Re: Storm Over Europe - (Custom Campaign)
Posted: Sun Aug 21, 2022 7:42 pm
Can I continue with my SCW Core without any problem or do I have to replay it? My core be 6 month old.
It depends on what version of SCW your core was saved from. There should be no issue with a saved core starting 1939, it was just that there were some changes to the last scenario in SCW at one point that would carry over to the next campaign. So if you are not sure then load a saved game at the end of the 2nd to last scenario of SCW and replay the last scenario of the SCW and resave core.DefiantXYX wrote: Sun Aug 21, 2022 7:42 pm Can I continue with my SCW Core without any problem or do I have to replay it? My core be 6 month old.
I would suggest using Italian CVT cavalry and armored cars. This along with RNG will help. Also, capturing that airfield on the right-hand side of the map will help a lot.sakura006 wrote: Mon Aug 22, 2022 3:39 am Can anyone help me understand how to save that fighter hero in Battle Of Brunete, SCW? The unit is at least 35 tiles from my initial position, and my fastest tank has only 6 mov. It takes at least six turns to get there even if no enemy stops me. But he typically dies in 4 to 5 turns. I can't even reach there, let alone kill all enemies and save him.
If you are referring to the Taipale Scenario you can deploy ground units only at the supply point per turn. The air units can be deployed right away. This is to simulate that after the Soviets invade it would take time for German ground units to reach the front.sapper1 wrote: Thu Aug 25, 2022 7:21 pm Question, I just finished the battles in Poland and volunteered to help the Finns. During the deployment phase I cannot deploy and ground units, only Luftwaffe units. Is this as intended? Reading the scenario brief it leads me to believe I should have ground units during this scenario.
Ok got it. Makes sense, thanks for clearing that up for me.tpoo wrote: Thu Aug 25, 2022 8:34 pmIf you are referring to the Taipale Scenario you can deploy ground units only at the supply point per turn. The air units can be deployed right away. This is to simulate that after the Soviets invade it would take time for German ground units to reach the front.sapper1 wrote: Thu Aug 25, 2022 7:21 pm Question, I just finished the battles in Poland and volunteered to help the Finns. During the deployment phase I cannot deploy and ground units, only Luftwaffe units. Is this as intended? Reading the scenario brief it leads me to believe I should have ground units during this scenario.
You receive a token for recruiting the person to your army in the Plock scenario. You have the opportunity to receive token number 2 for sending him to tank training in a later scenario in the campaign. Acquiring both tokens you will get the hero earlier than historical in a future campaign.seco1 wrote: Mon Aug 29, 2022 8:39 pm Hi, During the Transfer event in PLock no hero ever shows up? not sure if I missed a trigger for it? I am use it steam to download. I went on to finish 1939, Great Campaign both of them so far! Thanks
I've noticed that as well. I assumed it was because of a hero on the opposing side but I never looked into it.egrofik wrote: Thu Sep 01, 2022 5:13 pm question: I noticed a kind of rule change when my troops are defending. They don't shoot back many times and my arty gives no support for i.e. infantry.
Is this a bug or intended? (my traits: infantry & panzer general and no overstrengh)
This is from the Unit Toolbox Mod, Grenadiers don't get attacked back or trigger artillery support. AI seems to favor their usage.sapper1 wrote: Thu Sep 01, 2022 8:38 pmI've noticed that as well. I assumed it was because of a hero on the opposing side but I never looked into it.egrofik wrote: Thu Sep 01, 2022 5:13 pm question: I noticed a kind of rule change when my troops are defending. They don't shoot back many times and my arty gives no support for i.e. infantry.
Is this a bug or intended? (my traits: infantry & panzer general and no overstrengh)
Have you made sure the mod is enabled? If it isn't re-enable it and should be good. If Steam version, try unsubscribing and resubscribing.accursedking wrote: Thu Sep 01, 2022 10:30 pm Hi everyone,
I appreciate your works and thanks for your efforts.
After last update, i get an error message after finish Gdynia:
invalid scenerio path '/Game/Campaigns/SOE1939/13BattleofTheBzura/BattleofTheBzura.map'
i checked the file and its in right folder but i can't solve the problem
Thanks for your help
Have you made sure the mod is enabled? If it isn't re-enable it and should be good. If Steam version, try unsubscribing and resubscribing.
Yes mod is enabled and i trid to re-enabled it but i didnt work. it's a xbox pc game pass version, is it possible unsubscribing and resubscribing on xbox pc app? or aother solution? Have you ever heard about this problem?tpoo wrote: Fri Sep 02, 2022 1:19 pmHave you made sure the mod is enabled? If it isn't re-enable it and should be good. If Steam version, try unsubscribing and resubscribing.
I am not familiar how the Xbox game pass version works but if it is similar to Steam then try unsubscribing and subscribing as on Steam this clears up issues a lot of times.accursedking wrote: Fri Sep 02, 2022 1:59 pmYes mod is enabled and i trid to re-enabled it but i didnt work. it's a xbox pc game pass version, is it possible unsubscribing and resubscribing on xbox pc app? or aother solution? Have you ever heard about this problem?tpoo wrote: Fri Sep 02, 2022 1:19 pmHave you made sure the mod is enabled? If it isn't re-enable it and should be good. If Steam version, try unsubscribing and resubscribing.