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Re: Tughril’s legacy

Posted: Thu Nov 13, 2025 8:46 pm
by Surt
Turn 19 part 2
The plunder of Wasit was disappointing only 102 gold, no wonder that the Buyids gave up.
Help vassal moved Uqaylid closer to us 39 loyalty, only 11 before we can use their units.
Selling Place Holdings, its too expensive right now.
Also a lot of freemen and some nobles go into gold which will hamper growth :(

Finished: Wood cutting(we will need more), Occultist Lab(eh, really not needed, a Musalla should finish next turn to help faith)
Begun: Guardhouse, Furrier (missing 4 leather, no furs currently available though), Goat,
Removed : Minor fief.
Not much will finish next turn to help the economy, but some trade might be fixed due to ownership change.
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The surrender of Buyids really moved thing, still need 3 regions to evolve to better conquest machine.
Unfortunately this also caused my average Mil. Exp. to fall below 4, a problem that will not be fixed in the near future.
Castile takes a region from Cordoba.
France takes a region from Auvergnois.
Fatimids takes 2 regions from Alexandria but loses one also.
Fatimids old homeland Zirids seems to be overrun by nomads.

Re: Tughril’s legacy

Posted: Fri Nov 14, 2025 11:22 am
by Surt
Turn 20
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Winter is coming!

We offer the Mazyadids to unconditional surrender, 17% chance this turn.

Finished: Guardhouse, Palisade, Musalla, Brickwork
Begun: Refuge, Landlord, Subsistance(nobles wanted palisade, but no)

Siraf revolts from our vassal so we play absorb minor on it to get the Fars province done.
Remove hostile occultist in Arrajan.

1. Ordu will storm Baghdad, hopefully not taking too many losses. Would have been better if we could drain them for legacy but we are at -21 warscore due to them defeating our vassals all the time, so it will simply take too long. Maybe we can get some of their 1500 gold at least.
2. Ordu continues the siege of Karbala, the new Mazyadid capital. They have no more food so should starve and we can storm them next turn.
The Abbasid army sieging Kirkuk is defeated by the sortieing garrison.

Surplus goods:
Grain 3
Drugs
Hemp 2
Flax
Exotic fruits 3
Fruits
Salt
Wool 2
Naphtha 4
Coal
Transport ships 2
Precious stones vein, no mine.
Brick
Tin vein, no mine.
Iron 3

Missing trade goods:
Leather 2
Livestock 2
Iron (out of range)
Nuts
Legumes 2
Sulfur (occultist to be removed)
Cloth

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Fatimids clear out 2 more Alexandrite regions.
Danemark, England and Seljuq run substantial deficits.

Re: Tughril’s legacy

Posted: Sat Nov 15, 2025 12:21 am
by Surt
Turn 21
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Our brother is plotting to kill us, we will act first.


Finished: Subsistance, Anchorage, Furrier
Begun: Craftmen(Arrajan, low infra), Discreet Village, Pro. Mourner, Acrobat, crude smelter.
Dismantled: Occultist(remove hostile)

1. Ordu tries to storm Baghdad, but fails miserably. The Siege must continue.
2. Ordu takes Karbala, but the general dies. It is ordered to move to Heet.

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Apulia, who now call themselves Sicily, takes the last Sicilian region to oppress the faithful, only Malta is left now.
Fatimids take one more from Alexandria and one from BS Tribes.
Poland lose a region to Prussia!?!

Re: Tughril’s legacy

Posted: Sat Nov 15, 2025 6:26 pm
by Surt
Turn 22
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Finally we can evolved! and become a Caliphate!
Mazyadids are still thinking about their unconditional surrender.


1. Ordu takes Baghdad as they open their port (glitch in time we took it last turn ...)
2. Ordu defeats the patrols in Heet and starts sieging, but will storm it immediately.

Finished: Crude smelter, Discreet Hamlet, Regional road, occultist(not wanted!)
Begun: Trou de loup, road, Discreet village, Land lord, Craftsmen borough

Still too many peasants on gold.
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Alexandria makes a counter attack.
Poland takes back the region they lost to Prussia last turn.
France takes Auvergne.
Castile takes Granada, 400 years early.

Re: Tughril’s legacy

Posted: Sat Nov 15, 2025 11:40 pm
by Surt
Turn 23
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Our beloved Sultan dies and his heir declares himself Caliph!
Our new heir is 13, so he can still be shaped.
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You may now call me The Caliph!

Silver is found in Shiraz.

Qarmatian Sect declares war on us, don't they know we are the true Caliph?

Finished: Acrobat, Road, Mourner
Begun: road, Discreet hamlet, Iqta, Subsistance.


Kerman battles Byzant in Amida and defeat them.

1. Ordu that stayed in Baghdad to plu... prevent uprisings defeat some mislead peasants rising up against the rightful Caliph.
2. Ordu storms Heet successfully.

1. Ordo moves south to Qatif to engage Qarmatian Sect.
2. Ordo moves to Baghdad to have part in keeping order.
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Fatimids takes two regions from BS/Alexandria again.
France takes Velay from Auvergne.
Poland hates a region from Prussia.

Re: Tughril’s legacy

Posted: Sun Nov 16, 2025 7:11 pm
by Surt
Turn 24
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Winter is coming!

Finished: Trou de loup, Closed settlement(w/Bandit), Watchtower, Harbour(RGD), Subsistence, Refuge, road, village, Iqta, Noria, Musalla
Begun: Wood cutting, Discreet village, Fortified village, Well, Village, Traders borough, weaver, Musalla,
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Danemark somehow gains a region against Svea, now having 2 regions of them.
France takes another region from Auvergne.
HRE is at war with all their former allies.
Fatimids makes peace with BS tribes.

Re: Tughril’s legacy

Posted: Tue Nov 18, 2025 1:25 am
by Surt
Turn 25
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Useless RGD - sell.
Mazayadid finally unconditionally surrender

Gifts are send to the 3 western vassals so they can send us their armies (relations to 49,50,50) will annex the vassal that has the last 2 of our home province asap.

1. Ordu marches into Qatif, we don't really want it and on to Hajar which we don't want either ... maybe try to make a vassal? A sandstorm blocks the way forward right now though.
2. Ordu gets order to intercept the Geogian army moving into our allies regions in the west.
4 Mamluk that randomly appeared at my capital will join 2. Ordu (where did they come from? not listed as recruited anywhere.)

We are currently building stuff
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Not much happens. Even the economies are reasonable.

Re: Tughril’s legacy

Posted: Tue Nov 18, 2025 5:51 pm
by Surt
Turn 26
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(all the relation changes are cut away)
We are progressive! and not a totalitarian autocracy!

We buy Darabgerd from our vassal

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Castilla absorb Asturia and take a region from Cordoba.

Re: Tughril’s legacy

Posted: Wed Nov 19, 2025 12:55 pm
by Surt
Turn 27
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1. Ordu arrives at Hajar and finds it will not progress .. so we will use art of siege.
2. Ordu arrives next to Rome's border, and finds the the Georgian army gone, so it will target Manzikert instead.
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Going better for Danemark as they are trying to take out Vastergotland.

Re: Tughril’s legacy

Posted: Wed Nov 19, 2025 11:37 pm
by Surt
Turn 28
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Hmm maybe I soon use wargoals again?

Some remnant Abbasids sets up shop in Ukhaidar and declares war on the Caliph.

1. Ordu having successfully made a breach will storm the city, even though the defenders should be strong. When done it will go and follow the south coast of Anatolia until Rome gets enough.
2. Ordu takes Manzikert and will follow the north coast of Anatolia for now.

Disappointingly no vassal troops joins us, but a region is returned from a vassal to our home province.
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Almoravids finally finish off their original enemy but immediately starts a new war, they got to be fast so they can stop Castilla.
Castilla reduces Cordoba to one region, maybe its time for Almoravids to confront them?

Re: Tughril’s legacy

Posted: Thu Nov 20, 2025 7:45 pm
by Surt
Turn 29
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The Abbasid army manages to defeat 2 vassal armies and besiege Anbar.

1. Ordu manages to storm Hajar
2. Ordo takes Paypert, but needs to backtrack to Theodosioupolis to gather the reinforcements before they are killed.

Currently building:
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Too auth buildings.
The Exploit is prep for a mine.
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Venice has another go at Verona.
Normandy has joined the enemies of France, while the latter eats another region.
Poland seems to be doing well against Prussia.

Re: Tughril’s legacy

Posted: Fri Nov 21, 2025 6:28 pm
by Surt
Turn 30
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We claim a random Roman region.

1. Ordu pursues the Abbasids, contact might be made next turn.
A vassal army is also moving to intercept the Abbasids.
2. Ordu moved to help the reinforcements fight through but they defeated the local Roman garrison by themselves. It will move to intercept a half strong Roman army in Melitene while waiting for the 1. Ordu to finish.

A vassal takes 2 regions of Al Bahrain from independents.
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Castile continues their atrocities against the followers of the true faith and takes out Cordoba.
A rebellion in Barqa against the Fatimids.
Venice continues its conquest of Verona who is down to one region.
Rus takes Iasi from rebels, but they are at war with the Cumans now.
Poland continues the war against the unbelievers in Prussia.

Re: Tughril’s legacy

Posted: Sat Nov 22, 2025 1:49 pm
by Surt
Turn 31
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After explaining the concept of a Sea to the Caliph, it is decided to place it in Ahwaz, maybe it will improve trade at some point?

1. Ordu will retaliate on the Abbasids to improve war score.
2. Ordu again tries to bring the Roman army to battle

Not enough vassals are sending troops, but we don't want too many, so we send a gift to one to improve relations, hopefully they will soon send troops without complaining.
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We need to keep our militancy up by building military building, some are also giving training to some unit that are either hastily levied or improve them.
Also two mining exploits are constructed to be able to build mines, some mines will also need craftsmen borough or higher.
And we need to grow so more food, either gateway or trade goods that are missing.
The gateway structures also helps with auth gain when they are level 2 (1 for Iqta).
When we get more pop we need more health too for lowering epidemic and increasing growth.
Also some religious buildings for conversion and loyalty.
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Almoravids takes a region from Maghrawa, still a lot of regions to take.

Re: Tughril’s legacy

Posted: Sun Nov 23, 2025 4:31 pm
by Surt
Turn 32
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Not much happens.

None of the mining exploits was able to make an actual mine.

1. Ordu retaliate against the Abbasids and repeat.
2. Ordu will try to engage the Roman army led by the very competent heir of theirs 5-5-3.

2 archers and 2 infantry are recruited as our vassals doesn't send any troops.
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Venice wipes out Verona and force fully assimilate their territory into their own.

Re: Tughril’s legacy

Posted: Mon Nov 24, 2025 12:57 pm
by Surt
Turn 33
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Anatolikon and Kibyraioton seems to be Roman usurpers.

Generally we want to be on good footing with our brothers and uncles, and any none-dynastic illoyal can have an accident, even though we are the predecessors of the Ottomans we don't usually do fratricide.

Hajar rebels, we will need to gather a new army to take care of that fast, as they will declare independence in 3 turns.
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2 Mamluk that was already intended for 3. Ordu will join, as well as 2 from 1. Ordu (getting replaced by 2 infantry), 2 archers form the start of 3. Ordu. The infantry only has 5 movement so it might be left behind.

1. Ordu will continue to retaliate Abbasids until we got a good warscore.
2. Ordu, the Roman heir slippes away and leaves the Emperors defensive brother 0-2 to defend, with a bit of difficulty he is defeated. 2. Ordu will try to defeat the good Roman army again in the next region.
3. Ordu is gathering in Wasit for a campaign against the rebels.
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Not much happens, several nations are running a deficit.

Re: Tughril’s legacy

Posted: Tue Nov 25, 2025 11:43 am
by Surt
Turn 34
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Nothing too exciting.

A large deficit due to the recruitment of the 3. Ordu is covered by moving a lot of freemen to gold.

1. Ordu, despite being set on "Retaliate" conquers the reborn Abbasids (glitch in reality). Will move north to take on the Romans
2. Ordu again misses the the Roman army and conquer a useless region. Moves to take more regions for negotiation.
3. Ordu is frustrated in its hope move south by a sandstorm, will it still reach the rebel region in time? move one region toward the target. An vassal army is also trying to take it from the Gulf of the Seljuqs.
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Shows only +1 region to Seljuqs, but the map shows 2, the Abbasids region and the Roman region, surely a glitch in reality.
Venice is taking over Tuscany.
Castile takes Valencia.
France takes Anjou.
Poland takes Chelm, and has apparently made peace with Prussia.

Re: Tughril’s legacy

Posted: Wed Nov 26, 2025 12:27 pm
by Surt
Turn 33: Delayed News from the North Danemark suffers a large defeat in a battle against Sweden.

Turn 35
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Mihriban better find some vassal king to make happy, let offer her to the Emir of the Fatimids.
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We accept the peace offer from the Romans as we have been at war with them for 34 turns giving us low war weariness (we could continue for a long time as we got some WW lowering stats).
Also we need to go up in Auth and the current occupied makes us go down.

We also need to get more Auth buildings fast.

Due to this sudden outbreak of peace we will demolish a leather worker as we never will have to recuit a lot of units in Jibal anymore (or at least not until before the Mongols come).

Our vassal defeats the rebels Hajar, so now they occupy my region ... which will lower relations later.
1. Ordu moved north west but with the pending peace with the Romans it will move north east now to Vanand
2. Ordu takes another worthless region from Rome. Will also move north east.
3. Ordu will move to the capital to protect the Caliph.
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Venice declared war on Luccan with a lot of bad modifiers, either he really knows what he is doing or not ... maybe i was to get land access to the last part of Tuscany.

Re: Tughril’s legacy

Posted: Thu Nov 27, 2025 1:01 pm
by Surt
Turn 36
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Peace with the Romans
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A meagre 5 regions.

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Slight setback for some nations, due to peace? Seljuqs return 3 to Rome as part of the peace.
Danemark loses a region to Sweden.
Poland one to Volhynia.
France makes peace with Aquitaine making them a vassal and return 1 region to them.

Re: Tughril’s legacy

Posted: Fri Nov 28, 2025 3:15 pm
by Surt
Turn 37
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War is declared on a minor to keep constant war.
We insult several small nations to get claim.
Make our heir governor of Jibal so we can send councilor. Brother is not happy about that.

1. Ordu moves toward Kapan
2. Ordu moves to take on another minor if possible.
3. Ordu guards the capital.
Some vassals gives new units which will form 4. Ordu in time.

Relative few builds this turn.
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The new regions are wrong religion ... and will mostly build religion
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France absorbs Auvergne and calls themselves a Pretty Kingdom.
Heretics takes a region from Almoravids.
Apulia loses a region to rebels.

Re: Tughril’s legacy

Posted: Fri Nov 28, 2025 10:16 pm
by Surt
Turn 38
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The councillor worked really well.
A couple of vassals couldn't figure out to send troops, but the others send around 20 units, some were even good.

1. Ordu moves in to Kapan.
2. Ordu moves toward Vanand.
4. Ordu move to the north east to support the operations.
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Apulia takes Capua by storm.