Re: Locarnus Addon 2026-01, for Battlefield Europe, OC, AK, SC and Grand Campaign East
Posted: Sat Feb 14, 2026 9:34 pm
Yeah, and to be fair, most nations had trouble keeping up in some aspects. Rapid tech change, and very little experience with that rapid change. I mean it was only a few decades earlier that humans learned to fly and shortly before that, sailing ships were just being replaced.bondjamesbond wrote: ↑Sat Feb 14, 2026 6:16 pm Italy couldn't keep up with progress. But still, they had some strengths. For example, their torpedo boats were good and achieved much more fame than their cruisers and battleships. An easy victory over the savages turned the Duce's head.
Ouch, that was really bad luck with the enemy sub, especially about those irreplaceable naval transports.eskuche wrote: ↑Fri Feb 13, 2026 5:47 pm Turn 25
Enemy Turn/Surrenders/Casualties/Spawns: 4 infantry, 1 KG replacement. The silly T-34s finally perished. We get some artillery surrenders around Moscow.
[Enemy sub one shotting naval transport carrying infantry]
Quite ridiculous. It was NW of Heraclion and moved to exactly the one spot to get a clean kill on a full strength naval transport. (Used cheats to see if there was another random huge spotting unit, but nope)
Case Blue fortunately is progressing at a steady clip. Of course, a T-34 to ruin my day…I don’t see a need to touch the Black Sea for now. Perhaps the Crimean contingent will head there.
Refit/redeploy/Heroes: Fw 200 C-3 was distinguished with a +1 initiative hero. Absolutely useless heroes throughout this playthrough. Recalling SKG 210 and ZG 26, my three star starting Bf110 and Ju 88 C-4 for anti-bomber duty. Leaving only one Fw A-3 on the Western front.
Upgrades/purchases/repairs: Hungarian artillery to 3 range. Flamm II with initiative actually to a Bison in anticipation of the winter.
Prestige: 3276. This is a lot. We have 22 core slots. Still only normal replacing most everything. It’s unclear where the best money is spent, however. Might try to top up anti-air. 88s are too flimsy for winter duty.
Balance: Still too many enemy planes…
I still have not found a way to fully replenish those.
Black Sea can be an alternative for the Northern Caucasus route, but I only tried it a while back. Did not work out well for me. But I made the Georgian port of Batumi an upgrade city, like Tobruk, just in case someone else wants to try that approach and provide an incentive to not only go for Baku.
The Northern Caucasus approach is imho much more viable.
Yeah, hero rng is really unusually terrible.
3k prestige and rising fast gives quite a bit of leeway to experiment, or give out a few more elite replacements?
End of 1942 there will be more stuff to spend it on, like Tiger or even a Tiger P in addition to those given by event. Even an additional Panzer IV would help, your tank force could use something. Although you seem to crush the enemy with what you already have.
I'm reworking those upgrade scripts to hopefully fix those issues.Turn 26
[BF 109 F-4:] Hmmm this didn’t upgrade last turn.
Mortar decided to become an infantry again, so we pick off the mountain division and once again deplete the fort.
Refit/redeploy/Heroes: K5 got 2 defense, continuing the tradition.
Upgrades/purchases/repairs: We requisition four 7.5 PaKs for winter lodgings. They are ⅓ the cost of a StuG and have a similar attack/defense profile vs. soviet armor (accounting for soft vs. hard target). I think this may be a good enough stopgap.
I will also introduce an experimental approach that does not need scripts at all, testing it for the Panzer III to Panzer IV option for late 1942.
I guess I just have to take away the switching ability of the Soviet 120mm Mortar for Battlefield Europe again. Will create a separate unit with that switching ability for Soviet Corps.
Kem and thus Murmansk cutoff in 1942 is good, reaching Archangelsk before winter is great, so that the river can be crossed when frozen.Turn 27
Enemy Turn/Casualties/Spawns: Somua gave its life at Moscow to coerce the AA to switch to anti-tank. Lost an overeager Romanian division crossing the Black Sea strait.
AGN overall has advanced far. We’ve taken Kem and are on the way to Archangelsk before the winter sets in.
Refit/redeploy/Heroes: N/A
Upgrades/purchases/repairs: Of course the 7.62 AT gun comes out exactly the next turn…so need to re-upgrade them.
Prestige/Surrenders/: 2812
Balance: N/A
Summer of 1942 is the time of rapid towed AT gun advancement. No difference for the normal campaigns consisting of many scenarios, but in BE it can be a bit annoying.



