The mod is ready at 80/90%
Implanted new village. At this time, they are just scrub, but with Rise of Rome extension, they will become fortifications (if possible)
Founded also a way to make some handicaps for the human player vs IA, using a 0 to 100 informatic roll die I founded on french site :
http://www.scenariotheque.org/Document/ ... d_doc=2868
it works fine with the mod the informatic die can be used during the game as a special little windows that you can reduce as you want : at start of each turn, you launch a roll and you have to respect limitations indicated.So, you play your battle with all real problems of a napoleonic general : all things don't roll always ok 
 
Samples :
0     Nothing occurs (no special event)
1     Bad transmission orders to light cavalery : impossible to move these units !
2     Bad transmission orders to Heavy cavalery : impossible to move these units !
3     Bad transmission orders to Line cavalery : impossible to move these units !
4     Bad transmission orders to Guard cavalery : impossible to move these units !
5     Bad transmission orders to line infantry : impossible to move these units !
6     Bad transmission orders to light infantry : impossible to move these units !
7     Bad transmission orders to auxiliary troops : impossible to move these units !
8     Bad transmission orders to guard infantry : impossible to move these units !
9     Bad transmission orders to foot arty : impossible to move these units !
10   Bad transmission orders to guard arty : impossible to move these units !
11   Bad transmission orders to horse arty : impossible to move these units !
12   Bad transmission orders to bridge sappers : impossible to move these units !
13   Bad transmission orders to generals : impossible to move these units !
14   Bad transmission orders to cavalery generals : impossible to move these units !
15   Bad transmission orders to field-marshalls : impossible to move these units !
16   Bad transmission orders to light cavalery : impossible to move these units for ennemy    
       contact !
17   Bad transmission orders to Heavy cavalery : impossible to move these units for ennemy                      
       contact !
18   Bad transmission orders to Line cavalery : impossible to move these units for ennemy 
       contact !
19  Bad transmission orders to Guard cavalery : impossible to move these units for ennemy 
       contact !
20  Bad transmission orders to line infantry : impossible to move these units for ennemy 
       contact !
21  Bad transmission orders to light infantry : impossible to move for these units ennemy 
       contact !!
22  Bad transmission orders to auxiliary troops : impossible to move for ennemy contact !
23  Bad transmission orders to guard infantry : impossible to move these units for ennemy 
       contact !
24  Bad transmission orders to foot arty : impossible to fire with !
25  Bad transmission orders to guard arty : impossible to fire with !
etc
