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Re: iPad save MP

Posted: Sat Jun 02, 2012 10:01 am
by enric
Usually when a unit has only one option to do, that action is done by a simple click.
There is a situation where moving and infantry the popUp offers two options, but one of them can not be selected (suppress) and you must select the tile and then select fast move (the only option available)

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Re: iPad save MP

Posted: Sat Jun 02, 2012 11:06 am
by enric
In the editor (I checked that in the 1.0.8 it's the same) there is an option that don't know what it does.
When selected, the game seems freeze for a while and nothing seems to have been done.
That option has no tooltip so no idea of its purpose.

Also in the new beta there should be: ++ 2D modding option
I've no idea on how to check it to beta test.


Using MacOS.

Re: iPad save MP

Posted: Sat Jun 02, 2012 3:23 pm
by pipfromslitherine
That button only shows in Debug mode, it generates the packaged files we use for the content download system.

I've not got the test template up for the 2D stuff, nor the documentation (although I have started it). So to an extent it's going to be a beta feature in the release really.

Cheers

Pip

Re: iPad save MP

Posted: Sat Jun 02, 2012 6:58 pm
by enric
I see that some values have been changed in squads.csv, for example the Panther cost goes from 139 to 180, Panzer IV from 108 to 120, etc., will that new file be used by all existing scenarios?, how will affect this to existing scenarios where you can buy some units?

Re: iPad save MP

Posted: Sun Jun 03, 2012 1:02 am
by pipfromslitherine
Hmmm - I'm not sure of whether the values got changed in 2.0.1. I think we tweaked them initially from the current game release, is that what you are comparing them to? None of the main game really uses the late war German armour values, so it doesn't really affect much.

Cheers

Pip

Re: iPad save MP

Posted: Sun Jun 03, 2012 6:43 am
by enric
Yes, I'm comparing from the 1.0.8 version to the 2.0.2, I discovered that de cost has been changed I do not compare yet the others values.

Re: iPad save MP

Posted: Sun Jun 03, 2012 7:26 am
by enric
In the new 2.0.2 the same unit has different values in the main squads.csv than in the specific squads.csv.
The changes are found mainly in german tanks.
For example the Panzer IV_G has different cost in the main squads.csv than in the specific of Marked Garden.

Re: iPad save MP

Posted: Sun Jun 03, 2012 4:11 pm
by enric
As this version seems to be a release candidate, do plan to fix the issue about X/Y flags, in this version?

As you see in the image the X/Y should be your_flags/enemy_flags

Re: iPad save MP

Posted: Sun Jun 03, 2012 4:15 pm
by pipfromslitherine
I think Iain's point was that X : Y is you : them, while X / Y is you / total. So it is indeed consistent in terms of how we show things. I'll revisit the data we are showing to see if there is a way to cleanly show all the info( you, them, total) in a way which is obvious but doesn't need too much text.

Cheers

Pip

Re: iPad save MP

Posted: Sun Jun 03, 2012 5:52 pm
by enric
a way to cleanly show all the info( you, them, total)
Yes, this will be the best, just showing you/total, is less info that you/other, because you need to have more than him/her to win, it doesn't matter the total.

Re: iPad save MP

Posted: Tue Jun 05, 2012 10:17 am
by enric
Map issue

Scout from 36,75 can see and fire at Rangers on 37,77
Tiles between them are forest.

Re: iPad save MP

Posted: Tue Jun 05, 2012 3:10 pm
by pipfromslitherine
I'm guessing it's a non-blocking forest tile, which it probably shouldn't be... I will check it out.

Cheers

Pip