18LiberationOfParis:
(2nd test, v0.51, lvl III as usual)
Major Victory again during the 25th turn.
This time, only
4 Partisans have died (
it depends much as well, of course, on where they do spawn)...
The two delayed events are now perfectly timed, I think.
I still think the "Western" group isn't enough active...

they still tend to cover the two flags back there and thus to stay partly out of action...

Perhaps increasing their aggressivity level once they're supposed to start defending the inner Paris?

What could perhaps be
added:
1. Two or three
German Zündapp Motorcycle units near the center of Paris (
on the same AI team than the Gestapo units).
2. A
last sec obj enabled (and starting as completed too) once the very first Key Site is liberated: "
Don't let Germans destroy any Key Site."
-> We can use these bunkers to shoot at enemy units, but they can be targetted as well...
This is perfectly coherent, by the way, as we can for example have some guys shooting from windows once the building has been captured.
-> Now, we could talk about giving some
XP as well to all these Free French concrete bunkers...

how could they have some XP already? On another hand, why should they be the single units without XP on this battlefield? The guys going inside to handle them could have some XP themselves, even if the building is "new"...
-> This new obj would be coherent on overall as well: we
don't want to damage them too much (
no artillery allowed!) but Germans may intend to destroy the city including of course these Key Sites (
thus the mining, the event "Is Paris Burning?")...
->
What has given me this idea? Well, the Germans have this time managed to destroy the "Arc de Triomphe"...

"de
Triomphe", precisely!

(

)
Well, about XP, I may have "lost the variable thread", as you've written...

Despite various reloads, some just before playing this scenario itself, others during the last phasis of the previous scenario to start again from there... doesn't matter what I load or do, all Allied land units begin with 4 stars of XP in this scenario.

(
And I didn't have this issue with previous scenarios, I've reloaded some of them just to check this.) But I DO have the two pins on the campaign map... so I don't see either
how I could have perhaps "lost the variable thread" while at the same time having these pins informing me that these two +1/2 extra stars of XP
have been won...

I
don't get it.
