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Posted: Sun Aug 14, 2011 9:14 pm
by RobertCL
Soviet Siberian infantry units
Finish, Soviet and German Ski units

Posted: Wed Aug 17, 2011 10:45 pm
by bootlegger267
When a unit gets a hero, some visual cue on the unit that allows you to know that the unit has an "enhanced" ability or "attribute".

Posted: Thu Aug 18, 2011 12:54 am
by AgentX
How about 2 new infantry classes? Mortar crews and AT grenadiers. Mortar crews would have a range of 1 and could attack adjacent units without return fire plus can cause suppression (similar to a StuG). They would have higher SA value than typical infantry (maybe a SA of 7 or 8 and HA of 3; till the increase in a '43 version). They could even have the defensive support feature like artillery. The AT grenadiers would have higher HA and basically have opposite stats of the mortar crew (SA of 3 and HA of 7 or 8 ). They would be armed with Panzerfausts and have good initiative against hard targets (maybe also giving them the anti-fortress bonus that pioneers and fallschirmjager have).

Posted: Sun Aug 21, 2011 5:14 am
by Obsolete
What I would really like to see, is the IS-3.

Posted: Sun Aug 21, 2011 5:29 am
by Razz1
Horse Drawn transport

Posted: Mon Sep 19, 2011 10:35 pm
by AceDuceTrey
Can you add actual profiles of navel vessels like BB classes Nelson, Ramilies, King Georgr V, Bismark, Iowa; BCs Hood, Renown, Repulse, Schornhorst; Ger Pocket BBs Deutchland; etc.?

What's the game scale?

Posted: Mon Sep 19, 2011 10:37 pm
by AceDuceTrey
What are the size of the units? I had assumed Regiments/Brigades. What sixe are the hexes?

Posted: Mon Sep 19, 2011 11:07 pm
by VPaulus
AceDuceTrey wrote:What are the size of the units? I had assumed Regiments/Brigades. What sixe are the hexes?
Welcome to the forums, Major.
viewtopic.php?t=25930

Other common questions: viewtopic.php?t=25930

Posted: Tue Sep 20, 2011 2:15 pm
by nikivdd
Belgian units in 1940:

T-15 tank (Vickers-Carden-Loyd 6 ton light tank model 1934 )
T-13 tank destroyer
ACG-1 tank (A.M.C. Renault type A.C.G.1 Mle. 35)

or here: http://mailer.fsu.edu/~akirk/tanks/bel/Belgium.htm

Posted: Tue Sep 20, 2011 10:22 pm
by Some1
Units i would like to see added to PC:

Infantry
- SE Pioniers

Tanks
- US: M6 Heavy Tank
- US: T28 Super Heavy Tank
- GB: Tortoise (A39) Heavy Assault Tank
- Panzerkampfwagen V (Sd.Kfz. 171) 7,5cm KwK L/100 Panther II / F Schmalturm

Artillery
+ Railway gun
- 21 cm K 12 (E) or 31 cm K 5 gl (E) // super long range
- 38 cm SIEGFRIED K (E)
+ StuG (Assault gun)
- Sturmpanzer IV (SdKfz. 166) Brummbär - 15cm StuH. 43 L/12
- Sturmpanzer VI - 38 cm Mörser R.W.61 "Sturmtiger"
+ Rockets
- 15 cm Nb.W. 42 auf 2t Maultier (SdKfz. 4/1) / Panzerwerfer 42 auf SWS

Tactical Recon
- Panzerspähwagen Sd.Kfz. 234/3 - 7,5cm StuK. L/24

Strategic Recon
- Ju 88 D / H / T
- Ju 388 L
- Arado Ar 234 B-1 / C-4
- Focke-Wulf Fw 189 Uhu

Tactical Bomber
+ Torpedo Bomber
- Ju 88 A-17
- He 111 J
+ Fighter Bomber
- Do 335
- Horten Ho 229 (= Gotha Go 229)

Strategic Bomber
- Ju 388 K
- Ju 287

Anti Aircraft
+ Railway
- 12,8 cm Flak 40
+ Panzerflak (AA Tanks)
- Flakpanzer Kugelblitz - 3 cm Flakzwilling 103/38
+ FlaRak (SAM)
- Henschel Hs 117 Schmetterling
- Wasserfall
- Rheintochter
- Enzian

Posted: Tue Sep 20, 2011 10:31 pm
by VPaulus
That's a Christmas list, Some1?

Posted: Wed Sep 21, 2011 5:55 am
by terrymulijana
I want :

Custom Sdkfz 11 built with :

1. Engineer bay - which can combine 2 resting unit into a single unit ( like the DAK did in Afrika, they put the 88mm AA on top of Pz III chasis )
2. Poisonous gas barrier layer ( using Sdkfz 11/2 )
thus we have also biological warfare which they can initiate by laying down some poison / massive weapons that can carried away by wind or being brought by soldier and infected an area :) haha...

terry out..

Posted: Tue Sep 27, 2011 2:11 pm
by monkspider
Panther II, for the USA invasion scenarios.

Posted: Tue Sep 27, 2011 4:01 pm
by HBalck
I need no units - can produce all by my self ! What we need are more features - an activ Mine laying feature or possible animations for all unit movements. And many many more !!!
The game PC is on stage 1 - I need stage 10 !

H.Balck

Posted: Wed Sep 28, 2011 5:06 pm
by Some1
VPaulus wrote:That's a Christmas list, Some1?
Sort of, but i doubt that the complete set of extensions to PC will have been released before christmas :wink:

I assume that only limited developer manpower is/will be available for adding new units to the game/expansions, and that this will translate in a limited number of new units.
So instead of wasting precious manpower on units which are just more of the same, i would rather see units which are:
  • - filling a 'gap' in the list of already available units
    - increasing the amount of tactical possibilities
    - being 'iconic'/'unique'/'ahead of their time'
I had something like this already in the back of my mind when i created my christmas-list, nevertheless i will review it and also try to explain my reasoning for adding the choosen units.

Posted: Wed Sep 28, 2011 7:53 pm
by Some1
Updated 'Christmas wishlist' - Part 1

Transports
  • BMM 'Vollkettenaufklarer 38(t)' 'Kätzchen' (APC)
    - Fully tracked, able to keep up with tanks in mud/rough terrain
    - Considerably increased armor compared to SdKfz 250/251 (front/sides/rear[mm] 50/30/20 vs. 12/7/7?)
    - Very high road speed (64 km/h), highest cruising range (600km)
    => 1944 prototype, 1945/1946 replacement for Sd.Kfz. 250/251, can be added with the same rational as the Maus
Tanks
  • US: T26E1-1 "Super Pershing"
    - T15E1 90 mm gun (L/73)
    - Additional frontal armor compared to M26
    => March 1945 experimental tank, up-gunned and up-armored to combat the TigerII
Anti-Tank - Tank Destroyer (TDs)
  • US: T28 Super Heavy Tank / 105 mm Gun Motor Carriage T95
    - Originally designed to fight fortifications, similar to the 'Sturmtiger'
    - '105 mm T5E1 gun' (L/65), compared to the Sturmtiger strong against mobile targets, weak against static targets
    - Most heavily armored (up to 305 mm), sloped design
    - Very low road speed (13 km/h), low cruising range (160km)
    => 1945/1946 experimental super heavy tank destroyer able to combat super heavy tanks (=> SecretService 'mouser' :wink:)

    GB: Tortoise (A39) Heavy Assault Tank
    - Originally designed to fight fortifications, similar to the 'Sturmtiger'
    - 'Ordnance QF 32 pounder' 3.7in (~93,98mm) L/65(?) gun, compared to the 'Sturmtiger' strong against mobile targets, weak against static targets
    - Very heavy armored (up to 228 mm)
    - Very low road speed (19 km/h), low cruising range (140km)
    - Additional small turret with twin machine guns, so the CD/SA value should be improved compared to other TDs
    => 1945/1946 experimental heavy tank destroyer, most likely comparable to 'Jgd.Pz. Elefant'
Artillery - Railway guns
  • 21 cm K 12 (E)
    - Highest range early war (115km)
    - Medium Payload (HE shell 108 kg / ? kg expl.), low rate of fire (6/h)
    => Highest range gun early war (1940/41), relative small shell

    31 cm K 5 gl (E)
    - Smooth bore, uses 'Peenemünder Pfeilgeschoss' ('31cm SprGr 4861')
    - Highest range (151 km), medium payload (HE shell 136kg / 25kg expl.)
    => 1944 replacement for the '21 cm K 12 (E)', rate of fire most likely similar to '28 cm K5'

    38 cm SIEGFRIED K (E)
    - Heaviest caliber gun which could still use 'standard' railway tracks (besides the Adolf guns)
    - Basicly the same gun as in the Battleship Bismark but with a lower rate of fire (38cm SK C/34, RoF: 120/h)
    - Heavy Payload (HE shell 495kg / 69kg expl.), high range (55,7 km), rate of fire : 10/h (compared to 15 of the 28cm K5)
    => 1943 replacement for the 1940 '28cm K5 (E)'
Artillery - Assault guns
  • Sturmpanzer IV / StuPz. 43 (SdKfz. 166) "Brummbär"/"Stupa" - 15cm StuH. 43 L/12
    - Heavy assault gun (15cm StuH. 43 L/12), same ammo as s.I.G. 43 (HE shell 38kg)
    - Heavily armored (up to 100mm)
    - Medium road speed (40 km/h), but highest cruising range (130-210km)
    => 1944 replacement for the 'StuIG 33 B' and 'Sturmpanzer I Bison'

    Sturmpanzer VI - Sturmmörserwagen 606/4 - 38 cm Mörser R.W.61 "Sturmtiger"
    - Super heavy assault gun (38/R.W.61 Rocket Mortar), range 5.6 km, low ammunition (13 shells)
    - Devasting against low-mobility targets (HE shell '38cm RSprGr 4581' 345kg / 125 kg expl.)
    - Devasting against static hard targets (Shaped-Charge shell '38cm RHlGr 4582' 351 kg, pierces 2.5 m reinforced concrete)
    - Most heavily armored German StuG (up to 150mm)
    - Medium road speed (40 km/h), but lowest cruising range (85-120km)
    => 1944 Fortkiller
Recon - Ground
  • Panzerspähwagen Sd.Kfz. 234/3
    - 7,5cm StuK. L/24, same armament as used in Sd.Kfz. 233
    - Sd.Kfz 234 series replaces all older 8 wheel recons
    - Armor of up to 30mm
    - Highest range (up to 600km), road speed up to 85 km/h,
    => 1944 Replacement for the 1941 Sd.Kfz. 233 7,5cm StuK L/24
Recon - Air (Not supported in PC 1.0.x)
  • Focke-Wulf Fw 189 A Uhu "Fliegendes Auge"
    - Short-range reconnaissance aircraft
    - Highly maneuverable
    - Speed up to 357 km/h, cruising range up to 670 km, service ceiling up to 8400 m
    - Ground attack capable (four 50 kg bombs)
    => 1940 reconnaissance aircraft, relative high AD due to high maneuverability

    Ju 88 D
    - Long range photo-reconnaissanc aircraft
    - Speed up to 460-510 km/h, cruising range up to 5000 km, service ceiling up to 7500-9000m
    - No ground attack capability(?)
    => 1940 reconnaissance aircraft, relative high GD due to service ceiling

    Ju 188 F-1/2
    - Long range, high altitude photo reconnaissance aircraft
    - Speed up to 525 km/h, cruising range more than 2200 km, service ceiling up to 10100 m
    - No ground attack capability
    => 1943 replacement for 1940 Ju 88
    => Might not be worth the effort to add this unit to the game

    Ju 388 L-1
    - Long range, high altitude photo reconnaissance aircraft
    - Speed up to 616+25 km/h, cruising range more than 2200 km, service ceiling up to 13440 m
    - No ground attack capability
    => 1944 replacement for 1943 Ju 188, high GD due to high service ceiling
    => Mostly inferior to Ar 234k, useful if a cheap update from Ju 188 / Ju 88 is possible

    Arado Ar 234 B-1
    - First operative jet powered reconnaissance aircraft
    - Medium-range, very high speed, high altitude photo reconnaissance aircraft
    - Speed up to 742 km/h, cruising range up to 1400 km, service ceiling up to 12000 m
    - No ground attack capability
    => 1944 reconnaissance aircraft, high GD due to high service ceiling, very high AD due to speed
Strategic Bomber
  • Ju 388 K-1
    - High-altitude bomber
    - Up to 3,000 kg bombload, compared to 6000-7200kg of a He 177
    - Speed up to 616-25 km/h, cruising range up to 2200 km, service ceiling up to 13440 m
    => 1944 strategic bomber, high GD due to high service ceiling, half the ground attack of a He 177
    => Useful if a cheap update from Ju 188/ Ju 88 is possible

    Ju 287-V2 (OKB-1/Junkers EF-131)
    - Swept-forward wing, jet powered bomber
    - 2,000 kg to 4,000 kg bombload (details in Polish language see http://www.samoloty.ow.pl/str407.htm)
    - Speed up to 860-970 km/h, cruising range up to 1,710 km, service ceiling up to 11100-12500 m
    => 1945/46 experimental high speed bomber, can be added with the same rational as the Maus

Posted: Sun Oct 02, 2011 5:57 pm
by Some1
Updated 'Christmas wishlist' - Part 2

Infantry
  • SE Pioniere
    - Missing SE variant of 'Pioniere'
    - Only battalion size, similar to the Wehrmacht 'Brückenpioniere'

    SE Pioniere 43
    - Missing SE variant of 'Pioniere 43'
    - Only battalion size, similar to the Wehrmacht 'Brückenpioniere'

    SE Fallschirmjäger 43
    - Missing SE variant of 'Fallschirmjäger 43'
    - There were no 'SE Fallschirmjäger 39', as the only SS-Fallschirmjägerbataillon was created 1943
    - Only battalion size, similar to the Wehrmacht 'Brückenpioniere'
Tanks
  • Panzerkampfwagen V (Sd.Kfz. 171) Panther Ausf. F (Schmalturm)
    - Panther I-F and not Panther II, as the Panther II development was frozen (but most likely has influenced the (paper tank) E50)
    - 7,5 cm KwK 42/1 L/70 => same SA and HA values as the other Panthers
    - Decreased turret frontal plate area and more flat angle => smaller target => Increased GD
    - Using 'Topfblende' style gun mantle increases armor (100->150 mm) and removes shot trap (grenade bounces of the frontal turret armor and penetrates the hull top) => Increased GD
    - Increased turret front, side and rear armor (100->120, 45->60, 40->60 mm) => Increased GD
    - Increased turret roof armor (16->40 mm) => Increased AD
    - Increased minimum armor of the hull top (16->25 mm) => Slightly increased AD
    - Stereoscopic rangefinder => Increased first hit propability => Increased initiative
    - Close-in defense weapon "Nahverteidigungswaffe" in the hull roof (for 90mm NbK 39, but also allows use of pistol HE-frag grenades against surrounding infantry) => Increased CD
    - (Machine)Pistol port in the back of the turret => Slightly increased CD
    - Anti Aircraft machine gun mount in the commander cupola => AD of -1
    - Night fighting capability

    => 1945/1946 evolution of the Panther, can be added with the same rational as the Maus

    Source: "Die deutschen Panzer 1926-1945", F.M.v. Senger und Etterlin
    Source: "Panther Medium Tank 1942-45", Stephen Hart, Jim Laurier
    Source: "Panzer Tracts No.5-4", T.L.Jentz, H.L.Doyle
Artillery - Assault guns
  • StuG III-G 1944
    - Remote controlled MG replaces roof mounted MG => Increased CD
    - Using 'Topfblende' style gun mantle provides better ballistic protection => Slightly increased GD
    - Coax MG added to gun mantle => Increased SA
    - Close-in defense weapon "Nahverteidigungswaffe" in the hull roof (for 90mm NbK 39, but also allows use of pistol HE-frag grenades against surrounding infantry) => Increased CD
    => 1944 and last evolution of the StuG III

Posted: Tue Oct 04, 2011 9:38 pm
by AceDuceTrey
class 0 Kriegsmarine
1 US M-29
2 Ger 234/3 & 234/4
4 Brumbar
5 Colion (2x37mm)
8 Carrier based A/C (CVGs), e.g., Fulmar/Kingfisher, Me109N/Ju87; Wildcat/Dauntless; etc.
Naval patrol/amphibs

Posted: Tue Oct 04, 2011 9:58 pm
by macattack
Just two for my wish list:

1. If you are going to have a desert campaign in North Africa, can you put in the Long Range Desert Group for the British? I'm not sure if you would call it a recon unit or a special forces unit. Probably a combination of the two.

2. Can you have a naval event before the North African landings? Just a chance to showcase the naval forces of Britain, Germany, Italy and France. Maybe make the outcome determine where/how each side starts in North Africa?

Oh, and a pony.

:D

Posted: Wed Oct 12, 2011 11:13 pm
by edahl1980
Since someone already mentioned the FW189 and that was a recon plane.
How about the Stork? Fi156.
A recon plane. Give it perhaps radarlike spotting?