Re: That Italian Hero
Posted: Fri Dec 15, 2023 4:11 am
I would say the first one unless there is a different one Kerensky would like to be canon.
monkspider wrote: Fri Dec 15, 2023 4:11 am I would say the first one unless there is a different one Kerensky would like to be canon.

How sad, easy to use tool and unlimited content generation. What was the reasoning for this decision? legal stuff or something practical i do not see atm?Kerensky wrote: Tue Dec 12, 2023 5:14 am We had a plan to customized the portrait, but decided Panzer Corps 2 isn't quite ready to integrate AI generated assets.
sometime shortly after AO45 release Rudankort sayd they have bought a new sound library and are working on replacing the game sounds, mostly the driving/flying sounds. haven´t heard since then about those.
one of the downsides of the AI generated images. No decent writing in the picture unless u force it.Kerensky wrote: Fri Dec 15, 2023 7:16 am I thought this one was really neat, but the modern day traffic lights stand out a little bit heh. It's strange, because everything else is WW2 era, like all the cars look right, and so do the buildings.



Looks great. That was very much the original plan for that hero portrait, it's nice to see it realized via mods.Grondel wrote: Fri Dec 15, 2023 4:29 ammonkspider wrote: Fri Dec 15, 2023 4:11 am I would say the first one unless there is a different one Kerensky would like to be canon.
here we go.will be in the next update early next year.
https://steamcommunity.com/sharedfiles/ ... 3086304953
sers,
Thomas
Good Job! The last spread out some "Roger Rabbit" Vibes, but all three are real good!monkspider wrote: Fri Dec 15, 2023 4:14 am I didn't make these myself but still I thought some might find them amusing.



I don't know anything about these images but the companies general consideration is Legal.Grondel wrote: Fri Dec 15, 2023 4:43 am How sad, easy to use tool and unlimited content generation. What was the reasoning for this decision? legal stuff or something practical i do not see atm?
This exactly. The amount of data to train an AI mode is huge, and a lot of that data, especially in the image field is someone's intellectual property. I guess we will need 5-10 years for this to get properly regulated by law and even if it is, it will not be universal across countries, so trying to sell a game globally will require really careful use of any such tools and assets. Maybe, once the tools get more sophisticated and require less and less info to work with companies could limit the model to just their own materials, but that seems unlikely for now. Still, the whole thing is fresh enough that we might be surprised by sudden innovation more than once.Patrick Ward wrote: Mon Dec 18, 2023 6:09 am But the current line of objection is the cynical exploitation of millions of peoples work without permission.
Damn. That didn't age well. H***** have laid off 1100 staff ( Thats 1900 in the last year ), most of them artists.Patrick Ward wrote: Mon Dec 18, 2023 6:09 am ...
You might of noticed how artists have quietened down recently. We've learned to use it and now and have a better understanding of its strengths and weaknesses. Many of us don't believe its a direct threat and is a long way off being one. Any actual threat comes from the wilful ignorance of consumers and commissioners happy to accept shiny sub-par work. But the current line of objection is the cynical exploitation of millions of peoples work without permission. So thats a legal issue and the implications it has for the major, powerful IP holders like Disney means the result is as good as inevitable.
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Same that happened in the 1800. 1 can do the job of 10 in half the time with the machines aid. The AI is certainly not able to do it all by herself, but it´s a very powerful tool.Patrick Ward wrote: Tue Dec 19, 2023 10:45 am Damn. That didn't age well. H***** have laid off 1100 staff ( Thats 1900 in the last year ), most of them artists.
P