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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.43
Posted: Sun May 31, 2020 6:18 pm
by alex1917
phcas wrote: ↑Sun May 31, 2020 4:29 am
x05030_SPA_AS43.png
x05030_Lancia_Lince.png
x05030_Autoprotetto_S37.png
This units will be in the coming v.045 update. AKRebel made them for you.
Greetings

great job! Thanks you! The line of the Italian Royal Army looks fantastic, in no other game or fashion did not see such a variety
Italian Marines do not plan to enter the line of infantry? Significant roles were played in the defense of Tobruk and the capture of 200 Englishmen (Operation "Consent"), as well as in the defense of Tunisia. One of the most combat-ready units of the Italian Royal Army, which subsequently fought in the army of the Republic of Salo.
https://i.pinimg.com/originals/59/a8/c4 ... 994fd7.jpg
https://qph.fs.quoracdn.net/main-qimg-c ... 927c5.webp
Can I supplement the armored vehicle branch with a Fiat 3000 tank? Serial tank similar to Renault FT-17.
Limited use until 1943, when he defended Sicily ...
Also, to complete the picture, you can add several types of L3 tankettes - a flamethrower version and with an anti-tank gun.
https://upload.wikimedia.org/wikipedia/ ... kettes.jpg
https://i.pinimg.com/originals/3d/61/b1 ... f42c6e.jpg
I apologize for my bad English) And if I added you extra work

Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.44
Posted: Sun May 31, 2020 7:40 pm
by ldrd007
Hello fellow PG PC players
I have successfully installed PAK 0.44 with Steam PC Gold version. The easiest way was to copy all the folder of Panzer Corps from Steam to a new location, then I installed 0.44 and it worked perfectly.
Thank you all for your help and assitance.
Greetings from Ecuador.
Regards,
David
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.43
Posted: Sun May 31, 2020 9:29 pm
by phcas
alex1917 wrote: ↑Sun May 31, 2020 6:18 pm
Italian Marines do not plan to enter the line of infantry? Significant roles were played in the defense of Tobruk and the capture of 200 Englishmen (Operation "Consent"), as well as in the defense of Tunisia. One of the most combat-ready units of the Italian Royal Army, which subsequently fought in the army of the Republic of Salo.
The Italian Marines will be in update v0.45. AKRebel will look for the other items.

- x05010_Marines.png (74.98 KiB) Viewed 5284 times

- x05010_Marines.png (17.74 KiB) Viewed 5284 times
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.44
Posted: Sun May 31, 2020 9:32 pm
by phcas
ldrd007 wrote: ↑Sun May 31, 2020 7:40 pm
Hello fellow PG PC players
I have successfully installed PAK 0.44 with Steam PC Gold version. The easiest way was to copy all the folder of Panzer Corps from Steam to a new location, then I installed 0.44 and it worked perfectly.
Thank you all for your help and assitance.
Greetings from Ecuador.
Regards,
David
Hi David,
Great that it works. We hope you will enjoy the mod.
Greetings PHCAS
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.44
Posted: Sun May 31, 2020 9:39 pm
by phcas

- x Stalingrad.jpg (67.25 KiB) Viewed 5275 times
Tony has finished the raw Stalingrad map. Thanks for that. Tomorrow work on the Stalingrad scenario will start.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.44
Posted: Mon Jun 01, 2020 12:18 am
by uzbek2012
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.44
Posted: Mon Jun 01, 2020 6:52 am
by captainjack
Great photos as always Uzbek2012.
It seems that the Fiat 2000 was used in Libya.
There are some very good photos on Italian sites from 1919 showing it on display in Rome and in Libya My Italian is not very good, but it looks like a replica is being built and was due to be completed later this year. After all the recent disruptions maybe we could expect it in the middle of next year.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.44
Posted: Tue Jun 02, 2020 3:46 am
by uzbek2012
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.44
Posted: Tue Jun 02, 2020 5:46 pm
by strubbel80
Hello Phcas!
Great Map i played last days a lot but i have a question.After i have won the map text say great work and we go the west to England,but if you make next Stalingrad how is possible?You make a choose button for invasion in England/Stalingrad or only Stalingrad i little bit confused
Oh and i found a little bit.If you start campaign 1941-1945 at the the menu.The first audio voice at the beginning is not willkommen zu barbarossa it is welcome to the low countries in the west.I think there is the wrong mp3 audio.
greetings from Germany
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.44
Posted: Tue Jun 02, 2020 6:15 pm
by phcas
strubbel80 wrote: ↑Tue Jun 02, 2020 5:46 pm
Hello Phcas!
Great Map i played last days a lot but i have a question.After i have won the map text say great work and we go the west to England,but if you make next Stalingrad how is possible?You make a choose button for invasion in England/Stalingrad or only Stalingrad i little bit confused
Oh and i found a little bit.If you start campaign 1941-1945 at the the menu.The first audio voice at the beginning is not willkommen zu barbarossa it is welcome to the low countries in the west.I think there is the wrong mp3 audio.
greetings from Germany
Hello strubbel80 from Germany,
Nice you play the mod.
You will go from Typhoon to Stalingrad. You will see the British again in Italië and on the beaches of Normandië but no Sealion 43. You are right about the wrong message at the end of Typhoon, simply forgot to change them.
I will check the sound file and change the messages. Thanks
Greetings PHCAS
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.44
Posted: Tue Jun 02, 2020 7:55 pm
by uzbek2012
Sometimes it goes out of the window with an error in Poland near Warsaw ! Most often when you use the flamethrower near minefields ! !
I try not to destroy minefields with flamethrowers ) and does not fly out yet . Tell, and that necessarily in Poland sit all 41 move ) Poles all were already killed by 14 move occasionally there are Polish partisans and already the red army moved in its liberation campaign !!!
http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.44
Posted: Wed Jun 03, 2020 7:26 am
by glaude1955
uzbek2012 wrote: ↑Tue Jun 02, 2020 7:55 pm
.../... there are Polish partisans and already the red army moved in its liberation campaign !!!
Hello Uzbek,
A bit premature!
For the present case, it is rather an invasion!
Best regards
Yves
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.44
Posted: Wed Jun 03, 2020 7:40 am
by uzbek2012
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.44
Posted: Wed Jun 03, 2020 8:04 am
by glaude1955
uzbek2012 wrote: ↑Wed Jun 03, 2020 7:40 am
Hi glaude1955 !) Everyone judges as they see fit
Completely agree with you.
It all depends on which side you are on and the historic time considered.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.44
Posted: Wed Jun 03, 2020 11:11 am
by phcas
Hi everyone,
Does someone have graphics of this kind of Oildrill towers?

- 2ad6ff2204.jpg (254.56 KiB) Viewed 4891 times
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.44
Posted: Wed Jun 03, 2020 11:29 am
by Maths
uzbek2012 wrote: ↑Tue Jun 02, 2020 7:55 pm
Sometimes it goes out of the window with an error in Poland near Warsaw ! Most often when you use the flamethrower near minefields !
I got the same problems when I tried to destroy the minefield near the Slovak-Polish border on turn 2 using the Pioniere unit set up there.
I restarted a new game and this time the destruction of the same minefield didn't lead to a crash. I haven't seen any other issue with this great mod.
Greetings
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.44
Posted: Wed Jun 03, 2020 11:53 am
by phcas
Maths wrote: ↑Wed Jun 03, 2020 11:29 am
uzbek2012 wrote: ↑Tue Jun 02, 2020 7:55 pm
Sometimes it goes out of the window with an error in Poland near Warsaw ! Most often when you use the flamethrower near minefields !
I got the same problems when I tried to destroy the minefield near the Slovak-Polish border on turn 2 using the Pioniere unit set up there.
I restarted a new game and this time the destruction of the same minefield didn't lead to a crash. I haven't seen any other issue with this great mod.
Greetings
OK thanks, also to uzbek2012. I am going to look at this problem.
Greetings PHCAS
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.44
Posted: Wed Jun 03, 2020 2:03 pm
by uzbek2012
phcas wrote: ↑Wed Jun 03, 2020 11:11 am
Hi everyone,
Does someone have graphics of this kind of Oildrill towers?
2ad6ff2204.jpg
Choose any one )
https://yandex.ru/images/search?text=%D ... source=wiz

Joint occupation of Iran, the USSR and England )
https://touareg710.livejournal.com/237852.html
I hope this event will also find a place in your story )
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.44
Posted: Thu Jun 04, 2020 5:26 am
by phcas
uzbek2012 wrote: ↑Wed Jun 03, 2020 2:03 pm
phcas wrote: ↑Wed Jun 03, 2020 11:11 am
Hi everyone,
Does someone have graphics of this kind of Oildrill towers?
2ad6ff2204.jpg
Choose any one )
Thanks uzbek2012 but I did not need photos but a ingame icon graphic.
Greetings PHCAS
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.44
Posted: Thu Jun 04, 2020 5:44 am
by phcas

- x Stalingrad.jpg (67.25 KiB) Viewed 6108 times

- Stalingrad.jpg (119.01 KiB) Viewed 6108 times
Some testing for the Stalingrad scenario. If the 6th Army is surrounded you have to fly in supply. Bringing the supply Ju-52 in the middle of the airfield will activate the supply depot next to the airfield so groundunits can get extra supply (in the green dot hexes)