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Re: edb1815 has won Late Antiquity Division D!
Posted: Mon Aug 03, 2020 6:40 am
by SimonLancaster
Well done.. a good guy and deserved winner!
Re: Biblical: winners post your results here . . .
Posted: Mon Aug 03, 2020 10:58 am
by Nosy_Rat
Division A
Nosy_Rat (Cimmerians) defeats nyczar (Assyrians) 46-20.
Re: Late Antiquity: winners post your results here . . .
Posted: Mon Aug 03, 2020 10:58 am
by Captainwaltersavage
Division E
Captainwaltersavage - Roman 24BC-196AD with Jewish 64 BC-6AD allies defeated texanotedesco - Arab 312 BC-476 AD 60: 57.
As the score suggests it was a very tight game. The Arabs brought a horde of medium infantry and camel archers against my legions and cavalry. Terrain was a dominant factor with a huge mountain range in the middle of the battlefield. The legions were unstoppable in face to face contact but the mediums avoided that at every turn and carried out lots of flanking as you might expect. Great game that ranged over the whole board.
(3-1)
Re: Late Antiquity: winners post your results here . . .
Posted: Mon Aug 03, 2020 11:01 am
by Nosy_Rat
Division A
Nosy_Rat (Huns) defeats nyczar (Romans) 42-10.
Re: Classical Antiquity: winners post your results here . . .
Posted: Mon Aug 03, 2020 11:13 am
by Stefano63
Division B
XLegione (aka Stefano63) - Roman 105-25 BC with Numidian 55-6 BC allies defeated paulmcneil - Etruscan 330–280 BC with Samnite 355-272 BC allies, 62% - 59%
It was a very challenging battle, the higher number of the etruscans and their cavalry superiority created a lot of problems to the romans, at the end the higher quality of the roman units made the difference.
Great battle!
Thanks
XLegione
(3-1)
Re: Early Middle Ages: winners post your results here . . .
Posted: Mon Aug 03, 2020 12:22 pm
by Nosy_Rat
Division A
Nosy_Rat (Franks) defeats pompeytheflatulent (Germans) 43-11
Initially I deployed in fairly standart way (red line) - heavy infantry in the center, cavalry and irregulars on the flanks - expecting Pompey to contest the hill in the center. However, he decided to focus his offensive on my right and tried to seize the hill dominating that flank with cavalry and skirmishers while heavy infantry made its way around the big patch of rough ground and a skeleton force of some spearmen and archers supported by a couple of units of cavalry was left against my center.
At first I decided to contest the hill the hill on the right and started to move some infantry and lancers there, but after a turn realized that they won't get there in time, and instead used those forces ther to just tie the enemy (irregulars moved to forest, shieldwalls to the rough and to the nearby village, lancers moved away - in the end I've lost two units there, but tied up a slightly more numerous and expensive enemy force), while the rest started to fall back to the defensive position in the center (orange line). On the other flank my cavalry (probably unseen?) and infantry were moving to engage German forces there who were too slow to realize how badly they were outnumbered. When the threat of encirclement became obvious Germans tried to turn around and run to the forest for cover but it was one turn too late - Frankish cavalry with help from infantry from the center caught them just on the edge of forest and quickly destroyed that flank, routing six or seven units without any losses of their own. By that time main German infantry force still didn't engage my own infatry.
Infantry lines finally clashed, but now my inferior infantry had a fairly good position on the hill and my own dismounted lancers were evenly matched against their German counterparts in the open. their flank protected by rough ground (Germans don't have access to any medium foot except archers, big disadvantage imo). Germans tried to counter-attack through the narrow gap between the big rough ground patch and the forest, but by that time I've already dealt with what remained of their left flank and was able to turn around in time and flank that attack. And finally my own medium foot arrived to the rough routing the remaining archers from there and getting the enemy over 40% casualties.
Re: Late Antiquity: winners post your results here . . .
Posted: Mon Aug 03, 2020 3:10 pm
by batesmotel
Division C
batesmotel (Bosporan w Roman allies) beat bluefin (Scots-Irish) 62-57
Thanks for a fun, nail biting game that could have ended with either of us winning.
Chris
(3-1)
Re: Classical Antiquity: winners post your results here . . .
Posted: Mon Aug 03, 2020 6:19 pm
by paulmcneil
Division B
paulmcneil Etruscans defeats Questar17 Ptolemeic 59:31
Re: Classical Antiquity: winners post your results here . . .
Posted: Mon Aug 03, 2020 6:19 pm
by paulmcneil
Division B
paulmcneil (Etruscans) defeats Trogilus (Thracian) 43:11
Re: dkalenda has been expelled from the tournament for multiple re-loading of turns during his matches . . .
Posted: Mon Aug 03, 2020 6:53 pm
by cromlechi
pompeytheflatulent wrote: ↑Fri Jul 31, 2020 4:59 pm
stockwellpete wrote: ↑Fri Jul 31, 2020 2:46 pm
I was given the following details of the 99 excess re-loads match during the course of the investigation into dkalenda . . .
Excess downloads per turn were as follows:
Turn 4 (his Turn 2): 2
Turn 6 (his turn 3): 2
Turn 8 (his turn 4): 13
Turn 10 (his turn 5): 11
Turn 12 (his turn 6): 13
Turn 14 (his turn 7): 22
Turn 16 (his turn 8 ): 36 !!
If we could get and publish the reload data for all of the games played in division A this season, would that tamp down on the paranoia and suspicion of cheating(at least temporarily)?
Good shout.

Re: dkalenda has been expelled from the tournament for multiple re-loading of turns during his matches . . .
Posted: Mon Aug 03, 2020 7:00 pm
by cromlechi
pantherboy wrote: ↑Fri Jul 31, 2020 5:28 am
I'm in the camp of MikeC. Just allow instances of reloading to be included in the pop-up dialog at the start of your turn. Shift the onus onto the player to explain the reasoning. By having the info on whether a redownload occurred or not a player will be able to analyze the replay for the frequency of unusual event before beginning their turn. For example if it happens in the first turn or two then obviously it will have no impact on the game and lends weight to any excuse. But if it is at a critical juncture of the game and a number of outcomes go the way of the re-loader than it would not be unreasonable to be suspicious. In such a case I would support the position that a player whose opponent reloads at a point in the game that they feel may give an advantage will automatically be awarded a win if they request one. Yes it could of been due to one's daughter switching off the PC (happened once to me while watching youtube) but that is still no excuse for affording your opponent an advantage whether sort or not.
This is a great idea in my view. If an opponent has problems and explains it the other party could accept it, ask for a restart or if it was excessive ask for adjudication. At least it would be transparent.
Re: Classical Antiquity: winners post your results here . . .
Posted: Mon Aug 03, 2020 7:45 pm
by Questar17
Division B
Questar17 - Ptolemaic 166-56 BC beat edb1815 - Thracian Hellenistic 350-281 BC with Antigonid 320-301 BC allies 42:13
At this consecutive hellenic clash won the side which had more pikes at the middle of the map.
thx for the game
Re: Late Antiquity: winners post your results here . . .
Posted: Mon Aug 03, 2020 9:20 pm
by GDod
Division C
GDod - Byzantine 551-578 AD beat MikeMarchant - Roman 24 BC-196 AD with Sarmatian 25-375 AD allies 41-15%
Re: Larger armies right across the FOG2 Digital League?
Posted: Mon Aug 03, 2020 9:25 pm
by gamercb
I would prefer to know at the start whether the section is 1200 or 1600 pts. Allowing players to decide leaves this unclear. I can choose whether I want to join a section of a particular size (as long as I do so before the close date!)
Re: Biblical: winners post your results here . . .
Posted: Tue Aug 04, 2020 12:23 am
by desertedfox
Division A
desertedfox - Achaemenid Persian 545-481 BC defeated nyczar - Assyrian 681-609 BC with Median 836-627 BC allies 60-42 on the last turn.
Re: Larger armies right across the FOG2 Digital League?
Posted: Tue Aug 04, 2020 1:18 am
by Jagger2002
Well we have somehow managed a split community.
Re: Biblical: winners post your results here . . .
Posted: Tue Aug 04, 2020 2:36 am
by SpeedyCM
Division C
SpeedyCM (Median 626-550 BC) defeats gamercb (Thracian (Getae) 680-330 BC) 65-48.
Re: Classical Antiquity: winners post your results here . . .
Posted: Tue Aug 04, 2020 5:27 am
by GDod
Division B
GDod - Seleucid 302-301 BC with Lysimachid 320 BC allies beat Trogilus - Thracian (Triballi) 350 BC-46 AD with Thracian (Getae) 279 BC-46 AD allies 41-9%
Re: Larger armies right across the FOG2 Digital League?
Posted: Tue Aug 04, 2020 5:48 am
by GDod
Shakespeare once wrote, "The fault, dear Brutus, is not in our points, But in ourselves, that we are underlings.”
Re: Larger armies right across the FOG2 Digital League?
Posted: Tue Aug 04, 2020 6:44 am
by stockwellpete
gamercb wrote: ↑Mon Aug 03, 2020 9:25 pm
I would prefer to know at the start whether the section is 1200 or 1600 pts. Allowing players to decide leaves this unclear. I can choose whether I want to join a section of a particular size (as long as I do so before the close date!)
Well, you will know what the default size of the armies will be - and if you choose that size then all your matches will be played at that size.