Watching the "Gazala start" youtube video by goose_2 (
https://www.youtube.com/watch?v=YKG2IPcqlLo) as well as the replays by JanD in the AAR forum, the increased british arty range seems to be a problem.
I looked at some historical and in-game arty ranges and was wondering what the player opinion is about them.
Some towed artillery stats for reference (from current version 2022-04b):
ingame range - max range according to wikipedia - artillery name
2 range - 4550 m - 30 cm Nebelwerfer 42
2 range - 6900 m - 15 cm Nebelwerfer 41
2 range - 8800 m - Obice 149/13
2 range - 9564 m - Obice da 75/18 modello 34
3 range - 10675 m - 10.5 cm leFH 18
3 range - 11800 m - 122 mm howitzer M1938 (M-30)
3 range - 12253 m - QF 25-pounder
3 range - 13290 m - 76 mm divisional gun M1942 (ZiS-3)
3 range - 13325 m - 15 cm sFH 18 (without rocket assisted grenades)
3 range - 14250 m - Obice da 149/19
4 range - 14813 m - BL 5.5-inch medium gun (with 100 lb shell)
4 range - 16550 m - BL 5.5-inch medium gun (with late war 82 lb shell, no seperate entry so far)
3 range - 16725 m - 21 cm Mörser 18
4 range - 17230 m - 152 mm howitzer-gun M1937 (ML-20)
4 range - 19000 m - 10.5 cm sK 18
5 range - 29600 m - 17 cm K 18
6 range - 38-47km - schwerer Gustav
6 range - 64km - 28 cm K 5
Aside from the obvious issue of the 21 cm Mörser 18 having 3 instead of 4 range, what about the general range and balancing?
Is it fair to give the "Obice da 75/18 modello 34" range 2, when the "10.5 cm leFH 18" has range 3?
While the Obice da 149/19 also has range 3, and the "BL 5.5 inch" has range 4?
I feel like the Italian guns got the short end of the stick, just because they were beneath some arbitrary cutoff. But if so, what would be more appropriate?
Perhaps splitting the BL 5.5 inch into an earlier and a later model could be a start, based on available shells (100 vs 82lb).
But that would only deal with one issue.
Maybe a general increase in range to differentiate between the divisional and higher level guns?
I'm open to suggestions! Including balancing out some range compromises with eg rate of fire or other stats.