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Re: Wheeling When Charging Potential Evaders

Posted: Wed Jul 31, 2013 6:15 pm
by philqw78
petedalby wrote:
providing no less bases would hit.
I'm not sure that's strictly true Phil - isn't it the number of dice in V2? Could be a factor.
Potato, tomato.

Re: Wheeling When Charging Potential Evaders

Posted: Wed Jul 31, 2013 7:29 pm
by zoltan
philqw78 wrote:
petedalby wrote:
providing no less bases would hit.
I'm not sure that's strictly true Phil - isn't it the number of dice in V2? Could be a factor.
Potato, tomato.
Phil is correct. The number of dice is a function of the number of bases that hit. Let's call the whole thing off!

Re: Wheeling When Charging Potential Evaders

Posted: Thu Aug 01, 2013 11:33 am
by batesmotel
zoltan wrote: Phil is correct. The number of dice is a function of the number of bases that hit. Let's call the whole thing off!
Number of dice is also a function of disorder and other factors so number of dice is not entirely equivalent of the number of bases.

Chris

Re: Wheeling When Charging Potential Evaders

Posted: Thu Aug 01, 2013 12:31 pm
by philqw78
I would think this may have some unintended consquences

If a BG of LH could flank charge a BG of battle troops, providing it did a wheel, it would only get 1 dice per 2 bases. If other skirmishers where to that LH BGs front because it would then get 4 dice for charging forwards it would not be allowed to wheel
_____ :D
______ :D
_______ :D
:arrow: :arrow:____ :D
:arrow: :arrow:

_ 8) 8)
_ 8) 8)


:arrow: LH cannot wheel to contact 8) battle troops if :D are also lights

Re: Wheeling When Charging Potential Evaders

Posted: Thu Aug 01, 2013 2:18 pm
by pyruse
philqw78 wrote:I would think this may have some unintended consquences

If a BG of LH could flank charge a BG of battle troops, providing it did a wheel, it would only get 1 dice per 2 bases. If other skirmishers where to that LH BGs front because it would then get 4 dice for charging forwards it would not be allowed to wheel
_____ :D
______ :D
_______ :D
:arrow: :arrow:____ :D
:arrow: :arrow:

_ 8) 8)
_ 8) 8)


:arrow: LH cannot wheel to contact 8) battle troops if :D are also lights
Don't know whether it is unintended, but it sounds eminently reasonable - why would light horse charge battle troops if they can charge other lights, against whom they are much more effective?

Re: Wheeling When Charging Potential Evaders

Posted: Thu Aug 01, 2013 2:25 pm
by philqw78
Because if the distance between them and the other lights is 7MU they are going to have no effect at all.

Re: Wheeling When Charging Potential Evaders

Posted: Thu Aug 01, 2013 2:31 pm
by grahambriggs
Nice way to secure a unit against those "in the front with lancers, in the flank with LH" situations. The LH would often have to be actually facing the flank to avoid distraction

Re: Wheeling When Charging Potential Evaders

Posted: Thu Aug 01, 2013 3:12 pm
by petedalby
So what did we decide? Potatoes. Tomatoes.

I think the dice have it.