Page 2 of 2

Re: User Made Tiles and Overlays

Posted: Fri Oct 18, 2013 4:04 pm
by Uhu
Looking for some train stations WITH rails?
Here they are! :)
Image
Image

Download link:
http://panzercorpsmods.wordpress.com/20 ... ry-frozen/




(Churchy: I didn't forget to make destroyed city types - I will do it...)

Re: User Made Tiles and Overlays

Posted: Fri Oct 18, 2013 8:06 pm
by asuser
Very nice idea UHU! For the destroyed city tiles there could be make a version with some smoke or fog from the last battles?

Greetings!

Re: User Made Tiles and Overlays

Posted: Thu Oct 24, 2013 6:09 pm
by Uhu
Sorry, I cannot do it - I tried but smoke or fire don't want to looks good.
asuser wrote:Very nice idea UHU! For the destroyed city tiles there could be make a version with some smoke or fog from the last battles?

Greetings!

Re: User Made Tiles and Overlays

Posted: Thu Oct 24, 2013 6:26 pm
by Uhu
Finally: the destroyed industrial areas, factories, cities - in all weather set (dry, muddy, frozen)!
Bonus: Hungarian Parliament, Citadel and the Buda Castle. :)
http://panzercorpsmods.wordpress.com/20 ... her-types/

Stalingrad from it's "beauty":
Image
Image
Image

Re: User Made Tiles and Overlays

Posted: Thu Oct 24, 2013 8:31 pm
by asuser
Hello Uhu,

is there a special function needed to use the destroyed city tiles or is it to use if i make a scenario by my own and set these tiles with the editor?

I experimented a little bit with my idea of smoking or burning city tiles. If we make this effect not too overwhelming, we could handle the destroyed tiles with a additional (short after the battle) use. I made this with a combination of real smoke flags from other pictures and some airbrush strokes (GIMP). It is clear, that the single smoking effect doesn't overlapping the single tile. What do you think, i would try to do this with perfection for your needs (more/less/darker flames, smoke...)?

Is it possible to control these effect with the hex action: Enemy take a friendly/my city (Round1), smoking tiles appear thereafter (Round2...3), destroyed tiles appear thereafter (Round4...)?



Image


Greetings!

Re: User Made Tiles and Overlays

Posted: Fri Oct 25, 2013 7:02 am
by fsx
Yes, its possible. But you have to make a counter for each (captured) city.
With only one change to "destroyed" or "burning city" it is easier.