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Re: AK: Malta
Posted: Wed Jul 18, 2012 6:08 pm
by Erik2
Is this scenario based on any of the historical plans to capture Malta?
The German Operation Herkules and the Italian Operazione C3 should be a good (better?) basis.
I think the current scenario is kind of half-baked with the landing transports ahead of the escorting vessels. Bad planning considering the strong British naval presence.
The Regia Marina would surely be pressed into service, even with low fuel allotments.
Also the airborne contingent is largely missing, where are the Folgore Para Div or elemenets of the 7. Flieger Div?
Re: AK: Malta
Posted: Wed Jul 18, 2012 6:24 pm
by uran21
Well you have lot of Regia Marina on the map as well as auxiliary air support. Planing is all yours!
Custom naming was not used for this scenario and making it more in line with hypothetical plans would exclude bellowed Afrika Korps from it. Sorry.
Re: AK: Malta
Posted: Wed Jul 18, 2012 10:24 pm
by Chris10
This was a bit tricky..almost impossible to land without taking losses...beware of getting the UK ships getting in shooting range..they shred the transports in no time...took me up to turn 8 to get total control in the air ...
I was lucky that I had an additional HE-177 on my core otherwise the british navy really would have become a problem...axis may could use one more ship or a sub
this was a very close call cause of 2 turns of bad weather after I managed to gain air superiority ..even with all units overstrength (12-13)..DV on last turn in last moment
Re: AK: Malta
Posted: Sat Jul 21, 2012 9:28 pm
by zappel
A very fine and entertainig scenario after the epic battle of Tobruk.
The captured Spitfire is really a present, it's better than any german fighter. The aux. bombersquad smashed the escaping convoy (why "escaping"? The ships attacked my forces, they were not escaping) and the enemy aircraft were really annoying (some italian aircraft have been destroyed).
But I'm a little bit confused about my bomber upgrading: after earning the 4.000 pp-bonus in the scenario before I wanted my Do217 to upgrade but the only available bombers were the Ju88 and the He111. Where has the He177 gone? Or the Do217? Was it a misbehaviour in beta2 that these bombers were enabled to early or is it a misbehaviour in beta3 that these bombers are not enabled???
Re: AK: Malta
Posted: Sun Jul 22, 2012 6:07 am
by uran21
There is an option to exclude some equipment from equipment file based on theatre. So you could have some equipment exclusively for European theatre and some exclusively for Afrikan one. Some equipment was removed from the theatre. In this case it is to stimulate use of Italian strategic bomber. Some Marders prior to Marder III are removed, some recon, Pz38(t),cavalary, still reluctant to do it in artillery segment though.
Re: AK: Malta
Posted: Sun Jul 22, 2012 12:38 pm
by zappel
So Do217, He177 and the other units are lost in african campaign or will they appear only later?
Re: AK: Malta
Posted: Sun Jul 22, 2012 1:27 pm
by Ballacraine
He177 really shouldn't be available.
It only saw limited / if any deployment.
Balla.

Re: AK: Malta
Posted: Sun Jul 22, 2012 1:55 pm
by Ballacraine
I really need a Homer smiley for this.
I landed a Pionere & a Grenadier unit on the small islet in between the larger Islands to take out the artillery fort.
Landed them without a problem, but now cannot re-embark to redeploy them!
Balla.

Re: AK: Malta
Posted: Sun Jul 22, 2012 2:59 pm
by Ballacraine
Attention needs to be drawn to the fact that you need to secure airfields as a priority in the briefing.
Also as regards the aircraft carrier.
Whilst it does allow for replenishment to the unit over it, it seems it has no radius for refueling aircraft?
I think it would be a good idea to enable a one hex radius for refueling as with a land airfield.
Balla.

Re: AK: Malta
Posted: Sun Jul 22, 2012 3:07 pm
by zappel
Ballacraine wrote:Whilst it does allow for replenishment to the unit over it, it seems it has no radius for refueling aircraft?
I think it would be a good idea to enable a one hex radius for refueling as with a land airfield.
Hmm, I don't think so. A carrier could only maintain a limited number of planes. Also only fighters and tactical bombers could land on them, not bombers. Because of this it is more realistic only to supply the unit above a carrier not adjacent planes.
Re: AK: Malta
Posted: Sun Jul 22, 2012 3:59 pm
by Ballacraine
zappel wrote:Ballacraine wrote:Whilst it does allow for replenishment to the unit over it, it seems it has no radius for refueling aircraft?
I think it would be a good idea to enable a one hex radius for refueling as with a land airfield.
Hmm, I don't think so. A carrier could only maintain a limited number of planes. Also only fighters and tactical bombers could land on them, not bombers. Because of this it is more realistic only to supply the unit above a carrier not adjacent planes.
Maybe, in which case attention needs to be drawn to the necessity of the early capture of airfields in this scenario.
Balla.

Re: AK: Malta
Posted: Sun Jul 22, 2012 4:57 pm
by Ballacraine
Just noticed that I can dismount the Sahariana in this scenario via the 'switch' toggle.
(I may have missed thast in the Gazala scenario?

)
Wouldn't 'Mount/Dismount' be more logical?
Balla.

Re: AK: Malta
Posted: Mon Jul 23, 2012 2:18 am
by LostAgain
zappel wrote:Ballacraine wrote:Whilst it does allow for replenishment to the unit over it, it seems it has no radius for refueling aircraft?
I think it would be a good idea to enable a one hex radius for refueling as with a land airfield.
Hmm, I don't think so. A carrier could only maintain a limited number of planes. Also only fighters and tactical bombers could land on them, not bombers. Because of this it is more realistic only to supply the unit above a carrier not adjacent planes.
I agree that a carrier could only maintain a certain number of planes but certainly they could maintain more than one at a time. The big American carriers had over 80 planes, while the Ark Royal class of British carriers had over 100! More specifically, the Aquila, an Italian carrier, (That was ALMOST completed in June of '43), could carry 36. The aircraft carried by many allied carriers is more than many airfields had so why can ALL airfields re-arm 7 planes at a time and the carrier only one? I do agree with restricting the a/c that can use it to exclude strategic bombers as many tactical bombers would not be able to land on a carrier. In fact, on reflection, only specific carrier based bombers DID use carriers, the Doolittle raid aside.
Re: AK: Malta
Posted: Mon Jul 23, 2012 7:31 am
by Erik2
Ballacraine wrote:I really need a Homer smiley for this.
I landed a Pionere & a Grenadier unit on the small islet in between the larger Islands to take out the artillery fort.
Landed them without a problem, but now cannot re-embark to redeploy them!
Balla.

I think this small island should have a port to allow the units to debark and join their Kameraden.
Re: AK: Malta
Posted: Mon Jul 23, 2012 7:33 am
by Erik2
LostAgain wrote:zappel wrote:Ballacraine wrote:Whilst it does allow for replenishment to the unit over it, it seems it has no radius for refueling aircraft?
I think it would be a good idea to enable a one hex radius for refueling as with a land airfield.
Hmm, I don't think so. A carrier could only maintain a limited number of planes. Also only fighters and tactical bombers could land on them, not bombers. Because of this it is more realistic only to supply the unit above a carrier not adjacent planes.
I agree that a carrier could only maintain a certain number of planes but certainly they could maintain more than one at a time. The big American carriers had over 80 planes, while the Ark Royal class of British carriers had over 100! More specifically, the Aquila, an Italian carrier, (That was ALMOST completed in June of '43), could carry 36. The aircraft carried by many allied carriers is more than many airfields had so why can ALL airfields re-arm 7 planes at a time and the carrier only one? I do agree with restricting the a/c that can use it to exclude strategic bombers as many tactical bombers would not be able to land on a carrier. In fact, on reflection, only specific carrier based bombers DID use carriers, the Doolittle raid aside.
I think it would be more realistic to add a new 'carrier' trait to those air eqp that could use a carrier.
Re: AK: Malta
Posted: Mon Jul 23, 2012 7:54 am
by Kamerer
Ballacraine wrote:Just noticed that I can dismount the Sahariana in this scenario via the 'switch' toggle.
(I may have missed thast in the Gazala scenario?

)
Wouldn't 'Mount/Dismount' be more logical?
Balla.

Yes! Something to make it more obvious. I used them mounted and never noticed the feature; that would have made them much more compelling. I learned of it earlier today when I saw Razz1's post/teaser in the main PC forum. I played the whole campaign and never noticed it.
OffTopic: Balla, are you Manx, or just a serious motorcycle racing fan?
Re: AK: Malta
Posted: Tue Jul 24, 2012 1:07 am
by LostAgain
I'm a bit confused, (nothing new for me), after receiving the notification that I'm being rewarded for destroying the enemy fleet nothing happens until the next turn. Is the captured Spitfire the reward, and it just doesn't appear until the next turn?
Re: AK: Malta
Posted: Tue Jul 24, 2012 5:34 pm
by Longasc
I am still not through Malta, but will be finished soon. Given that it's late July and the supposed release date is getting closer I am afraid any report besides game breaking bugs would be wasted by now.

Re: AK: Malta
Posted: Thu Jul 26, 2012 10:39 pm
by Ballacraine
Kamerer wrote:
OffTopic: Balla, are you Manx, or just a serious motorcycle racing fan?
Both!
Balla.

Re: AK: Malta
Posted: Fri Jul 27, 2012 3:27 pm
by Kamerer
I understand that can be an unhealthy combination.
Seriously though, one of my "bucket list" items is to take my brother and visit the TT some day (I'm in the US).