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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Posted: Thu Mar 19, 2015 10:38 pm
by Messmann
There are still more icons I have made. Most of the time, the icons are known, but masks have not been made available yet. I have made masks of every German land unit, including AT versions. I am going to publish them in the package of my upcoming amulet mod. There, you will be able to take the offsets of the efx file. :)

Stay tuned!

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Posted: Fri Mar 20, 2015 10:59 am
by bebro
Very nice stuff. Keep it coming :)

Thanks!

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Posted: Fri Mar 20, 2015 5:33 pm
by prince_blucher
Yes, thank you Messman, excellent work. I like your artillery models especially. Well done, and I look forward to Amulet 2.0.

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Posted: Fri Mar 20, 2015 9:45 pm
by Messmann
Hello to all,

Okay, be prepared. Now I am going to publish a lot of icons and masks of German units. Predominantly land units.

In most cases, these units are already known, but the masks have not been made available yet. Also, there were minor mistakes and bright spots here and there, and the icons and masks of AT or Aty functions were missing. This is going to change as of now.

Be aware that I do not publish the complete set of colored units with desert, se desert, ss, and normal se units. Only base icons and masks. I have come to the conclusion that I would color the units in a slightly different than normal way, as you can see in my coloration suggestion. With the latest version of Dwights Camo Shop you should be abel to handle that well.

Also, there are no offset numbers given. In some cases, you need those, together with own animations. Instead of writing them down all for each icon, I suggest to get my Amulet 2.0 mod with offsets and animations and all that stuff. (I will tell you when it is available.) Moreover, I think it is possible to create an animation on your own with relative ease, at least if you compare it with creating a wholly new unit icon. I did it with Gimp 8.0.

So, now the icons. They are sorted alphabetically, not logically. :)

The following one needed a few corrections.

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Posted: Fri Mar 20, 2015 9:48 pm
by Messmann
Something for the paratroop section as well...

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Posted: Fri Mar 20, 2015 9:49 pm
by Messmann
The AT version. Tell me if anything is incomplete or missing here.

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Posted: Fri Mar 20, 2015 9:51 pm
by Messmann
Give your paras something to work with.

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Posted: Fri Mar 20, 2015 9:52 pm
by Messmann
For the sake of completion.

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Posted: Fri Mar 20, 2015 9:54 pm
by Messmann
Okay, you need an animation for this one. You need to change an artillery burst.

I think it would have looked odd had I changed the barrel to a higher degree. Currently, its 20 degrees.

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Posted: Fri Mar 20, 2015 9:56 pm
by Messmann
Now you have the mask for that one as well.

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Posted: Fri Mar 20, 2015 9:58 pm
by Messmann
Minor corrections were required for this one.

Again, you need an own animation. Cannon flame burst of 20 degrees.

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Posted: Fri Mar 20, 2015 10:02 pm
by Messmann
The original Aty icon had been changed to some degree.

So, as you can see here, you could go the other way around and change the barrel of a gun to 40 degrees. I did it here. Was it worth it? I took me much longer than creating an own animation for 20 degree barrel.

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Posted: Fri Mar 20, 2015 10:04 pm
by Messmann
Just in case the bridge is not camouflaged. It will be camouflaged with my mask.

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Posted: Fri Mar 20, 2015 10:05 pm
by Messmann
Once again, the bridge will be camouflaged.

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Posted: Fri Mar 20, 2015 10:07 pm
by Messmann
Late war artillery. Or anti-tank? Masks for both, as usual.

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Posted: Fri Mar 20, 2015 10:09 pm
by Messmann
I gave it a mask. The aircraft was already available.

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Posted: Fri Mar 20, 2015 10:11 pm
by Messmann
Flame thrower version II.

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Posted: Fri Mar 20, 2015 10:12 pm
by Messmann
An anti-aircraft unit.

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Posted: Fri Mar 20, 2015 10:15 pm
by Messmann
Maybe you will find this one useful.

I have tried to use it for giving the Sturmpioniere an additional way of transporting their boats, but the system garbles the movement of the unit then. :? Maybe there is someone out there who could work at a solution, who knows...

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Posted: Fri Mar 20, 2015 10:18 pm
by Messmann
The special express is coming.