Re: Tips from DL Divisional Winners on their Army List
Posted: Thu Jul 30, 2020 1:37 pm
Early Medieval Division A
Frankish 751-887 AD with Croatian 625-849 AD allies
So the idea was to pick "best of the worst" army, something non-meta and unlikely to be taken, but it proved to be surpisingly good.
You get a very solid infantry line - a lot of defensive shieldwalls for the frontline, pretty good offensive infantry (4 units of dismounted armoured lancers for situations when you really need things done and 4 units of 48 points above average offensive spears), some massed archers and irregulars provided by Croatians - pretty bad, but there's a lot of them and even garbage medium foot is much better than none.
Cavalry wing is also good and includes both cheap spammable and expensive units - lots of 42 point lancers, 38 point light spear cav and some classic armoured noble lancers. Frankish cavalry easily outnumbers what most opponents can bring and if you wish can be spammed at almost Andalusian level (I usualy had 10 to 14 units, I think).
Skirmishers are somewhere in the "not great, not terrible" category - 8 foot units, 2 javelin horse. They'll usually be outnumbered or at least equal to enemy, but you've got massed archers to support them.
Overall the army is pretty straightforward and plays similar to the more popular Arab lists - usually you form a big line of defensive shieldwalls, add some dismounted lancers for extra resilience, grab some cavalry for general utility and then either get more of the heavy-hitting infantry or even more cavalry if the map is good for it.
Throw in some massed archers on the flank to support your cavalry or weaken the enemy line before attack
- once the infantry battle starts they can be used to flank the enemy or to be generally annoying with ZoCs - after all they are the only maneuverable infantry you get apart from irregulars, so you'd better use it.
Since majority of Frankish units are on the cheaper side you usually would outnumber your opponent and lots of cheap cavalry make it quite easy to put pressure on flanks - even if by ZoCing and distraction and not outright flank attacks.
The only real weakness of this army is pretty bad medium foot - irregulars are mostly useful for sitting in terrain amid the battleline or serving as speedbump for enemy mf trying to encircle you through the forest or something like that.
You get a lot of them, though (12 I think?), so if you really need to contest a critical piece of terrain just throwing bodies at it may work.
Frankish 751-887 AD with Croatian 625-849 AD allies
So the idea was to pick "best of the worst" army, something non-meta and unlikely to be taken, but it proved to be surpisingly good.
You get a very solid infantry line - a lot of defensive shieldwalls for the frontline, pretty good offensive infantry (4 units of dismounted armoured lancers for situations when you really need things done and 4 units of 48 points above average offensive spears), some massed archers and irregulars provided by Croatians - pretty bad, but there's a lot of them and even garbage medium foot is much better than none.
Cavalry wing is also good and includes both cheap spammable and expensive units - lots of 42 point lancers, 38 point light spear cav and some classic armoured noble lancers. Frankish cavalry easily outnumbers what most opponents can bring and if you wish can be spammed at almost Andalusian level (I usualy had 10 to 14 units, I think).
Skirmishers are somewhere in the "not great, not terrible" category - 8 foot units, 2 javelin horse. They'll usually be outnumbered or at least equal to enemy, but you've got massed archers to support them.
Overall the army is pretty straightforward and plays similar to the more popular Arab lists - usually you form a big line of defensive shieldwalls, add some dismounted lancers for extra resilience, grab some cavalry for general utility and then either get more of the heavy-hitting infantry or even more cavalry if the map is good for it.
Throw in some massed archers on the flank to support your cavalry or weaken the enemy line before attack
- once the infantry battle starts they can be used to flank the enemy or to be generally annoying with ZoCs - after all they are the only maneuverable infantry you get apart from irregulars, so you'd better use it.
Since majority of Frankish units are on the cheaper side you usually would outnumber your opponent and lots of cheap cavalry make it quite easy to put pressure on flanks - even if by ZoCing and distraction and not outright flank attacks.
The only real weakness of this army is pretty bad medium foot - irregulars are mostly useful for sitting in terrain amid the battleline or serving as speedbump for enemy mf trying to encircle you through the forest or something like that.
You get a lot of them, though (12 I think?), so if you really need to contest a critical piece of terrain just throwing bodies at it may work.