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Posted: Mon May 30, 2011 8:08 pm
by apanzerfan
what does that mean?

Posted: Mon May 30, 2011 8:55 pm
by Kerensky
apanzerfan wrote:what does that mean?
Custom image? See the first post of the thread, I edited it with a preview.

Posted: Mon May 30, 2011 9:50 pm
by Razz1
I actually like adding your own picture for each custom scenario.

http://www.photoshop.com/users/razz1234 ... 22eb10c381

Posted: Mon May 30, 2011 10:47 pm
by Kerensky
Yea it's cool isn't it? :) Just a couple things to be aware of though, you need a 'text box' for your short briefing, and the Panzer Corps Ribbon logo also gets cut off.

Posted: Mon May 30, 2011 10:52 pm
by Razz1
Ja, they only give us a short space it is there, but the color is black.

Can't you see Operation Zitadell?

Posted: Mon May 30, 2011 10:53 pm
by Kerensky
Just barely... and maybe it looks like '18 turns' underneath?

Posted: Mon May 30, 2011 11:17 pm
by Razz1
It's up on the net for testing purposes for 10 turns.

Posted: Wed Jun 01, 2011 12:27 am
by Kerensky
Based on feedback for more 'historical' battles, and the success of The Frozen North, I've released the plans for the final 'official' maps to be released with the first version of the game. Take a look, read over the descriptions, and let us know what you think!

Note: This list is not finalized yet, and submissions from other users may still be considered.

Posted: Wed Jun 01, 2011 12:56 am
by OmegaMan1
Looks like some good battles there, can't wait to try them all. As a suggestion, perhaps the U.S./Britain vs. Russia battle could be over Berlin... a hypothetical battle that see's Patton's (and Churchill's) desire to fight the "Reds" come true. Anyway, looking forward to some new MP fun. :)

Battle of the Bzura

Posted: Wed Jun 01, 2011 6:56 am
by Kerensky
Version 1 of this map is complete, have a look, let us know what you think!

Small scale MP game, a sort of dual offense set up.
Image

Posted: Thu Jun 02, 2011 3:17 am
by Kerensky
apanzerfan wrote:#5
The Frozen North.



It is badly in favour of the Axis. The Panzer IV captures the mid victory hex on turn 2, then almost all the slots can be spent on defending that city.
Judging from our own game, you're definitely right. The Germans have the advantage in being able to capture and hold the central objective. However, I trust I proved my point that capturing the central objective does not make for an automatic victory. :)

Posted: Thu Jun 02, 2011 4:11 am
by Kerensky
Hylan Valley, a large scale battle (30 core size, 7500 starting prestige) has new a custom scenario map .png.

Posted: Thu Jun 02, 2011 4:46 am
by OmegaMan1
Which scenario is the map a few posts back from?

Posted: Thu Jun 02, 2011 5:09 am
by Kerensky
Battle of the Bzura

Posted: Thu Jun 02, 2011 5:21 am
by OmegaMan1
Ah, gotcha. Looks interesting.

Posted: Thu Jun 02, 2011 8:22 pm
by rjh1971
When you clicking on "custom" I would suggest not displaying all the scenarios but only the custom ones for MP.
Regards.

Posted: Thu Jun 02, 2011 8:25 pm
by Kerensky
rjh1971 wrote:When you clicking on "custom" I would suggest not displaying all the scenarios but only the custom ones for MP.
Regards.
Post#1, Article#6.5 on The List.
viewtopic.php?t=24157

Posted: Thu Jun 02, 2011 8:48 pm
by rjh1971
Kerensky wrote:
rjh1971 wrote:When you clicking on "custom" I would suggest not displaying all the scenarios but only the custom ones for MP.
Regards.
Post#1, Article#6.5 on The List.
viewtopic.php?t=24157
Oops, sorry got access last friday...

Posted: Fri Jun 03, 2011 12:17 am
by Kerensky
No problem. About 100 of my 780 posts have been linking people to threads or stickies here and there. :)

Posted: Fri Jun 03, 2011 9:43 am
by apanzerfan
I've got another Mp map idea.


Extricating Mussolini.


A daring German airborne mission to set free the ruler of one of their last ally: Italy.

The concept would be like on that panther mission: escort Mussolini to the edge of the map, or to an airport in the vicinity.

I thought of everything: Mussolini's icon would be this:
Image