Page 2 of 2
Re: MAP CHANGES thread - Suggest here
Posted: Tue Jun 25, 2024 7:48 am
by Tanaka
Pocus wrote: ↑Sun Jun 23, 2024 12:58 pm
You mean the cities not tinted according to their owner? Yes, it's something that will hopefully be included in the 1.01 official release.
About the colors, @Beleg: The fewer colors you use, the harder it is to distinguish between countries. Using more subdued, medieval-ish colors would make the issue worse. If you only want to see colored borders with natural terrain colors, just click on the first filter (hotkey 1) and you are good. It's the same in Empires.
Great to hear thank you!!
Re: MAP CHANGES thread - Suggest here
Posted: Wed Jun 26, 2024 4:44 pm
by Surt
Almoravids have a province with 2 regions and 1 region with no other in the province that they can't make a province on its own.
They also have a region called Nul, with the famous city called Nul (really? or is that a nul text?).
Re: MAP CHANGES thread - Suggest here
Posted: Thu Jun 27, 2024 2:09 am
by jimwinsor
Surt wrote: ↑Wed Jun 26, 2024 4:44 pm
Almoravids have a province with 2 regions and 1 region with no other in the province that they can't make a province on its own.
They also have a region called Nul, with the famous city called Nul (really? or is that a nul text?).
https://nul-lamta.wdro.net/
Re: MAP CHANGES thread - Suggest here
Posted: Thu Jun 27, 2024 4:32 pm
by jimwinsor
Sabaron wrote: ↑Tue Jun 25, 2024 12:44 am
I feel the Armenian region could use some work.
Vanand is the only country with Armenian culture and they start off ruled by Christian Heretics. Even if this reflects some historical reality, having an official religion of heresy is terrible. Your people have an Unrest modifier of 8 and Waldensian, Lollard, and Cathar revolts are constant. Please revert them to Orthodox; that is much closer to historical reality than making them all permanently angry heretics.
Syunik and Tashir are historically Armenian kingdoms that are listed as Georgian in-game, though their populations are 100% Armenian and their in-game descriptions talk about their status as Armenian.
Good news, those three factions will get a tune up, in this patch or the next. All will have Miaphysite as state religion, Miaphysite populations, be Armenian in culture, and use a new army list, based on the 885-1045 Armenia army list from FoG2 (ancients).
Re: MAP CHANGES thread - Suggest here
Posted: Thu Jun 27, 2024 4:34 pm
by Surt
jimwinsor wrote: ↑Thu Jun 27, 2024 4:32 pm
Sabaron wrote: ↑Tue Jun 25, 2024 12:44 am
I feel the Armenian region could use some work.
Vanand is the only country with Armenian culture and they start off ruled by Christian Heretics. Even if this reflects some historical reality, having an official religion of heresy is terrible. Your people have an Unrest modifier of 8 and Waldensian, Lollard, and Cathar revolts are constant. Please revert them to Orthodox; that is much closer to historical reality than making them all permanently angry heretics.
Syunik and Tashir are historically Armenian kingdoms that are listed as Georgian in-game, though their populations are 100% Armenian and their in-game descriptions talk about their status as Armenian.
Good news, those three factions will get a tune up, in this patch or the next. All will have Miaphysite as state religion, Miaphysite populations, be Armenian in culture, and use a new army list, based on the 885-1045 Armenia army list from FoG2 (ancients).
You mean they get those Pz III that roll over everything, or is it different in that time period as opposed to the ancient times? Slightly unbalanced in Empires

Re: MAP CHANGES thread - Suggest here
Posted: Thu Jun 27, 2024 6:12 pm
by jimwinsor
Surt wrote: ↑Thu Jun 27, 2024 4:34 pm
jimwinsor wrote: ↑Thu Jun 27, 2024 4:32 pm
Sabaron wrote: ↑Tue Jun 25, 2024 12:44 am
I feel the Armenian region could use some work.
Vanand is the only country with Armenian culture and they start off ruled by Christian Heretics. Even if this reflects some historical reality, having an official religion of heresy is terrible. Your people have an Unrest modifier of 8 and Waldensian, Lollard, and Cathar revolts are constant. Please revert them to Orthodox; that is much closer to historical reality than making them all permanently angry heretics.
Syunik and Tashir are historically Armenian kingdoms that are listed as Georgian in-game, though their populations are 100% Armenian and their in-game descriptions talk about their status as Armenian.
Good news, those three factions will get a tune up, in this patch or the next. All will have Miaphysite as state religion, Miaphysite populations, be Armenian in culture, and use a new army list, based on the 885-1045 Armenia army list from FoG2 (ancients).
You mean they get those Pz III that roll over everything, or is it different in that time period as opposed to the ancient times? Slightly unbalanced in Empires
A few units will get updated appropriately.

The one Armenian army list in Medieval is actually for Cilicia-Armenia, not these other Armenian states in the Caucasus (which is why they were using the Georgian lists). So this should be an improvement, I think.
Re: MAP CHANGES thread - Suggest here
Posted: Fri Jul 05, 2024 6:52 pm
by Tanaka
Tanaka wrote: ↑Tue Jun 25, 2024 7:48 am
Pocus wrote: ↑Sun Jun 23, 2024 12:58 pm
You mean the cities not tinted according to their owner? Yes, it's something that will hopefully be included in the 1.01 official release.
About the colors, @Beleg: The fewer colors you use, the harder it is to distinguish between countries. Using more subdued, medieval-ish colors would make the issue worse. If you only want to see colored borders with natural terrain colors, just click on the first filter (hotkey 1) and you are good. It's the same in Empires.
Great to hear thank you!!
Pocus thank you for all of the new options in the new 1.02 beta! The cities still look the same though? Clear and see through? Would love an option for cities that look like those in Empires with full opacity. A city opacity option perhaps?