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Posted: Sun Apr 03, 2011 5:34 pm
by pk867
Hi Jim,
If you send a game turn played with v200al and you informed them of that it is their responsibility
to update to version 2.00al also before sending a turn. I would stop playing until they update and send the turn played with the proper version.
Paul
Interdiction Text
Posted: Sun Apr 03, 2011 6:23 pm
by metolius
f. If interdict - protect >= 2 then the iron ore value is set to 0.
g. If interdict - protect = 1 then the iron ore value is halved (to 2).
h. If the interdict - protect >= 0 then the iron ore value is at full value (4).
That doesn't make sense. I think 'h.' should be "<=" instead.
Posted: Sun Apr 03, 2011 6:23 pm
by metolius
f. If interdict - protect >= 2 then the iron ore value is set to 0.
g. If interdict - protect = 1 then the iron ore value is halved (to 2).
h. If the interdict - protect >= 0 then the iron ore value is at full value (4).
That doesn't make sense. I think 'h.' should be "<=" instead.
Posted: Sun Apr 03, 2011 9:07 pm
by Peter Stauffenberg
That is true.
Interdict - protect >=2 => Ore value = 0
Interdict - protect =1 => Ore value = 3
Interdict - protect <0> Ore value = 6
Posted: Sun Apr 03, 2011 9:30 pm
by metolius
h. If the interdict - protect >= 0 then the iron ore value is at full value (4).
I think you mean "<= 0" here, right?
Posted: Sun Apr 03, 2011 9:32 pm
by metolius
Sorry, for multiple posts... I was getting a weird db error from the forum site, and I guess it posted the messages. Anyway...
Posted: Sun Apr 03, 2011 9:42 pm
by Peter Stauffenberg
That is true.
Interdict - protect >=2 => Ore value = 0
Interdict - protect =1 => Ore value = 3
Interdict - protect < = 0 Ore value = 6
Edit: Had to manually fix the text because it was automatically altered. I guess using < = > is linked to some forum code.
Posted: Mon Apr 04, 2011 12:57 am
by JimR
The new Norwegian and Finnish cities in 2.00al have appeared properly after an exchange of turns with opponents also using 2.00al. Problem (if it was a problem) solved.