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Posted: Sat Apr 03, 2010 10:16 am
by petergarnett
First battle is played at 1000 points for player A and 750 points for player B.
However in DAG you raise all armies as if they were 1000 points so the software accepts the battles but you only select the points you have available (I've tested that you can do this).
After the first battle and assuming you are both still fighting you then load and amend your selection for how many points you have left plus any more you muster.
It's upto you & your treasury how you save you honour (I'm far too polite to suggest something here Richard) - if you want to defend with a small army hoping reports of a large army entering your territory are false then go for it. If you lost you could muster more for the next battle. I just wanted players to be able to bluff & brag etc.
Posted: Sat Apr 03, 2010 10:24 am
by petergarnett
Army choices, with one still due, are:-
Suren-Indo Parthian
Seleucid x 2
Ptolemaic x 2
Mid Roman Rep
Pyrrhic
Gallic
Pontic x 2
Bosporan
Late Carthaginian
Late Jewish
Armenian
Late Macedonian
If you choice has allies in the list you can use those allies.
Please do make sure you can raise a decent sized army - there are some Duran Duran lists which struggle to reach high numbers.
If you want to change your choice now is the only opportunity to do so for free!
And still plenty of room for more players.
Posted: Sat Apr 03, 2010 10:31 am
by rbodleyscott
petergarnett wrote:First battle is played at 1000 points for player A and 750 points for player B.
However in DAG you raise all armies as if they were 1000 points so the software accepts the battles but you only select the points you have available (I've tested that you can do this).
Really? How?
Moreover, do all the armies even have 1000 points in their list?
Posted: Sat Apr 03, 2010 10:54 am
by rbodleyscott
The Late Pontic army (for example) can only raise 900 points including all the troops in the list, the full Armenian ally contingent, the best possible generals and a fortified camp.
May I suggest 750 points as the maximum size of army would be fairer?
Posted: Sat Apr 03, 2010 10:57 am
by ianiow
I can forsee a small problem. If challenges are going to be 1000pts (and you can choose any size army upto that limit), all battlefield maps are going to be HUGE and will dwarf most of the armies 500pts or under.
Also only a couple of list can actually field a 1000pt army.
Perhaps army size (and therefore map size could be limited to maybe - 600pts?) That way even the small mickey mouse lists are feasable options, and larger lists can have the luxury of picking and choosing their troops types.
Just putting some thoughts out there. Im happy whatever is decided.
Posted: Sat Apr 03, 2010 11:03 am
by rbodleyscott
OK, I see how it is done now. The player accepting the challenge sets the DAG at the number of points specified, but only picks a lower number of points of troops in the DAG.
ianiow wrote:Perhaps army size (and therefore map size could be limited to maybe - 600pts?) That way even the small mickey mouse lists are feasable options, and larger lists can have the luxury of picking and choosing their troops types.
I too would be happier with 600 as maximum army size.
Posted: Sat Apr 03, 2010 11:30 am
by petergarnett
Richard & I are just testing that you can do as I thought. He has sent me a challenge set at 900 points & I've accepting using a 900 point army but with only 654 points selected within it.
I can see the sense in a max limit - I think 600 is too low though in the case of a prolonged campaign of 4 or 5 battles.
May I ask if everyone is happy with 750 as the max or would prefer 600? Remember the point of all this is that you gents enjoy it - it's your campaign. I'm happy to just think up diabolical things on the random events table

Posted: Sat Apr 03, 2010 11:47 am
by Amaz_Ed
For my own part I quite like the idea of armies fighting it out on over sized battlefields, after all the real world doesn't have a table edge. However, I have always loved to use light horse so I am extremely biased.
I do feel that armies that historically used large numbers of light cavalry are at a disadvantage over their historical model on smaller maps, however I see that a great many armies chosen are lacking in horses and I wouldn't want to upset these poor devils!
I'm happy to play whatever the final decision on army size, 750 seems like a good maximum, but I would be quite sad if I attacked someone on a small, densely wooded, map and didn't have the opportunity to ride away......
Posted: Sat Apr 03, 2010 12:31 pm
by petergarnett
The line up at this point is:-
Amaz_Ed - Suren-Indo Parthian
deeter - Seleucid
TheGrayMouser - Mid Roman Republican
Scar - Pyrrhic
Blathergut - Ptolemaic
RyanDG - Gallic
rbodleyscott - Pontic
Morbio - Seleucid
ianiow - Ptolemaic
Xiccarph - Pontic
iversonjm - Bosporan
CharlesRobinson - Carthaginian
hidde - Judian
iandavidsmith - Armenian
keyth - Macedonian
Just waiting for deadtorius to reply on his choice but we can do some preliminary stuff now.
If you could decide on the name of your country please - it can be Macedonia, Gaul, Narnia, Kingdom of Oz or the lost ribes of Pikachu - enitrely upto you. I just don't want to to be typing up that ian attacked charles all the time as that's a bit boring (the style not you guys in particluar).
We can then start the first season - which by a happy coincidence will be Spring. You also want to start thinking of whom you are going to war with - by all means use this forum for the open diplomacy aka antagonishing the opposition. For secret diplomacy obviously use PM's.
As soon as I know how the test game with Richard turns out I can post the comfirmed or amended battle point method and then inform you all of the treasury amount (you all start the same), yearly cycle, and spend options

Posted: Sat Apr 03, 2010 12:36 pm
by petergarnett
Added pantherboy as the Illyrians - hands up if you think he should get less money as a handicap

Posted: Sat Apr 03, 2010 12:39 pm
by Amaz_Ed
If you could decide on the name of your country please - it can be Macedonia, Gaul, Narnia, Kingdom of Oz or the lost ribes of Pikachu - enitrely upto you. I just don't want to to be typing up that ian attacked charles all the time as that's a bit boring (the style not you guys in particluar).
As no one else chose the army (yet) I claim Parthia!
Posted: Sat Apr 03, 2010 12:42 pm
by Blathergut
Will be
Ptolemaic Egypt. Let the other dude come up w something witty.

Posted: Sat Apr 03, 2010 12:45 pm
by petergarnett
I'll make that Egypt then for ease of typing
Max Pts
Posted: Sat Apr 03, 2010 12:45 pm
by iversonjm
600 or 650 max please. I just checked and I can't raise 750.

Posted: Sat Apr 03, 2010 12:46 pm
by petergarnett
OK unless anyone has a strong objection lets go for max of 650 points.
Posted: Sat Apr 03, 2010 12:47 pm
by iversonjm
I'll be the Crimea. I lack creativity. I know.
Posted: Sat Apr 03, 2010 12:51 pm
by Blathergut
So...I can respond to the slime invading me by:
Choosing 650 points...only actually use 100 of scouting...start battle and immediately scurry away (resign)...redo list now that i know his army...dang...guess he can too....stupid war...never an advantage for me...
But seriously...if I resign a draw is just that...like I refused to actually offer battle. Or will there be/should there be some limit or consequence(s) for too many "refusals?" Or any refusals?? Maybe not allowed?
Posted: Sat Apr 03, 2010 12:55 pm
by petergarnett
Of your 7 start areas only one has a city - your capital.
You can found a city in an area but only 1 per area.
Benefits are added income - you tax the area & the city. You cannot lose the area until the city has been taken although if besieged you don't get the area income.
Sieges are done abstractly with options for treachery (someone opens the gate), storming, starving the defenders out, relief armies.
You can also spend on increasing the city level - even more income & harder to take by storm.
However cities are costly to found / improve and if you lost the city & the area it then becomes harder to win the next war & take them back.
Posted: Sat Apr 03, 2010 12:59 pm
by TheGrayMouser
Not feeling very imaginitive this AM so my army name will be Rome.
Posted: Sat Apr 03, 2010 1:00 pm
by Blathergut
I can see why you might offer refusal...trying to get terrain in your favour. But too much of a delay should cost something. But delaying the other guy may be good too...make him take longer and cost more. HmmMmmmmMmMmm...