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Re: [MOD] Legacy of Versailles
Posted: Thu Feb 21, 2013 7:28 am
by Soldberg
naughtybalrog wrote:Tell my why it is we are not paying you for your massive efforts?
Maybe because we are good-people?!

Oh and ... Thanks for the positive feedback!

Re: [MOD] Legacy of Versailles
Posted: Thu Feb 21, 2013 7:50 am
by nikivdd
naughtybalrog wrote:I am hopeful that "Scotty" will find a place on the UI for hero info... the Undo, Supply, Sleep series of buttons could be made smaller like the Previous Unit, Next Unit buttons,in order to provide space for more detailed hero data. Please, please?
Which kind of hero info are you referring to?
Re: [MOD] Legacy of Versailles
Posted: Thu Feb 21, 2013 11:44 pm
by naughtybalrog
Thanks for asking Nico...
Currently, if I want to know a unit's hero capabilities, I need to do 4 things:
Left mouse clink to select a unit
Right mouse click to access Unit Details
Left mouse click to select Battle History
Hover mouse to access Hero abilities
When there are many unmoved units and I am attempting to find the best combination of unit capabilities
and hero attributes, it can be time-consuming to go through the above steps for all units. As a work-around, I rename my units with their respective hero abilities but that takes away from some of the fun of historical names or units you have named that are special...
Solution:
Redesign UI so that when I left mouse click to select a unit, the hero data is available in the Unit Info Box, along with Fuel, Ammo, Strength, etc.,
Chris tried and was close but didn't know the coding well enough. The game designers could do it but said they didn't have room.

I disagreed saying the upper buttons (Replacement, Supply, Sleep, etc.,) could be made smaller just like Previous Unit, Next Unit, etc. providing ample room for the small info disply hero data would require.
Re: [MOD] Legacy of Versailles
Posted: Fri Feb 22, 2013 5:47 pm
by Cataphract88
Sounds like a very good idea.
Re: [MOD] Legacy of Versailles
Posted: Sat Feb 23, 2013 7:43 am
by nikivdd
I passed it on to Soldberg. To make the buttons smaller to create more space is no problem but to get the actual hero info there is another matter. He will investigate the possibilities but it is possible that this stuff is hardcoded.
Re: [MOD] Legacy of Versailles
Posted: Sun Feb 24, 2013 6:00 pm
by nikivdd
http://www.youtube.com/watch?v=Kzsz-GV2 ... Mw&index=1
Complete rapport in German of the standalone scenario: Fall Gelb. I had to alter the victory conditions somewhat for this version. The campaign version allows the player for a somewhat easier MV and a more difficult DV.
Re: [MOD] Legacy of Versailles
Posted: Mon Feb 25, 2013 4:29 pm
by nikivdd
The first leg of the normal edition is finished...if the rest of the team catches up

.
01) Fall Grün
02) Fall Weiss
03) Beförderungsmission 1
04) Winterkrieg: Suomussalmi
05) Winterkrieg: Salla
06) Fall Weserübung
07) Fall Gelb
08) Angriff Dünkirchen
09) Fall Rot
10) Unternehmen Isabella/Felix
11) Unternehmen Herkules
12) Unternehmen Sonneblume
13) Angriff El Agheila 41
14) Angriff El Agheila 41 plus
15) Angriff Halfaya Pass
16) Operation Brevity
17) Unternehmen Skorpion
18) Operation Battleaxe
19) Beförderungsmission 2
20) Operation Crusader
21) Angriff El Agheila 42
22) Angriff Gazala
23) Festung Tobruk
24) Unternehmen Aida
25) Erste Schlacht von El Alamein
26) Operation Agreement
27) Operation Convoy
28) Zweite Schlacht von El Alamein (Scenarios 29-39 following a MV in this scenario)
29) Operation Pugilist/Supercharge II
30) Verteidigung Tunis
31) Operation Husky
32) Etna Line
33) Beförderungsmission 3
34) Operation Avalanche
35) Operation Shingle
36) Operation Olive
37) Evakuierungs des Balkans
38) Übergriff Saar
39) Alpenfestung
I am also going to copy/paste this list in the first post.
The second stage of the development comes with following scenarios, following a DV in the scenario 2nd battle of El Alamein:
Angriff Ägypten
Ethiopia (worktitle)
East Afrika (worktitle)
South Afrika (worktitle)
A paratrooper for a whale (worktitle)
Gegenangriff Ägypten
Re: [MOD] Legacy of Versailles
Posted: Mon Feb 25, 2013 8:36 pm
by Magic1111
Hi Niki, Soldbeg, churchy and the others, I´m here too...!

Re: [MOD] Legacy of Versailles
Posted: Mon Feb 25, 2013 9:07 pm
by nikivdd
Magic1111 wrote:Hi Niki, Soldbeg, churchy and the others, I´m here too...!

Great to have you here as well

Re: [MOD] Legacy of Versailles
Posted: Mon Feb 25, 2013 9:08 pm
by Magic1111
nikivdd wrote:Great to have you here as well
Thx my friend!

Re: [MOD] Legacy of Versailles
Posted: Mon Feb 25, 2013 10:17 pm
by churchlakecity
Hi magic,old house....

Soon the whole crew will be here.....

Re: [MOD] Legacy of Versailles
Posted: Tue Feb 26, 2013 8:47 am
by nikivdd
Here is another article in "der Stratege" written by Churchy.
http://www.skrippy.com/9354__14954_
Re: [MOD] Legacy of Versailles
Posted: Tue Feb 26, 2013 3:05 pm
by Magic1111
churchlakecity wrote:Soon the whole crew will be here.....
Yes, of course!
BTW, great Article Klaus!
Re: [MOD] Legacy of Versailles
Posted: Tue Feb 26, 2013 4:26 pm
by naughtybalrog
Teriffic article Churchy!
You blokes are getting some exposure now

Re: [MOD] Legacy of Versailles
Posted: Tue Feb 26, 2013 9:05 pm
by nikivdd
Re: [MOD] Legacy of Versailles
Posted: Tue Feb 26, 2013 10:00 pm
by naughtybalrog
Are you allowing us any of our core ships in this wonderfully~mapped scanrio?
Re: [MOD] Legacy of Versailles
Posted: Tue Feb 26, 2013 10:13 pm
by nikivdd
naughtybalrog wrote:Are you allowing us any of our core ships in this wonderfully~mapped scanrio?
Yes Sir, there are 7 deployment fields available for core ships....and you can board and take a ship as a prize...and then it will be known as...

Re: [MOD] Legacy of Versailles
Posted: Wed Feb 27, 2013 3:51 pm
by nikivdd
Angriff Ägypten. Playtest screenshots.

Re: [MOD] Legacy of Versailles
Posted: Wed Feb 27, 2013 10:45 pm
by naughtybalrog
Yes! Now we can be German pirates looting the Med for ammo and ship... hey I didn't see the Black Pearl did I?

Re: [MOD] Legacy of Versailles
Posted: Thu Feb 28, 2013 9:59 am
by Magic1111
Nice shots as ever Nico!
