote:Yeah, 30 is maximum, I have just checked. Is there an easy way to lift the limit for say users that have been playing consistently BA in multiplayer for a period of time of X months, or that have accumulated an Y numbers of completed games?
Agreed KINGT
TO PIP FROM SLITHERINE
Here is a request that I hope you will consider.
In a previous PM to me you indicated that it was not possible to differentiate between members so it would not be possible to give a variable amount of Multigame ability to different types of members. I ask that you work on establishing this ASAP to better support those of us that are supporting you by developing games not to mention those that posts reviews of your games online and support you in other ways.
Please consider making the following class of members
BATTLE ACADEMY MEMBER CLASS
RECRUIT: New members.
30 game max.
New Customer
SOLDIER: Regular member.
40 game max.
Your regular customer
NCO: Status decided by Slitherine. Number of games played? Joining date? Games purchased? 1 Game Created or some scripts?
60 game max.
Your typical high valued customer that has purchased x number of games and has been around for a while. Member is also contributing to the game and community
OFFICER: Status decided by Slithering. Members request this promotion. Basic criteria: Has established at least 1 quality Multiplayer game and or has created scripts....
No Game Max
Your typical high valued customer that is currently hard at work supporting the game by developing games and scripts. Does a great deal of play testing.
Please ask your tech dudes if this criteria of membership is possible. I am looking forward to a response from you.
Regards
ER
Re: "TOO MANY TOTAL GAMES OR CHALLENGES IN PROGRESS"
Posted: Fri Dec 13, 2013 12:18 am
by ERommel
pipfromslitherine wrote:I think it would definitely be a good thing to do that. It's finding the backend development bandwidth to implement it sadly...
Cheers
Pip
Please consider my request for a classification of membership
Re: "TOO MANY TOTAL GAMES OR CHALLENGES IN PROGRESS"
Posted: Fri Dec 13, 2013 12:34 am
by pipfromslitherine
ERommel wrote:kingt wrote:Yeah, 30 is maximum, I have just checked. Is there an easy way to lift the limit for say users that have been playing consistently BA in multiplayer for a period of time of X months, or that have accumulated an Y numbers of completed games?
Agreed KINGT
TO PIP FROM SLITHERINE
Here is a request that I hope you will consider.
In a previous PM to me you indicated that it was not possible to differentiate between members so it would not be possible to give a variable amount of Multigame ability to different types of members. I ask that you work on establishing this ASAP to better support those of us that are supporting you by developing games not to mention those that posts reviews of your games online and support you in other ways.
Please consider making the following class of members
BATTLE ACADEMY MEMBER CLASS
RECRUIT: New members.
30 game max.
New Customer
SOLDIER: Regular member.
40 game max.
Your regular customer
NCO: Status decided by Slitherine. Number of games played? Joining date? Games purchased? 1 Game Created or some scripts?
60 game max.
Your typical high valued customer that has purchased x number of games and has been around for a while. Member is also contributing to the game and community
OFFICER: Status decided by Slithering. Members request this promotion. Basic criteria: Has established at least 1 quality Multiplayer game and or has created scripts....
No Game Max
Your typical high valued customer that is currently hard at work supporting the game by developing games and scripts. Does a great deal of play testing.
Please ask your tech dudes if this criteria of membership is possible. I am looking forward to a response from you.
Regards
ER
As I said above, this kind of scheme is on our wishlist, but has significant development cost for our already overworked server team. We are attempting to hire more staff to allow us to do these kind of quality-of-life improvements to the online systems.
Cheers
Pip