Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.43
Posted: Fri May 22, 2020 6:11 am
by uzbek2012
Oh how many naval units ) Which would also be the English Navy's "operation Fish" ?
Light cruiser of the "Collector" class"
Light cruiser of the "Collection service" class " https://ru.qwe.wiki/wiki/Operation_Fish
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.43
Posted: Fri May 22, 2020 4:03 pm
by phcas
alex1917 wrote: ↑Fri May 22, 2020 1:47 pm
Hi Phkas! Do you plan to include Italian Autoblinda Lince in the mod? The car was serial. also SPA-Viberti AS43 and Autoprotetto S37
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.43
Posted: Sat May 23, 2020 10:45 am
by jeffoot77
phcas wrote: ↑Mon May 18, 2020 12:24 pm
PAK-BannerSmall.png
TESTPLAYERS WANTED
We need some people to testplay theTYPHOON (Moscow)scenario
You can download the scenario with this link. Many things still have to be added like more pictures and so on but first we need to know if it's to easy or to differcult to play. Almost all units are in the map.
You can play the scenario also in the Campaign. The Barbarossa scenario is fixed because if you started the campaign with Barbarossa you got 3 seamines and a 17 armee AA unit as core units. This is fixed now.
--> i m testing it. I m at turn 5 and very easy from turn 0 to 5. . It is now snowing and it is becoming a slow progression and hard!
but very fun to play, i have purchased 5 artillery to make it. ( i have more than 10 artillery core units)
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.43
phcas wrote: ↑Mon May 18, 2020 12:24 pm
PAK-BannerSmall.png
TESTPLAYERS WANTED
We need some people to testplay theTYPHOON (Moscow)scenario
You can download the scenario with this link. Many things still have to be added like more pictures and so on but first we need to know if it's to easy or to differcult to play. Almost all units are in the map.
You can play the scenario also in the Campaign. The Barbarossa scenario is fixed because if you started the campaign with Barbarossa you got 3 seamines and a 17 armee AA unit as core units. This is fixed now.
--> i m testing it. I m at turn 5 and very easy from turn 0 to 5. . It is now snowing and it is becoming a slow progression and hard!
but very fun to play, i have purchased 5 artillery to make it. ( i have more than 10 artillery core units)
OK nice, after the snow the mud will come and then snow again.
Next errors are discoverd: 7 october message came at 7 november/fixed. Maybe the supply does noit work good because the runtime is 1. Testing that.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.43
Posted: Sat May 23, 2020 6:45 pm
by TangSooDo
How do I implement features such as campaign scenarios small? I have copied the files from the options folder, but when I start the game I still get big scenarios.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.43
Posted: Sat May 23, 2020 7:08 pm
by phcas
TangSooDo wrote: ↑Sat May 23, 2020 6:45 pm
How do I implement features such as campaign scenarios small? I have copied the files from the options folder, but when I start the game I still get big scenarios.
Copy the small files into the "Panzer Corps/Data" folder. Or even better, play the big campaign
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.43
Posted: Sat May 23, 2020 7:34 pm
by phcas
xxx.jpeg (72.65 KiB) Viewed 5638 times
Pacific.png (555.73 KiB) Viewed 5638 times
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.43
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.43
Posted: Sun May 24, 2020 9:56 am
by jeffoot77
just a question: so there will never be a big scenario in north africa with a big map of all north africa retracing all north africa battles?
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.43
Posted: Sun May 24, 2020 11:42 am
by PeteMitchell
jeffoot77 wrote: ↑Sun May 24, 2020 9:56 am
just a question: so there will never be a big scenario in north africa with a big map of all north africa retracing all north africa battles?
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.43
Posted: Sun May 24, 2020 5:17 pm
by Yrfin
jeffoot77 wrote: ↑Sun May 24, 2020 9:56 am
just a question: so there will never be a big scenario in north africa with a big map of all north africa retracing all north africa battles?
Im working about new series of campaigm in NA. Its call "Rommel: Desert Fox".
No a Big Map, but series of differents maps.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.43
TangSooDo wrote: ↑Sat May 23, 2020 6:45 pm
How do I implement features such as campaign scenarios small? I have copied the files from the options folder, but when I start the game I still get big scenarios.
Copy the small files into the "Panzer Corps/Data" folder. Or even better, play the big campaign
Thanks. I started the big campaign. It's great work, but a little daunting for me.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.43
Posted: Mon May 25, 2020 7:41 pm
by phcas
jeffoot77 wrote: ↑Sun May 24, 2020 9:56 am
just a question: so there will never be a big scenario in north africa with a big map of all north africa retracing all north africa battles?
Never say never after the 1939-1945 campaign / Pacific campaign we will see what we can do then about Africa.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.43
Posted: Mon May 25, 2020 7:44 pm
by phcas
TangSooDo wrote: ↑Sat May 23, 2020 6:45 pm
How do I implement features such as campaign scenarios small? I have copied the files from the options folder, but when I start the game I still get big scenarios.
The Campaign tree of the 1939-1945 campaign has been changed for the big scenarios. At the moment this gives problems if you will use the small scenarios out of the options folder. We will fix that later but for the moment there is no time for that.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.43
Posted: Mon May 25, 2020 7:49 pm
by phcas
I took time to testplay some scenarios myself. There is a error in all the big scenarios with the supply units. Because of a wrong runtime number the units will only give supply/fuel/ammo one time. This will be fixes in the next update. I tested it more times and now finaly it works fine.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.43