Re: Skirmishing cavalry in Woods
Posted: Sat Jan 25, 2014 9:08 pm
As it wasn't covered in the latest errata, and is IMO about the only aspect of the rules that are broken, I thought I'ld bump this thread to the top again.
To recap, it is almost impossible for mounted to lose to foot in difficult (woods in particular) under the rules as they stand. Skirmishers have a small chance of surviving now that they don't auto-evade, but not line infantry.
This is roughly because:
1. Cavalry advance to 2MU of foot - they don't have to fear shooting, as infantry need 6's to hit them, and get their dice number halved.
2. If the infantry don't pass a CMT to form square (within 2MU of enemy) or go backwards, they are dead
3. Cavalry charge, if not in square infantry drop a level for being within 2MU
4. Infantry shoot and fight 2 levels lower than the now disordered- ie get no dice
5. Regardless of whether the cav score sny hits in combat, the infantry will retire.
6. Retire moves are halved in difficult, pursuit moves are not. Most likely result is cavalry catch retiring infantry in the rear and fight again this turn.
Anyway, after plenty of discussion, we've decided to keep it simple at our club (and at the forthcoming convention in February) and say that cavalry cannot declare assaults against infantry who are in difficult terrain. (they can still pursue them into difficult).
Thoughts anyone?
Cheers
Brett
To recap, it is almost impossible for mounted to lose to foot in difficult (woods in particular) under the rules as they stand. Skirmishers have a small chance of surviving now that they don't auto-evade, but not line infantry.
This is roughly because:
1. Cavalry advance to 2MU of foot - they don't have to fear shooting, as infantry need 6's to hit them, and get their dice number halved.
2. If the infantry don't pass a CMT to form square (within 2MU of enemy) or go backwards, they are dead
3. Cavalry charge, if not in square infantry drop a level for being within 2MU
4. Infantry shoot and fight 2 levels lower than the now disordered- ie get no dice
5. Regardless of whether the cav score sny hits in combat, the infantry will retire.
6. Retire moves are halved in difficult, pursuit moves are not. Most likely result is cavalry catch retiring infantry in the rear and fight again this turn.
Anyway, after plenty of discussion, we've decided to keep it simple at our club (and at the forthcoming convention in February) and say that cavalry cannot declare assaults against infantry who are in difficult terrain. (they can still pursue them into difficult).
Thoughts anyone?
Cheers
Brett