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				Re: Scenario Package for Akkulas Modern Conflicts 1.95
				Posted: Fri Jun 28, 2024 9:02 pm
				by Tobi72
				Well, I could set up a trigger on the German side that generates new troops when the convoy is destroyed and lets them charge forward in attack mode.
			 
			
					
				Re: Scenario Package for Akkulas Modern Conflicts 1.95
				Posted: Fri Jun 28, 2024 9:08 pm
				by bondjamesbond
				Tobi72 wrote: ↑Fri Jun 28, 2024 9:02 pm
Well, I could set up a trigger on the German side that generates new troops when the convoy is destroyed and lets them charge forward in attack mode.
 
That would be a curiosity ) But I'm waiting for Greece, I'll play for the Turks because I liked their last blitzkrieg )))) Don't worry I'll play the Greeks afterwards too ))))
Iraqi officers during Operation Al-Fajr-8. Iran-Iraq war.
On the night of 7 February 1986, Iran launched Operation Al-Fajr-8 (Persian for "Dawn-8") to capture the Fao Peninsula. By 12 February, Iran had completely captured the Fao Peninsula, losing 600 killed and 2,000 wounded compared to Iraq's 5,000 killed and wounded and 1,500 prisoners of war
 
			 
			
					
				Re: Scenario Package for Akkulas Modern Conflicts 1.95
				Posted: Fri Jun 28, 2024 9:15 pm
				by Tobi72
				Well, I'll take a look at everything later and we can consider what can stay or what needs to be improved...see you later and good luck.
			 
			
					
				Re: Scenario Package for Akkulas Modern Conflicts 1.95
				Posted: Fri Jun 28, 2024 9:22 pm
				by bondjamesbond
				Tobi72 wrote: ↑Fri Jun 28, 2024 9:15 pm
Well, I'll take a look at everything later and we can consider what can stay or what needs to be improved...see you later and good luck.
 

A statue of Saddam Hussein in front of the burning Iraqi National Olympic Committee during US Air Force bombing raids, 2003.
I have no doubts about our tandem )))))
My friend you forgot to put the updated file about the Greek war with the Turks ))))
 
			 
			
					
				Re: Scenario Package for Akkulas Modern Conflicts 1.95
				Posted: Sat Jun 29, 2024 5:08 am
				by Tobi72
				Ooops...only updated in the document folder...but now on the way 

 
			 
			
					
				Re: Scenario Package for Akkulas Modern Conflicts 1.95
				Posted: Sat Jun 29, 2024 10:08 am
				by Tobi72
				There is one more mission as an encore.
			
		
				
			
 
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				Re: Scenario Package for Akkulas Modern Conflicts 1.95
				Posted: Sat Jun 29, 2024 2:33 pm
				by Tobi72
				Your orders. Commander, no more oil on the pictures!
			
		
				
			
 
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				Re: Scenario Package for Akkulas Modern Conflicts 1.95
				Posted: Sat Jun 29, 2024 3:59 pm
				by bondjamesbond
				
			 
			
					
				Re: Scenario Package for Akkulas Modern Conflicts 1.95
				Posted: Sat Jun 29, 2024 5:10 pm
				by Tobi72
				Ok then I assume that Convoy and Cyprus can now stay in their current state.
I have decided to include all the pictures again without editing, but they will be new ones, the current ones were the originals and I don't feel like looking for exactly these pictures.
Vuokatti is ready. That's it for this package for now.
			 
			
					
				Re: Scenario Package for Akkulas Modern Conflicts 1.95
				Posted: Sat Jun 29, 2024 9:27 pm
				by Tobi72
				"Pleasantly surprised the Turks they became more assertive and not so stupid under the control of the AI although they could play better ))) See screenshots of actions and losses )))))"
Ok, I have to say that my idea and attitude was that the Turks would move into the objective hexes and then dig in.  They stay put and defend the gained ground, that worked. I just had to plan a few units to stay in attack mode and advance further to stop the Greek counteroffensive.
I played the revised scenario myself on the Greek side and I was so busy fighting off the attacks and recapturing the towns that I couldn't even get as far as the Turkish airport.
			
		
				
			
 
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				Re: Scenario Package for Akkulas Modern Conflicts 1.95
				Posted: Sat Jun 29, 2024 11:04 pm
				by bondjamesbond
				Tobi72 wrote: ↑Sat Jun 29, 2024 9:27 pm
"Pleasantly surprised the Turks they became more assertive and not so stupid under the control of the AI although they could play better ))) See screenshots of actions and losses )))))"
Ok, I have to say that my idea and attitude was that the Turks would move into the objective hexes and then dig in.  They stay put and defend the gained ground, that worked. I just had to plan a few units to stay in attack mode and advance further to stop the Greek counteroffensive.
I played the revised scenario myself on the Greek side and I was so busy fighting off the attacks and recapturing the towns that I couldn't even get as far as the Turkish airport.Z.pngZ1.png
 

Well, if the creator and father of these maps and scripts managed to barely fight back what should we do and what can we hope for mere mortals ))))
Tobi72 wrote: ↑Sat Jun 29, 2024 5:10 pm
Ok then I assume that Convoy and Cyprus can now stay in their current state.
I have decided to include all the pictures again without editing, but they will be new ones, the current ones were the originals and I don't feel like looking for exactly these pictures.
Vuokatti is ready. That's it for this package for now.
 
Well, I played first for the Finns and was able to fight off the Russians, then for the Russians, but did not have time for one of the remote important points (and I noticed it only when the whole map was opened)). But still RF can be added 5 moves ))))) = 35 !

I will complete the test tomorrow ))) I hope if you decide to create something new you will make a mini Iran-Iraq 1980-1988 campaign or something from real battles ) Alternative history is good up to a couple of times before the time then pulls already on real conflicts.
https://www.historynet.com/the-iran-ira ... an-corpse/
https://vk.com/wall-200825730_454
https://www.warhistoryonline.com/instan ... tears.html
http://www.conflicts.rem33.com/images/m ... nflikt.htm
https://voenhronika.ru/publ/razval_sssr ... 6-1-0-9120
https://ru.wikipedia.org/wiki/Приднестровский_конфликт
https://calebin.ru/karti/k7380
https://laminarts.ru/pridnestrove/1992/god/
https://shushpanzer-ru.livejournal.com/ ... днестровье 
			 
			
					
				Re: Scenario Package for Akkulas Modern Conflicts 1.95
				Posted: Sun Jun 30, 2024 6:31 am
				by Tobi72
				Ok thanks for the tip, I will plan more rounds at Vuokatti for this.
Iran-Iraq I thought of that too. But in the current Modern Confilcts there is no Iranian nation, flag or units. Ok, you could take units from Iraq, they were almost all identical, but nation and flags? And for campaigns I have chosen my own way that works for me, but it doesn't work with JSGME. I have the Ukraine campaign which is running excellently and a German campaign with currently 26 maps/missions but all without JSGME. By the way, Konvoi was one of the first missions from the campaign. We will have to be patient, maybe something will turn up. 
  
 
			
		
				
			
 
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Just a small selection, the units are from Modern Conflicts, I have modified them a bit for my purposes.
So then thank you for your hard fights and hints. I've replaced almost all the pictures now, I hope your eyes will recover.
 
			 
			
					
				Re: Scenario Package for Akkulas Modern Conflicts 1.95
				Posted: Sun Jun 30, 2024 11:26 am
				by Tobi72
				
			
		
				
			
 
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			 This is what my modified version of Modern Conflicts looks like. Of course, I also have the original and use it to play the original scenarios and campaigns.
			
		
				
			
 
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I haven't changed the campaign description because I don't need it for myself.
I then start my own campaigns from the document folder. 
			
		
				
			
 
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				Re: Scenario Package for Akkulas Modern Conflicts 1.95
				Posted: Sun Jun 30, 2024 11:49 am
				by Tobi72
				
			
		
				
			
 
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				Re: Scenario Package for Akkulas Modern Conflicts 1.95
				Posted: Sun Jun 30, 2024 6:00 pm
				by bondjamesbond
				Great screenshots and I'm really glad the oil won't get in my eyes anymore ))))) Probably when Akkula returns from his holiday he will tell you exactly how to connect add-ons to his mod via JSGME programme ))))) I'm starting the test Kurds vs Igil ))))) 

And that you have your own additional company for Germany is good to see, we just need to find a way to connect it 

)
 
			 
			
					
				Re: Scenario Package for Akkulas Modern Conflicts 1.95
				Posted: Sun Jun 30, 2024 6:34 pm
				by Tobi72
				I'm looking forward to the test.
			 
			
					
				Re: Scenario Package for Akkulas Modern Conflicts 1.95
				Posted: Mon Jul 01, 2024 12:20 am
				by bondjamesbond
				
			 
			
					
				Re: Scenario Package for Akkulas Modern Conflicts 1.95
				Posted: Mon Jul 01, 2024 4:32 am
				by Tobi72
				Very well done, you can now see the pictures clearly without glasses.
Is noted and I raise to 70 rounds.
Ok something is wrong with the units that appear and go into attack mode. I'll have another look at that. I'll make a change to the convoy. 2 more turns and reorganize the guarding of the base in case someone chooses the rebel side.I can't do much with the convoy itself, it's just a special mission for the Germans. 
Ok, I'll get to work.
			 
			
					
				Re: Scenario Package for Akkulas Modern Conflicts 1.95
				Posted: Mon Jul 01, 2024 5:34 am
				by Tobi72
				That should be enough of a response for the rebel attack on the base. The only thing stopping the Germans for a while is that damn minefield.
			
		
				
			
 
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				Re: Scenario Package for Akkulas Modern Conflicts 1.95
				Posted: Mon Jul 01, 2024 5:52 am
				by bondjamesbond