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Re: MODERN CONFLICTS (Passing and testing)

Posted: Mon Jun 10, 2024 7:39 pm
by Tobi72
Scenario is finished, played through. I hope it's not too easy for you.
Greetings Tobi
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https://www.slitherine.com/forum/viewtopic.php?t=115803

Re: MODERN CONFLICTS (Passing and testing)

Posted: Mon Jun 10, 2024 9:31 pm
by bondjamesbond

Re: MODERN CONFLICTS (Passing and testing)

Posted: Tue Jun 11, 2024 6:30 am
by Tobi72
I misunderstood you, translation error and I'm getting forgetful. I need a vacation. :roll:

Re: MODERN CONFLICTS (Passing and testing)

Posted: Tue Jun 11, 2024 7:04 am
by Tobi72
bondjamesbond wrote: Mon Jun 10, 2024 9:31 pm
Tobi72 wrote: Mon Jun 10, 2024 7:39 pm Scenario is finished, played through. I hope it's not too easy for you.
Greetings TobiTest.png
greenish units in summer camouflage are a perfect target in the snow )))))

I've already said that I don't like winter camouflage. It gives me eye cancer. But I'm sure there are modders here who can solve the problem.

Re: MODERN CONFLICTS (Passing and testing)

Posted: Tue Jun 11, 2024 9:04 am
by Tobi72
Hello everyone, I have built a small campaign. It works for me without any problems but not with JSGME. Maybe someone of you has an idea how I can get this campaign to run with the program. Maybe only certain files are missing or it really doesn't work. The campaign is too good for the trash can, I would like to make the folder available, maybe someone who is familiar with it can take a look at it. Best regards Tobi
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https://www.slitherine.com/forum/viewtopic.php?t=115803

Re: MODERN CONFLICTS (Passing and testing)

Posted: Wed Jun 12, 2024 1:21 am
by bondjamesbond
Tobi72 wrote: Tue Jun 11, 2024 9:04 am Hello everyone, I have built a small campaign. It works for me without any problems but not with JSGME. Maybe someone of you has an idea how I can get this campaign to run with the program. Maybe only certain files are missing or it really doesn't work. The campaign is too good for the trash can, I would like to make the folder available, maybe someone who is familiar with it can take a look at it. Best regards Tobi
Stahlgewitter.png
Pictures from the UI folder do not work during game play so without JSGME can only see them separately ......
https://www.moddb.com/downloads/jsgme
Tobi72 wrote: Tue Jun 11, 2024 7:04 am
bondjamesbond wrote: Mon Jun 10, 2024 9:31 pm
Tobi72 wrote: Mon Jun 10, 2024 7:39 pm Scenario is finished, played through. I hope it's not too easy for you.
Greetings TobiTest.png
greenish units in summer camouflage are a perfect target in the snow )))))

I've already said that I don't like winter camouflage. It gives me eye cancer. But I'm sure there are modders here who can solve the problem.
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I played for NATO and the mission is quite easy, now I'll try for Russia)
the extreme city from above does not provide an opportunity to replenish infantry units with trucks and armored personnel carriers ) The rest are working fine and even paratroopers can get back on planes at captured airfields)


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My friend you definitely have a talent ) I enjoyed playing for RF , a little bit of effort but it was worth it except for the wounded ship no Yankee survived ) The rest is on the screenshots ....

P.s. Respect for Russian language in bulletins and battle reports ;)

Re: MODERN CONFLICTS (Passing and testing)

Posted: Wed Jun 12, 2024 6:19 am
by Tobi72
I'm happy to read the praise. Yes, the scenario is designed for Russia and I've tried to add some spice.
Then I'm on the right track.

I'm going to make a whole pack of similar scenarios, medium and large maps. :idea: :idea: :idea:

Thanks for your pictures and your opinion. :D

PS: I will translate into German and English.

https://www.slitherine.com/forum/viewtopic.php?t=115803

Re: MODERN CONFLICTS (Passing and testing)

Posted: Wed Jun 12, 2024 7:03 am
by Tobi72
There is no infrastructure here. Nice and quiet here.
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https://www.google.com/maps/place/Incho ... ?entry=ttu

Re: MODERN CONFLICTS (Passing and testing)

Posted: Wed Jun 12, 2024 8:26 am
by Tobi72
Latakia.png
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My new project. Fictional... Player side: USA/Nato against 4th Syrian Division ...Battle for Latakia.I have completed the map and target fields. Now comes the difficult part... the mission.

https://www.slitherine.com/forum/viewtopic.php?t=115803

Re: MODERN CONFLICTS (Passing and testing)

Posted: Wed Jun 12, 2024 9:56 am
by bondjamesbond
Tobi72 wrote: Wed Jun 12, 2024 7:03 am There is no infrastructure here. Nice and quiet here.

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https://www.google.com/maps/place/Incho ... ?entry=ttu
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Every silence has its mysteries ))))

https://sv-scena.ru/Buki/Zagadki-SHyest ... Index.html
https://flectone.ru/admiral-berda.html
https://lostworlds.mirtesen.ru/blog/437 ... -1947-godu
https://life.ru/p/1363944
Tobi72 wrote: Wed Jun 12, 2024 8:26 am Latakia.pngMy new project. Fictional... Player side: USA/Nato against 4th Syrian Division ...Battle for Latakia.I have completed the map and target fields. Now comes the difficult part... the mission.
Well, good luck and do not leave you creative muse ! We look forward to new battles for one and as they say hand build up )

Tobi72 wrote: Wed Jun 12, 2024 6:19 am I'm happy to read the praise. Yes, the scenario is designed for Russia and I've tried to add some spice.
Then I'm on the right track.

I'm going to make a whole pack of similar scenarios, medium and large maps. :idea: :idea: :idea:

Thanks for your pictures and your opinion. :D

PS: I will translate into German and English.
Yes you are on the right path it is a sin to bury such talent in the ground so we are waiting for the continuation of your wonderful stories and scenarios !

:wink: :lol:
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http://www.streitmacht.com/viewtopic.php?f=406&t=2198


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https://vn-parabellum.com/us/life-31jul50.html
https://news.rambler.ru/army/52089667-v ... ehnologiy/
https://uriadnik.livejournal.com/292117.html

https://vestnik-rm.ru/news/oborona-i-be ... ogo-btr-50
https://warspot.ru/19846-kitayskie-kolyosnye-tanki

https://ru-artillery.livejournal.com/383215.html
https://ru-artillery.livejournal.com/383215.html


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https://invoen.ru/aktualnie-voennie-nov ... мы-polshi/

Re: MODERN CONFLICTS (Passing and testing)

Posted: Wed Jun 12, 2024 8:19 pm
by Tobi72
Finished, now I'll test for function.
Latakia.png
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Re: MODERN CONFLICTS (Passing and testing)

Posted: Thu Jun 13, 2024 2:21 am
by bondjamesbond

Re: MODERN CONFLICTS (Passing and testing)

Posted: Thu Jun 13, 2024 12:16 pm
by Tobi72
I can make Syria playable as a new scenario, no problem.

Re: MODERN CONFLICTS (Passing and testing)

Posted: Thu Jun 13, 2024 2:00 pm
by bondjamesbond
Tobi72 wrote: Thu Jun 13, 2024 12:16 pm I can make Syria playable as a new scenario, no problem.
That would be great, but for now here are the adventures of the Yanks in Africa :wink:


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I did not have enough moves to conquer all the important cities and facilities, a little need to change tactics and strategy as losses are very painful to speed ) And the captured cities should be left with garrisons so that the Syrians after their cantatas would not take them back ))))

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I'll translate exactly what they want me to do and play again, hopefully better and smarter than before.)
https://translate.yandex.ru/ocr

Re: MODERN CONFLICTS (Passing and testing)

Posted: Thu Jun 13, 2024 2:18 pm
by Tobi72
Thank you for your hard fight. I will correct that. Thank you for your beautiful pictures. I will add more prestige and tone down the sharp counterattacks.Do you want it as a second scenario for the Syrians?

Re: MODERN CONFLICTS (Passing and testing)

Posted: Thu Jun 13, 2024 2:23 pm
by Tobi72
What the hell are they doing at the back, they should take care of the target fields.
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Re: MODERN CONFLICTS (Passing and testing)

Posted: Thu Jun 13, 2024 2:27 pm
by bondjamesbond
Tobi72 wrote: Thu Jun 13, 2024 2:18 pm Thank you for your hard fight. I will correct that. Thank you for your beautiful pictures. I will add more prestige and tone down the sharp counterattacks.Do you want it as a second scenario for the Syrians?
Yes let there be more missions and chapters more fun for the fans ))))
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Tobi72 wrote: Thu Jun 13, 2024 2:23 pm What the hell are they doing at the back, they should take care of the target fields.Screenshot 2024-06-13 162051.png
They were sent behind enemy lines and if not for the screwed up American paratroopers who never managed to take the port, we would have had our own airfield deep behind enemy lines much earlier )))))

Re: MODERN CONFLICTS (Passing and testing)

Posted: Thu Jun 13, 2024 2:37 pm
by Tobi72
Right, you have to capture the three harbors in the first 8-10 turns otherwise you lose too much time. I can talk well :lol: :lol: :lol:

Re: MODERN CONFLICTS (Passing and testing)

Posted: Thu Jun 13, 2024 2:44 pm
by bondjamesbond
Tobi72 wrote: Thu Jun 13, 2024 2:37 pm Right, you have to capture the three harbors in the first 8-10 turns otherwise you lose too much time. I can talk well :lol: :lol: :lol:
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https://tenor.com/ru/view/black-hawk-do ... f-20006484
https://tenor.com/ru/search/black-hawk-down-gif-gifs

I thought it would be safe for them deep behind enemy lines.) When I was a Syrian myself, my air defence forces destroyed landing planes and helicopters on approach )))) I guess watching the film and the computer game Black Hawk Down played a cruel trick on me ))))
https://store.steampowered.com/app/3268 ... eam_Sabre/
https://store.steampowered.com/app/3267 ... Hawk_Down/

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https://vk.com/wall-18581_6882

Re: MODERN CONFLICTS (Passing and testing)

Posted: Thu Jun 13, 2024 2:46 pm
by Tobi72
bondjamesbond wrote: Thu Jun 13, 2024 2:27 pm
Tobi72 wrote: Thu Jun 13, 2024 2:18 pm Thank you for your hard fight. I will correct that. Thank you for your beautiful pictures. I will add more prestige and tone down the sharp counterattacks.Do you want it as a second scenario for the Syrians?
Yes let there be more missions and chapters more fun for the fans ))))
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Many thanks to Akkula, without his work there would be no such fun. I see this as a bridge until his new work appears.