Posted: Mon Jul 26, 2010 2:51 am
I may not post often in here, but I do enjoy following your reports.
About labs - organisation past level 4 scales only +3, together with high difficulty of this tech it means, that it is not great either.afk_nero wrote:Firstly congratulations on this excellent AAR. I am really enjoying this.
I do have a few questions and also comments on what I would do the naval research. From Max's last AAR he doesnt seem to be the player to put as much emphasis on research as you do this could become a benefit (hopefully).
I would leave the naval research as is - when the next level of Industry is reached I would use the focus point (and lab) to change from Industry to organization as this will provide more benefit to you - keeping your armies above the allies in terms of tech levels and I find that the next two industry levels dont provide as much benefit as the first 4.
In 43 I would sell the naval labs and move them to Infantry and Armour - your air should be almost at fighter tech level 6.
Naval in the second half of the war is less important in my opinion.
I do have a few questions about troop placement - you currently have the italian air in the west - I would have thought that they would actually be usefull in the east as the fighter would be almost on par with the russians and the TAC can be used as the second hit after a german tac.
Also the Italian Armour seems a little wasted (although with high AT russians) - you could use the Italian tank as a suicide option to break a line knowing it will die when its hit.
Again thank you for your dedication and effort with this AAR. Most enjoyable.
As Max wrote to me, he launched spring offencive instead of winter one, to gain surprise effect. It partly ruined my plans, but brought high casualties to soviets in return.Crazygunner1 wrote:Hi plaid
It was a nice winter for you. Your manpower looks really good but i just can´t get over your frontline in Russia. You have a single line all over the front except in south for your offensive.
I just fear, that if the russians counter-attack and destroy a few units you have almost no backup what so ever. An exploited gap in your front can be a disaster....
Also i am curious about your objective, do you really need to secure oilfields now in Caucasus? You have plenty of oil for this year and going into Caucasus stretches your already thin line. I think Max is just biding his time while you gain limited ground and to no value. I would suggest that you take Moscow and Stalingrad, that would really hurt him, it´s total 15 PPs and not to mention rail. Severe blow to the russians and probably the game.
Well good luck anyway....
Thanks for appretiation, I am doing my best.Blathergut wrote:I may not post often in here, but I do enjoy following your reports.





Yep, Max's russians cant hit Ploesti but his US STRs can use the Greek islands as bases...... Unless Plaid bases some FTRs in the area to drive the STRs away, Ploesti will get bombed to 0.richardsd wrote:I am sure that Polesti is the main target, then a stretched front
but would not any bombers be easy targets for a FTR or two strafing their bases?schwerpunkt wrote:Yep, Max's russians cant hit Ploesti but his US STRs can use the Greek islands as bases...... Unless Plaid bases some FTRs in the area to drive the STRs away, Ploesti will get bombed to 0.richardsd wrote:I am sure that Polesti is the main target, then a stretched front














Not now, I think. Convoy and its escorts passed by my subs and now are under airforce umbrella and in reach of most RN forces from english bases - I don't want to engage them there. All german ships and subs (but 2 already upgraded, heading to southern convoy origin point) are returning to bases for upgrades and repairs. I will engage this RN later, after finally upgraded.Crazygunner1 wrote:Looks to be a tough battle in the atlantic soon.....
I don't mind to play against you a bit later, now I have 4 games on me, and I can't actually concentrate on most of them (well, I can on this one, since I have AAR to remind me, what actually happened few turns ago and what I was planning).Crazygunner1 wrote:Wow....i think max has done some strategically bad choices that can really work to your benefit. I mean leaving south like that is kind of weird. Like you say, stalingrad is in your grasp, the way it LOOKS he he. He might be setting a trap. Going to be an interesting winter, that is for sure....
I really enjoy this AAr becuase your style is so different from mine and it seems to be working quite well against max.
Would you consider playing against me?
Crazyg
Good advice, fighter in queue.trulster wrote:Wow, I really like the ballsy offence in the South, seems Stalingrad is served up for free! Ops in Greece though must be a bit costly in terms of oil, slowly moving tanks south?
You said your manpower was around 75, might be a good idea to build some fighters for some turns to make use of prima manpower, they cost a lot less manpower than inf corps and it seems there is no immediate need for more ground units.
Southern Russia is 1) flat clear terrain where I can crush soviet units with no penalty 2) oil fields 3) road to further oil of the East. Some Persian and Iraqi garrison are already in Russia, if I launch massive offencive across the Caucassus, western allies will need to deploy lots of units to spot me from getting oil, and still they can fail. And if Allies will be careless, it can result in some great results, even untraditional clockwise closing the Med.joerock22 wrote:I think you are responding well to supermax's moves, but I disagree with the assessment that he has made strategically bad choices. The early invasion of Sicily and Southern Italy was flat-out brilliant. Even though you stopped him, his invasion of Greece ensures that you can't mass enough forces to drive him out of Italy. This is what supermax likes to do; he will nibble around the map, forcing you to send forces to many different places. Then, if he sees an opening, he will pounce like he did in Italy.
Southern Russia is a waste land with few valuable resources. Be wary about moving too confidently into the low-supply area. Once you are there, it will be difficult to rail back. Keep in mind that supermax is an offensive player who likes to strike at your weakest point.
I definitely think driving the Allies out of Greece, or at least pushing them back to Athens, is a good idea. It's one of the few places your troops can fight without penalty during the winter. Just make sure you place your fighters so that they are in the Med weather zone (hex row 45 and below, I believe). That way your fighters can engage the British on favorable terms.




