Ranger wrote:OK I've finally caught up on reading all of this thread. You guys have had discussions and made subsequent decisions that should have included the Supreme Allied Commander but did not.
No 'guys' have had any discussions since you became Allied 'CEO' Ranger. GJS'44 has been playing for months before you arrived, and discussions and rules were made in that time. For that, you'll have to catch up (but ask me about anything and happy to explain). But since you joined, nope, nothing changed. I promise. Trust me.
Ranger wrote:I'll summarize my positions here:
Unless we want to begin a thread where all sides develop 'positions', could we keep it to questions or proposals please?
Ranger wrote:1. According to the rules, the attack on Abbaye is an Attack Against a Fortified Defender.
GJS'44 Rules & Regs wrote:4.31 A BG that moves into a sector which an enemy BG is passing through or departing will fight an Attack vs Surprised Defence (ASD).
Allied Orders for June 11th wrote:Prioritized Order List
18. 22/7Armor/ Ranger / Move to Caen (counterattack if Caen / 6AL/6ABN falls)
22/7 in Abbaye issued an order to depart Abbaye, therefore the attacking BG hits it while it is preparing to depart (that's why it's an ASD).
Ranger wrote:2. The german unit that was indicated as being Out Of Supply (OOS) on the June 11 Strategic Map, and therefore suffering a morale penalty, is OOS and suffering a morale penalty as indicated.
I'm about to eat dinner, so I haven't had a chance to look into this yet. At first glance, this is either (i) a case where Bayeux is genuinely out of supply, or (ii) somebody screwed up with the labelling and Bayeux is not out of supply. I do notice that the explanation of the red/orange/yellow frames has not made it to the Rules (and clearly, from Ranger's three posts on three threads, it now needs to be). That's my fault and I'll fix it. Meanwhile, I'm hoping I can leave a resolution of the Bayeux issue to our two commanders, Ranger and Cavehobbit, to agree between them. Other than Bayeux, everything appears fine to me (unless I've missed something else???

)
Ranger wrote:3. Why an attack against a stationary BG that hasn't received, nor sent, any units would be considered an ASD, but an attack against a unit that has just moved two complete squares to take the place of another unit that has just withdrawn from the same position in the same turn, would be consider an AFD, doesn't make any sense to me.
GJS'44 Rules & Regs wrote:4.33 Relief or Swaps. During the strategic movement phase, a BG may relieve or swap sectors with a friendly BG, by moving into that sector and then permitting the occupant to exit. For a swap/relief to be successful, both the entry and the exit movements must be completed before an enemy attacks. If the swap/relief is successful, subsequent attacks will take place as an Attack vs a Fortified Defence (AFD), as if the newcomer had already been in position. However, if an enemy attacks before the new force can enter, the current occupant will face an Attack vs Surprised Defence (ASD). If an enemy attacks after the new force has entered but before the current occupant has departed, the new entrant will face a Meeting Engagement (ME).
You've missed that II/12/12SS is relieving 192/21. Relief rule attached
Ranger wrote:4. If the provided rules and the map were in error, and the above decisions are to stand, then all orders for the June 11 turn should be rescinded, the GM should publish the rules and the June 11 strategic map that are in effect, and both sides should submit new orders.
Ranger, If you want to keep things amicable, strongly recommend you don't tell people what they should and shouldn't do, least of all on public and team threads. I'll let you decide who is in error here, and make a mature
proposal for what we could consider doing about it.
Ranger wrote:5. Whether or not a German unit is OOS and whether or not the attack on Abbaye is an AFD, these are fundamental and critical to the development of both the Allied and German strategies for the June 11 turn.
I'm not sure what new facts this point adds?
Ranger wrote:6. Both German and Allied Commanders should be consulted before any final decisions are made by the GM.
Rule discussions are usually voted on by everyone (see past votes). Commanders have to trust the GM to apply the rules fairly, or trust the GM to be fair enough to seek input from commanders/players if rules don't exist to cover a new eventuality.
Ranger when you were trawling through the full thread, you missed something absolutely crucial. See the Conflict Resolution process below... My fault again. I now realise I would be wise to enshrine this in the rules. Believe me, it's quicker and easier if we all keep it calm and behave like listening adults (strongly recommend you ask Allied team mates Jcb989 and K9mike what the alternative turns out to be).
GJS'44 Conflict Resolution wrote:Let's do this fairly. Here's GJS'44's new Conflict Resolution process to ensure that we all spend more time on war, war, not jaw, jaw...
1. Any commander can raise an "issue" by privately emailing the GM, cc-ing his opposing commander.
2. In his email, the commander should state the nature of the issue, explain any unfair advantages/disadvantages to either side, and recommend a solution.
3. Players involved or affected may wish to input to their commander in order to contribute to this email.
4. His opponent may respond to this first email, if he wishes to, cc-ing the GM.
5. The opposing commander may wish to consult his own team, by private email or private thread, to seek their input.
6. The GM is free to comment once both commanders have swapped these emails (each commander and GM is only permitted ONE email).
7. At that point, the GM will conduct a vote of the three of us (2 commanders, 1 GM).
8. If necessary, the rules will be improved, or other changes will be made, to reflect the result of this vote.
9. If this vote is tied, then the GM will take the issue out to a broader vote of all players.