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Posted: Fri Oct 22, 2010 2:53 am
by junk2drive
I played through the 3rd battle. The AI play is somewhat jerky, but not a delay. Mortar fire tends to freeze for a half second.
I have a AMD Sempron 2.7 and ATI HD 4200 integrated video, 2G ram.
There are a lot of units in the 3rd but not so many in the forth. Poly count may be an issue.
Posted: Sat Dec 04, 2010 8:14 pm
by junk2drive
Updated first post with link to version 2. Added tim1966 Chi Ha and Ha go. No more PZIII and Caro Armato.
Posted: Sat Dec 04, 2010 9:12 pm
by MesaDon
Are we going to see this update as game menu downloadable? Is there a MP version coming soon?
Posted: Sat Dec 04, 2010 9:26 pm
by junk2drive
That would be up to Pip to update the one in the game menu. I would think so but who knows when the next game update will be.
For me to make MP versions would require me coming up with a balanced OOB and testing it. I make them so that the AI has a chance and make it a challenge for the average player.
My maps are not works of art but you (or anyone) are free to use what I have posted in the various threads to make a MP battle.