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Re: MEGAMOD-PanzerCorps v1.25-all bigunits land and air unit
Posted: Mon Sep 05, 2016 5:18 pm
by bcnkor5
It took a little longer to finish the mod, because we are improving or making new aircraft and new tanks... example:
Sherman flamethrower ,anti-mine, Rockets, and others tanks anti-mine SOV, UK matilda II anti-mine
Re: MEGAMOD-PanzerCorps v1.25-all bigunits land and air unit
Posted: Mon Sep 05, 2016 9:44 pm
by bcnkor5
New Matilda "Hedgehog" - Australian armoured fighting vehicle using spigot mortars.
New M26_Pershing_T99Rocket
UK Challenger A30
Re: MEGAMOD-PanzerCorps v1.25-all bigunits land and air unit
Posted: Tue Sep 06, 2016 8:36 pm
by bcnkor5
new
T40 ( Amphibious Light Tank) and version Katyusha rocket launcher BM-8-60
new cargos
G4M2E + Kamikaze
and
Petlyakov8 + T60 ( Light Tank)
and Mk VII Tetrarch ( Light Tank)
Example G4M2E + Kamikaze, single use only:
9252 G4M2E + Kamikaze 8 400 4 229 7 1 0 9 4 3 -6 5 9 9 3 2 33 JAP_CAG_Mitsubishi_G4M2E.png 17.04.1941 31.12.1946 5 primary 9258 glider
9258 Kamikaze Ohka MXY7 8 200 1 140 9 1 9 7 8 16 0 16 8 12 3 2 33 JAP_CAG_MXY7_11.png 01.12.1941 31.12.1946 5 nopurchase missile noreplace kamikaze 9252
Note:
Careful not to use the example, I have modified to accept 17 units cartacteres game, and without this adaptation does not accept you play this line.
Re: MEGAMOD-PanzerCorps v1.25-all bigunits land and air unit
Posted: Tue Sep 06, 2016 8:47 pm
by bcnkor5
sherman AFV
Re: MEGAMOD-PanzerCorps v1.25-all bigunits land and air unit
Posted: Thu Sep 08, 2016 12:07 pm
by bcnkor5
Katiusha BM-8-24 2 version:
Katiusha BM-8-24 to T40 + version FVL (disarmed in water)
Katiusha BM-8-24 to T60 (new more armour)
Real Info:
Caliber (mm) Tubes/rails Weapon name Chassis
82 24 BM-8-24 = T-40 light tank, T-60 light tank
Example:
1131 Art KatiushaBM8/24 4 340 6 150 7 2 3 0 16 7 0 1 7 11 2 0 3 BM-8-24.png 1.1.1942 1.1.1946 2 close 9768 sea rail
9768 Tanque Anfibio 19 100 7 60 4 1 0 4 0 0 -2 1 2 2 2 1 3 BM-8-24FVL.png 01.01.1942 01.01.1946 2 close nopurchase 1131 sea rail
Note:
Careful not to use the example, I have modified to accept 17 units cartacteres game, and without this adaptation does not accept you play this line.
Re: MEGAMOD-PanzerCorps v1.25-all bigunits land and air unit
Posted: Thu Sep 08, 2016 9:11 pm
by bcnkor5
t26 rockets
sherman firefly
Re: MEGAMOD-PanzerCorps v1.25-all bigunits land and air unit
Posted: Fri Sep 09, 2016 8:29 am
by bcnkor5
hamilcar + Tetrarch airborne or
hamilcar + M2 Light tank airborne
Example: Hamilton could only carry these tanks and that can not be transported to another plane, we offer the option to buy at the same price as the tank, only one use.
9935 Hamilcar + Tetrarch 9 230 0 0 10 1 0 0 0 0 0 0 16 4 1 2 1 Hamilcar_Tetrarh.png 01.04.1943 01.01.1946 5 primary 9936 glider
9936 Tetrarh AereoTrans 1 230 1 140 9 1 9 7 9 8 0 16 8 12 3 2 1 Uk_Tetrarch_Airborn.png 01.04.1943 31.12.1946 5 nopurchase noreplace 9935
9937 Hamilcar + M22 9 270 0 0 10 1 0 0 0 0 0 0 16 4 1 2 1 Hamilcar_M22.png 01.01.1944 01.01.1946 5 primary 9938 glider
9938 M22 AereoTrans 1 270 1 140 9 1 9 7 10 9 0 16 8 13 3 2 1 Uk_M22_Airborne.png 01.01.1944 31.12.1946 5 nopurchase noreplace 9937
Note:
Careful not to use the example, I have modified to accept 17 units cartacteres game, and without this adaptation does not accept you play this line.
Re: MEGAMOD-PanzerCorps v1.25-all bigunits land and air unit
Posted: Fri Sep 09, 2016 10:12 am
by bcnkor5
Art KatiushaBM8/48
Art KatiushaBM13/16
Art KatiushaBM31/12
ME 323 (new image cargo PzVIH) + PzVIH
Example: ME 323 could only carry these tanks and that can not be transported to another plane, we offer the option to buy at the same price as the tank, only one use.
9862 Me323 + Panzer IVH 1 360 0 60 10 1 0 0 0 0 0 0 16 4 2 2 0 Me323_PzIVH.png 01.01.1943 01.01.1946 5 primary 9863 glider
9863 Panzer IVH 10 360 7 53 5 2 0 9 8 11 -1 1 15 12 4 1 3 Panzer_IVH.png 01.01.1943 01.01.1946 5 nopurchase noreplace 9862
Other: Slipper tank T-60 (Reduced effectiveness of fire, to lose weight). Towed by Petlyakov 8
9266 Petlyakov8 + T60 9 300 6 293 12 1 0 3 20 5 -8 8 22 10 3 2 3 Petlyakov_Pe-8.png 3.5.1942 1.1.1946 5 primary 9267 glider
9267 T60 Planeador 10 300 5 100 7 2 2 0 7 6 0 1 7 11 2 0 3 T-60Slider.png 3.5.1942 1.1.1946 5 nopurchase noreplace 9266
Note:
Careful not to use the example, I have modified to accept 17 units cartacteres game, and without this adaptation does not accept you play this line.
Re: MEGAMOD-PanzerCorps v1.25-all bigunits land and air unit
Posted: Sat Sep 10, 2016 11:39 pm
by bcnkor5
more tanks
Archer UK
M10 US
M7 US
Re: MEGAMOD-PanzerCorps v1.25-all bigunits land and air unit
Posted: Sun Sep 11, 2016 8:53 pm
by bcnkor5
Bishop
Spitfire I
Spitfire II
Re: MEGAMOD-PanzerCorps v1.25-all bigunits land and air unit
Posted: Mon Sep 12, 2016 11:17 am
by bcnkor5
NEW Supermarine Seafire XV To carrier
Ger_Bf109F desert
Re: MEGAMOD-PanzerCorps v1.25-all bigunits land and air unit
Posted: Mon Sep 12, 2016 8:17 pm
by bcnkor5
new Bf_109G6-U4 White Rockets
new Bf 109k
Re: MEGAMOD-PanzerCorps v1.25-all bigunits land and air unit
Posted: Thu Sep 15, 2016 6:34 pm
by bcnkor5
new bf 109
Bf_109E3 desert
Bf_109F4 desert
Bf_109G6 WRS21 (rockets Air/land)
Bf_109G6/U4 Canon 30mm
Re: MEGAMOD-PanzerCorps v1.25-all bigunits land and air unit
Posted: Sun Sep 25, 2016 7:47 pm
by bcnkor5
A new mod I've been improving Commander Europe at War (UI and units), changes the game as the day to the night.
I still do I lack the shadows units to deams I've better translated into Spanish and more real balanced.
I have thought replace a new unit (by artillery, give tanks, artillery, rockets and armored +2 range on the map (+1 default), so a shot is created a great distance, so the distance of weapons recreated.
So the distance of weapons in the panzer Korps also have done with sniper and mortar giving the game a more realistic touch and looks good at stake is recreated. In sieges and assaults on enemy artillery always align back and front infantry and this is not really reflected for my view
Open Post There is editor for next CEAW GS 4.0?
http://www.slitherine.com/forum/viewtop ... 19#p623519
Re: MEGAMOD-PanzerCorps v1.25-all bigunits land and air unit
Posted: Tue Sep 27, 2016 8:59 am
by Magic1111
bcnkor2 wrote:A new mod I've been improving Commander Europe at War (UI and units), changes the game as the day to the night.
I still do I lack the shadows units to deams I've better translated into Spanish.
It looks fantastic!!!
Where can I download the MOD for CEAW? Can you please upload?
Re: MEGAMOD-PanzerCorps v1.25-all bigunits land and air unit
Posted: Tue Sep 27, 2016 10:44 am
by bcnkor5
Magic1111 wrote:bcnkor2 wrote:A new mod I've been improving Commander Europe at War (UI and units), changes the game as the day to the night.
I still do I lack the shadows units to deams I've better translated into Spanish.
It looks fantastic!!!
Where can I download the MOD for CEAW? Can you please upload?
I'll post the download when finished, still missing me upgrade units to add shadows, we hope to release the CEAW GS 4.0 version soon, and so I have it upgraded to the latest version.
Re: MEGAMOD-PanzerCorps v1.25-all bigunits land and air unit
Posted: Wed Sep 28, 2016 9:23 am
by Magic1111
bcnkor2 wrote:
I'll post the download when finished, still missing me upgrade units to add shadows, we hope to release the CEAW GS 4.0 version soon, and so I have it upgraded to the latest version.
Thanks, I`m looking forward...

Re: MEGAMOD-PanzerCorps v1.25-all bigunits land and air unit
Posted: Wed Sep 28, 2016 2:41 pm
by Cataphract88
Magic1111 wrote:bcnkor2 wrote:
I'll post the download when finished, still missing me upgrade units to add shadows, we hope to release the CEAW GS 4.0 version soon, and so I have it upgraded to the latest version.
Thanks, I`m looking forward...

+1
Re: MEGAMOD-PanzerCorps v1.25-all bigunits land and air unit
Posted: Sat Oct 01, 2016 4:05 pm
by bcnkor5
For my birthday: A new UI white Gift Order of Battle Series
Download:
http://www.slitherine.com/forum/viewtop ... 86#p623986
These still do not work because they are not yet active creators of the game so although they are in the new update.
Re: MEGAMOD-PanzerCorps v1.25-all bigunits land and air unit
Posted: Sun Oct 02, 2016 9:03 am
by bcnkor5
Continue until the end of the megamod