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Re: H.Balck's unit factory part I (1939)

Posted: Thu Feb 16, 2012 11:49 am
by Ballermann
Yeah a real Opel Blitz, thx. :D

Re: H.Balck's unit factory part I (1939)

Posted: Thu Feb 16, 2012 1:12 pm
by rezaf
Outstanding work.

Minor nitpicks: The "brownish" tone of the wheels guiding the tracks and the tracks themselves appear to be untextured (or have the wrong color), which looks slightly weird.
Also, It'd be cool to have a texture that resembles the original icons of any particular nation more, so these new icons blend in better.

Both of these nitpicks are REALLY minor, though, and are not meant to take anything away from the initial statement.
Finally - commendable move to make these great icons free to use for everybody.
_____
rezaf

Re: H.Balck's unit factory part I (1939)

Posted: Thu Feb 16, 2012 4:46 pm
by ivanov
Hi H. Black!

Great work but I would rework the Polish hero officer head cap ( it's called rogatywka ).

Image

Image

Re: H.Balck's unit factory part I (1939)

Posted: Thu Feb 16, 2012 5:49 pm
by HBalck
Great work but I would rework the Polish hero officer head cap ( it's called rogatywka ).
Thank you - I know it, but its hard to build up 3D models for every detail - you can buy this head cap in 3D (high poly and high textured) for 80,-€ at turbosquirt, but for now I will see how I can make a better cap. Let me test it. But I need a better cap only for the Hero graphics - for unit cards and unit graphics we can use my little model. But feel free to set out an own 3D model - you would see -it takes 2-3 hours.

H.Balck

Re: H.Balck's unit factory part I (1939)

Posted: Thu Feb 16, 2012 5:53 pm
by ivanov
HBalck wrote:
Great work but I would rework the Polish hero officer head cap ( it's called rogatywka ).
Thank you - I know it, but its hard to build up 3D models for every detail - you can buy this head cap in 3D (high poly and high textured) for 80,-€ at turbosquirt, but for now I will see how I can make a better cap. Let me test it. But I need a better cap only for the Hero graphics - for unit cards and unit graphics we can use my little model. But feel free to set out an own 3D model - you would see -it takes 2-3 hours.

H.Balck

I meant, that you could improve the cap only for the hero. The unit cards look great anyway. Thanks for looking into that!

Re: H.Balck's unit factory part I (1939)

Posted: Thu Feb 16, 2012 9:13 pm
by HBalck
I meant, that you could improve the cap only for the hero. The unit cards look great anyway. Thanks for looking into that!
Here is a quick improved version:
Image

I used this picture for new textures:
Image

H.Balck

Re: H.Balck's unit factory part I (1939)

Posted: Thu Feb 16, 2012 9:17 pm
by ivanov
That's brilliant:) Damn, you are fast!

Re: H.Balck's unit factory part I (1939)

Posted: Fri Feb 17, 2012 12:41 am
by HBalck
1st preview Wehrmacht Infantry 39:
Image

Pzkpfw35(t) / PzkpfwIB / Sdkfz 11 / PzkpfwIIIF added !

H.Balck

Re: H.Balck's unit factory part I (1939)

Posted: Fri Feb 17, 2012 12:22 pm
by Ballermann
HBalck wrote:1st preview Wehrmacht Infantry 39:
Pzkpfw35(t) / PzkpfwIB / Sdkfz 11 / PzkpfwIIIF added !
H.Balck
Fantastic, thx :P

Re: H.Balck's unit factory part I (1939)

Posted: Sat Feb 18, 2012 12:03 am
by HBalck
PzKpfwIID / BA-20 / T-26B added !
Fantastic, thx
Thank you - at least one like my units !

H.Balck

Re: H.Balck's unit factory part I (1939)

Posted: Sat Feb 18, 2012 12:39 am
by VPaulus
Never heard anybody saying that they didn't like your units. They can point mistakes, but that doesn't mean they don't like.
Personally I think some are fantastic and others are not so good.
What most people don't like is your attitude towards other modders and the way you address people in general. If you fail to see that as a problem, what can I say more to convince you that it isn't your mod abilities that it is at stake.
Most people like politeness and don't like aggressiveness. This is a small community, that would only gain if people helped each other, and forget a little the egos. Some of us are not only in this forum to show our work, but because there's already a certain friendship which has been cemented by the interest in Panzer Corps and WW2 as the subject. For better and for worst you're a member of this community. If only you changed the way you deal with the people here, I'm sure you would hear much more praises to your work.

BTW, that Opel Blitz looks really great.

Re: H.Balck's unit factory part I (1939)

Posted: Sat Feb 18, 2012 1:42 am
by HBalck
Yes - we need a german forum - I can't understamd all exactly !
Thank you for the Opel Blitz ! Which units are not so good and Why ?
I will produce all PC units new and add also all missing units (most with the different Infantry) Why ? I don't like the original PC - yes they are good - but I like my new figures more - they have crews, more details and all the same scale and correct signa and clothinf sets. The most PC units looks like UA Infantry with other colours. The Infantry weopons are not historical or one example - German Infantry none had grey pants and many more.
I will upload all my units for the community and will use my units also for my own Big map scenarios.
BtW - I played many PC games on server yet - but nobody can strike me (I have no lost battle in the last half year !) - Are you a very good player? Or where are the good PC players ?

H.Balck

Re: H.Balck's unit factory part I (1939)

Posted: Sat Feb 18, 2012 2:00 am
by VPaulus
HBalck wrote:Thank you for the Opel Blitz ! Which units are not so good and Why ?
From this thread, I don't like the infantry units. 3 is OK, more than that is just too much. It looks too much cluttered, part of the detail is lost. But that's my opinion.

Re: H.Balck's unit factory part I (1939)

Posted: Sat Feb 18, 2012 2:03 am
by HBalck
From this thread, I don't like the infantry units. 3 is OK, more than that is just too much. It looks too much cluttered, part of the detail is lost. But that's my opinion.
We tested some MP games with Modern War Corps - here the Infantry is also reduced on this size with 6 soldiers. I like it much more (and my other test players will also play in this new style !) - you can see all the details on the unit card - on battle field I like the same scale - thats most important for me on our big battles - Note on our big MP maps we lead 1000 or many more (for Kursk I set 1940 units for the time being) ! You tested my old Normandy scenario or ???
I know - its a Matter of taste. but more an Habituation thing ! Check it out and you would also dont't play with the old big guys - you would love it !

H.Balck

Re: H.Balck's unit factory part I (1939)

Posted: Sat Feb 18, 2012 2:38 am
by VPaulus
It's a matter of taste, I've already tested with your Modern War Corps. The main reason why I've download your mod was to look how would infantry unit look like with so many soldiers.

Re: H.Balck's unit factory part I (1939)

Posted: Sat Feb 18, 2012 12:52 pm
by Ballermann
HBalck wrote:Yes - we need a german forum - I can't understamd all exactly !
The same for me. :?

And btw again nice units, thx :D

Re: H.Balck's unit factory part I (1939)

Posted: Sat Feb 18, 2012 2:49 pm
by Mark50
What is the black thing on the left side of the turret here:
http://img215.imageshack.us/img215/5612 ... ks1939.png
http://img689.imageshack.us/img689/2334/7tpjw.png
Is it meant to be that way or is it just a part of the tankman`s body(maybe his knee and part of the leg)? If it`s part of the tankman than wouldn`t it be better to create a tankman model that`s alpha/invisible from the waste down to prevent the lower part from glitching with the armour? Because only the upper part is showing anyway.

Re: H.Balck's unit factory part I (1939)

Posted: Mon Feb 20, 2012 2:29 pm
by DMPTeam
Cool units, thank you for sharing with us :D

Re: H.Balck's unit factory part I (1939)

Posted: Mon Feb 20, 2012 6:55 pm
by HBalck
What is the black thing on the left side of the turret here:
http://img215.imageshack.us/img215/5612 ... ks1939.png
http://img689.imageshack.us/img689/2334/7tpjw.png
Is it meant to be that way or is it just a part of the tankman`s body(maybe his knee and part of the leg)? If it`s part of the tankman than wouldn`t it be better to create a tankman model that`s alpha/invisible from the waste down to prevent the lower part from glitching with the armour? Because only the upper part is showing anyway.
Its the upper part - I will clean it in poser or delete ist manually.

H.Balck

Re: H.Balck's unit factory part I (1939)

Posted: Thu Feb 23, 2012 7:04 pm
by Ballermann
What´s happend?
No more new units?
heulen.gif