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Posted: Sun Oct 10, 2010 3:24 pm
by hazelbark
gozerius wrote:I'm playing around with the builds for a Great Moravian army, the natural enemy of the Magyar, with an eye to defeating shooty horse armies. The idea is to figure out how to force the LH off the table as quickly as possible. I think the key is to charge with the cav and then follow up with the infantry in the manuever phase, using generals to double move if possible.
This works a little better in theory than practice. I've often found that the enmy LH doesn't move far enough to give you double moves.

The problem often is your mounted outrun the infantry. The enemy LH return to start shooting the mounted but itself. You want to charge with your mounted to avoid the risk of a disr then frag. now you really are unsupporterd.

This often argues for MF in 8s as it can keep up easier. or a MF bow that can stay within firing range.

If you are disciplined you can prevent the shooty army from taking you apart. But its hard in time limits.

rememberr you need to move fast so you can get enough turns in, to get the enemy back board edge into play.

Posted: Sun Oct 10, 2010 4:18 pm
by hazelbark
Didn't want to make that sound down.

What it practically means is you get a good chance for the enemy camp and 1-3 BGs.

The LH player learned to scoot out of the way quicker and has to become clever.

As you say it represents history reasaonably well, but how doo you make it interesting in game terms.

Posted: Tue Oct 12, 2010 3:43 am
by gozerius
A Pecheneg ally? There's 6 BGs of LH (Plus your 1 BG of list LH).
I could take them all as protected cav for max firepower.

Posted: Mon Oct 18, 2010 11:14 am
by domblas
Graham Willmott grats for ur silver medail at last tournament. Would you gives us your magyar army composition here?

Posted: Tue Nov 16, 2010 7:39 pm
by graham_willmott
Thanks to Jean Luc for pointing out that I'd been asked a question! Had missed it, sorry.

Anyway, Domblas, here is my list for what it is worth:
C-in-C IC - - - - - - 1 80 80
Sub-commanders TC - - - - - 3 35 105
1 Armoured cavalry Cv Armoured Superior Undrilled Bow Swordsmen 4 18 72
2 Armoured cavalry Cv Armoured Superior Undrilled Bow Swordsmen 4 18 72
8 Armoured cavalry Cv Armoured Superior Undrilled Bow Swordsmen 4 18 72
9 Armoured cavalry Cv Armoured Superior Undrilled Bow Swordsmen 4 18 72
10 Armoured cavalry Cv Armoured Superior Undrilled Bow Swordsmen 4 18 72
11 Light cavalry Cv Unprotected Average Undrilled Bow Swordsmen 4 10 40
12 Light cavalry Cv Unprotected Average Undrilled Bow Swordsmen 4 10 40
3 Light cavalry LH Unprotected Average Undrilled Bow Swordsmen 4 10 40
5 Light cavalry LH Unprotected Average Undrilled Bow Swordsmen 4 10 40
6 Light cavalry LH Unprotected Average Undrilled Bow Swordsmen 4 10 40
7 Light cavalry LH Unprotected Average Undrilled Bow Swordsmen 4 10 40
4 Slav foot Mob Unprotected Poor Undrilled - 6 2 12

Hmmm... formatting not great, hope you can read it. It did well largely because it had more Cv than the shooty cav armies that it met. The five sup were good and the unprotected Cv gave a bit extra strike force. The latter love finding flanks, though you have to be careful as they can be a bit of a glass hammer. Even the mob had chances to come out to play on occasions.

regards,
Graham

Posted: Wed Nov 17, 2010 12:47 am
by gozerius
Nice. What figures do you use?

Posted: Wed Nov 17, 2010 7:08 pm
by graham_willmott
Oh, the figures... nothing special :oops:

To be honest there were Renaissance Russians (pistols not tooooo obvious), Huns, Sassanid levy - a right dog's breakfast.