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Re: MODERN CONFLICTS (Passing and testing)
Posted: Thu Jun 13, 2024 3:08 pm
by Tobi72
Re: MODERN CONFLICTS (Passing and testing)
Posted: Thu Jun 13, 2024 3:21 pm
by bondjamesbond
Tobi72 wrote: ↑Thu Jun 13, 2024 3:08 pm
You disobeyed orders!

Screenshot 2024-06-13 170637.png
Try again, maybe I don't have to change anything.
https://mow-portal.ru/load/v_tylu_vraga ... 5-1-0-3690

Sir, there were a lot of air defence and numerous enemy waiting for us there, but now knowing exactly what the command wants from us, we hope not to fail in the replay.

Re: MODERN CONFLICTS (Passing and testing)
Posted: Thu Jun 13, 2024 3:26 pm
by Tobi72
Re: MODERN CONFLICTS (Passing and testing)
Posted: Thu Jun 13, 2024 5:29 pm
by bondjamesbond
Re: MODERN CONFLICTS (Passing and testing)
Posted: Thu Jun 13, 2024 6:44 pm
by Tobi72
I hired Jeremy Clarkson and Ryan Gosling as heroes for this mission. Even the Panzerhaubitze2000 has a hero. Tell them to work a little harder for their money.

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Re: MODERN CONFLICTS (Passing and testing)
Posted: Thu Jun 13, 2024 7:07 pm
by Tobi72
I chose two directions after the first counterattacks. I left the unimportant cities alone for the time being, except for the artillery positions southwest of the coast. These must be eliminated because they are a constant threat to the flank.

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After Latakia two armored units are enough but more infantry because of urban combat.
After capturing the first airport I stopped the counterattack and in front there I moved with my leopard unit and an artillery and infantry across the river against the command center of the Al Imam Brigade. I used my air force where it was needed. It worked, but ok, I also built the scenario.
Re: MODERN CONFLICTS (Passing and testing)
Posted: Thu Jun 13, 2024 7:33 pm
by bondjamesbond
Re: MODERN CONFLICTS (Passing and testing)
Posted: Thu Jun 13, 2024 7:43 pm
by Tobi72
I will minimize the pressure of the counterattacks and reduce the strength of the units. That should help. Or increase the number of rounds.
Re: MODERN CONFLICTS (Passing and testing)
Posted: Fri Jun 14, 2024 8:22 am
by Tobi72
It should be winnable now.

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Re: MODERN CONFLICTS (Passing and testing)
Posted: Fri Jun 14, 2024 2:05 pm
by bondjamesbond
Tobi72 wrote: ↑Fri Jun 14, 2024 8:22 am
It should be winnable now.Runde32.pngRunde35.png
https://pikabu.ru/story/toyota__upravly ... _3_7941549
https://warspot.ru/13857-tank-protiv-be ... go-orudiya
https://uriadnik.livejournal.com/501161.html
There and before it was possible to win if you increase the moves to 45 ) But the game should bring enjoyment, not a rat race filled with adrenaline ))
Re: MODERN CONFLICTS (Passing and testing)
Posted: Fri Jun 14, 2024 3:23 pm
by Tobi72
The next scenario is ready and on its way to you for testing...Captacon...Player: Syria vs USA/Nato..50 rounds...

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Re: MODERN CONFLICTS (Passing and testing)
Posted: Fri Jun 14, 2024 3:29 pm
by Tobi72
Re: MODERN CONFLICTS (Passing and testing)
Posted: Fri Jun 14, 2024 5:03 pm
by bondjamesbond
Re: MODERN CONFLICTS (Passing and testing)
Posted: Fri Jun 14, 2024 8:36 pm
by Tobi72
Thank you very much for your test and the praise.
Yes, it's not so easy to find the balance.
It should be fun but also difficult to win. Otherwise it's just a parade. I came up with something different for "Captacon".
So let's leave it at 37 rounds? Or do you want to change it to 45? I admit that I forgot to change that in the victory conditions. Can you change it yourself then I don't need to send it again.
I need a vacation.
Re: MODERN CONFLICTS (Passing and testing)
Posted: Fri Jun 14, 2024 9:20 pm
by bondjamesbond
Re: MODERN CONFLICTS (Passing and testing)
Posted: Fri Jun 14, 2024 10:00 pm
by Tobi72
Ok then, let's leave everything as it is. Since "Captagon" was buzzing around in my head the whole time, I haven't gotten around to making "Escobar" playable for Syria yet. But I'll keep at it. In the future I will make several scenarios and send them to you in one package, not each one separately.
Re: MODERN CONFLICTS (Passing and testing)
Posted: Fri Jun 14, 2024 10:06 pm
by bondjamesbond
Tobi72 wrote: ↑Fri Jun 14, 2024 10:00 pm
Ok then, let's leave everything as it is. Since "Captagon" was buzzing around in my head the whole time, I haven't gotten around to making "Escobar" playable for Syria yet. But I'll keep at it. In the future I will make several scenarios and send them to you in one package, not each one separately.
OK !
I have an idea, retreat and surrender all three ports to Nato troops and if they get reinforcements then when they land on the shore kill them all )))) I know it's a cunning plan but the AI doesn't know how to cleverly seize a beachhead to deploy its troops )))))
Re: MODERN CONFLICTS (Passing and testing)
Posted: Fri Jun 14, 2024 10:11 pm
by Tobi72
Try it out, sometimes the AI is as stupid as a dirt track but every now and then it surprises you.
Re: MODERN CONFLICTS (Passing and testing)
Posted: Fri Jun 14, 2024 10:13 pm
by Tobi72
Re: MODERN CONFLICTS (Passing and testing)
Posted: Fri Jun 14, 2024 10:17 pm
by bondjamesbond