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Re: Blathergut's Feedback for iPad v2.0
Posted: Fri Jun 01, 2012 12:30 am
by Blathergut
3rd game...6 seconds to send...so all seems fine now.
Re: Blathergut's Feedback for iPad v2.0
Posted: Sun Jun 03, 2012 2:06 am
by Blathergut
Uninstalled 2.01...downloaded and installed 2.02 with no problems. Started up a turn in a MP game, but unable to send turn end to server.
Re: Blathergut's Feedback for iPad v2.0
Posted: Sun Jun 03, 2012 2:10 am
by Blathergut
Exited game and re-entered...able to connect to server...retrying the turn.
Re: Blathergut's Feedback for iPad v2.0
Posted: Sun Jun 03, 2012 2:14 am
by Blathergut
Sent in about 4 seconds. Seems fine now.
Re: Blathergut's Feedback for iPad v2.0
Posted: Tue Jun 05, 2012 5:17 pm
by Blathergut
I saved a game part way through a turn but it seems to have ended the turn and sent it to my opponent (gottalove88).

Re: Blathergut's Feedback for iPad v2.0
Posted: Tue Jun 05, 2012 5:26 pm
by Blathergut
Actually it is even weirder. It sent my turn to my opponent who then saw all my units and pressed the German flag to end my turn. I then saw the end of my turn and I am now Allied player and can see all his units.

Re: Blathergut's Feedback for iPad v2.0
Posted: Tue Jun 05, 2012 5:47 pm
by pipfromslitherine
That is strange. I will check that somebody hasn't broken something!
Cheers
Pip
Re: Blathergut's Feedback for iPad v2.0
Posted: Thu Jun 07, 2012 11:23 pm
by Blathergut
After "waiting" twenty minutes and then getting an error (unable to download at this time) during "installation," am still attempting to install 2.03 on iPad.

Re: Blathergut's Feedback for iPad v2.0
Posted: Fri Jun 08, 2012 12:01 am
by Blathergut
finally got it installed...
Re: Blathergut's Feedback for iPad v2.0
Posted: Fri Jun 29, 2012 11:52 pm
by Blathergut
I've found that balance has depended more on playing style and player experience than anything else. Some scenarios and situations provide opportunities for players to plunk in place and wait for the other side to come at them. Then it becomes a die roll on whether you survive the initial shot(s). Experience also tells in that some players know little tricks to use or have worked out paths of fire and such.