Re: War of the World v1.1
Posted: Mon Apr 28, 2014 6:57 am
No, Don't scrap it! I love the idea, especially the whole China-Korea thing.
~Ulisses Montagna
~Ulisses Montagna
If you're reffering to a multiplayer, send me a PM (by clicking PM under the Panzer in this post) so that I can send you a code.Wellingham wrote:No, Don't scrap it! I love the idea, especially the whole China-Korea thing.
~Ulisses Montagna
Well, not really a multiplayer because you could beat the "Master"? I just thought you were deleting the files.BiteNibbleChomp wrote:If you're reffering to a multiplayer, send me a PM (by clicking PM under the Panzer in this post) so that I can send you a code.Wellingham wrote:No, Don't scrap it! I love the idea, especially the whole China-Korea thing.
~Ulisses Montagna
- BNC
Well, that is definitely true. You made me sad because I THOUGHT you were gonna!BiteNibbleChomp wrote:Why would I delete the files? That would just make everyone sad (and worried by the stormtroopers)
- BNC
Well, I'll take down v1.1 when the new version is ready (maybe a week?)Wellingham wrote:Well, that is definitely true. You made me sad because I THOUGHT you were gonna!BiteNibbleChomp wrote:Why would I delete the files? That would just make everyone sad (and worried by the stormtroopers)
- BNC
~Ulisses Montagna
I guess I better get downloading then.BiteNibbleChomp wrote:Well, I'll take down v1.1 when the new version is ready (maybe a week?)Wellingham wrote:Well, that is definitely true. You made me sad because I THOUGHT you were gonna!BiteNibbleChomp wrote:Why would I delete the files? That would just make everyone sad (and worried by the stormtroopers)
- BNC
~Ulisses Montagna
- BNC
What's Conquestor? A mod for Panzer Corps?BiteNibbleChomp wrote:I will be "rebuilding" Conquestor (where I stored stuff for Panzer Fury) after taking a whole heap of trash off it, and replacing it with stuff about this mod and WWI-GC'14.
So I was hoping that some of you would be able to supply some cool screenshots that you've got from it (I don't have time to play the whole scenario for 5 screens - WWI needs attention as well). These can be uploaded onto the forum, or a PM can be sent to somewhere like mediafire.
If you're wondering why, I want to make Conquestor into a "product page" similar to that of the official Slitherine games (eg. http://www.slitherine.com/games/panzer_corps_ak) - only with mods! Otherwise, this is a bit pointless, but might get some more downloaders.
- BNC
Thanks!BiteNibbleChomp wrote:It's my wiki that I used to upload Panzer Fury. Mostly it has been abandoned, but I will add a link to it when it has been updated.
- BNC
v1.1 were the best. I should probably also add that The Graphics for whatever-the-name-is are almost done!BiteNibbleChomp wrote:The one thing that has pretty much been ignored since WWI was released - the flags. What version do people prefer? The ones currently in the v1.1, or the new style being used in The Path to Rearmament.
- BNC
Wellingham wrote:I should probably also add that The Graphics for whatever-the-name-is are almost done!
This patch is hoping to be released around 11 June... if I get the new graphics for the towns.BiteNibbleChomp wrote:Following Kaisershclacht's patch, I have decided to make a patch for this mod as well (v1.2).
Things that will be done:
- Map Loop rebuilt - I removed this with v1.1 as it wasn't working, but have figured out how to make it run
- cities now have labels underneath them, so you can see what they are without mousing over them (like in Strategic Command)
- There will be a new opening screen, like I added in WWI v1.1
- stronger Afrikakorps
- Less mobility in China (with invisible rivers)
- France now stronger
- Automatic paratroop drops will occur over Narvik in April 1940.
- British won't be able to get into the Baltic without capturing Kiel
- More Polish units (very weak)
- BNC
BiteNibbleChomp wrote:More to add to the changelog for v1.2:
...
- Mini map no longer has pictures on it, just a blank map of the world (no cities/units/victory markers)
...
BiteNibbleChomp wrote: - Axis AI - IJA units never bust out of Manchuria early on to invade Russia with 1 unit
- Axis AI - Fixed issue where Axis units would move through Romania to invade Russia weakly in late 1940
- Atlantic Wall will now be built in mid-1943 if France is still fully occupied
- Siegfried Line extends to the Ruhr town around 1942
- Fixed railroads in India
- Added railroad between Basra and New Delhi
- Mini map no longer has pictures on it, just a blank map of the world (no cities/units/victory markers)
- Fixed missing border near Anchorage (was still using "A" markers in v1.1 there)
- BNC
As a result of all this, I'm thinking of renaming the patch to v2.0.BiteNibbleChomp wrote: - cities now have labels underneath them, so you can see what they are without mousing over them (like in Strategic Command)
- There will be a new opening screen, like I added in WWI v1.1
- stronger Afrikakorps
- Less mobility in China (with invisible rivers)
- France now stronger
- Automatic paratroop drops will occur over Narvik in April 1940.
- British won't be able to get into the Baltic without capturing Kiel
- More Polish units (very weak)
- BNC