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Re: The Temporary League - Results and Tables

Posted: Sat Sep 01, 2012 5:31 pm
by Aristides
Thanks pete for the explan. 

I agree that the top players are pretty far ahead of us mediums (if i have time, sometime i may figure out how the game works and show you what a good player is really like and knock pantherboy off his throne...) but also that the mediums are quite far ahead of the more inexperienced players, as my friendly game % is usually over 80 and then i ll lose three games in a row to topish players. Of course there is some overlap between the sections (no reason the couldnt be four Divs for e.g.)

As the republican elite spearman says, finding the right calculation parameters is tricky, but im not sure a pools pannel would be better than the current system... I agree sometimes subjectivity can be more accurate than objectivity but that might be taking it too far... Then again your current system's initial frame is subjective too... Then again again at least it's internally objective...
ericdoman1 wrote:Also anything to drop As ranking down is a brilliant idea LOL.
Haha - thanks so much mate!

Re: The Temporary League - Results and Tables

Posted: Sat Sep 01, 2012 6:05 pm
by stockwellpete
Triarius wrote:Hi Pete,
My two pennorth is that I think you are on a hiding to nothing trying to weight the divisions accurately.
The principle is great but the execution of it is difficult.
It presumes that we can guestimate how much more difficult it is to win (or easier to loose) in one division rather than another.
The first weighting is 1 to 1.33 to 1.66
The second would be 1 to 1.4 to 2; both are as good a guess as any but they will cause places to change dramatically except at the very top and very bottom.
I have come to the opinion now that the 10-8-6 model of awarding points is flawed because, as Aristides says, the gap between the very top players and the quite good players is huge. My medieval invitation event proved this when the "nobles" easily beat the "peasants" in both team events where they first had a 50pt disadvantage and then a 100pt disadvantage. So I am now thinking that the 10-7-5 pattern might be better than the 10-8-6 one. Not perfect, but better. If I shifted to a 10-7-5 pattern the players who would get penalised most would be the "yo-yo" players who play some seasons in Division A and some in Division B. I don't have a particular problem wth this outcome as players who are able to consistently retain their Division A status should be rewarded, in my view.
If I were you I would accept it cannot be perfect, and then approach a 'pools panel' of 3/4 players who have played most games, ideally across as wide a range of success as possible and ask them to subjectively rank all players in your list - this will be reasonably consistent. Then pick weightings that give the best fit for the subjective list and let that scoring continue to be the ajudicator from then on.

If you want a quick fix though make it as near 1 to 1 to 1 as possible and then I can pull on my dark stetson, don the face mask and make a career as a handicap bandit :twisted:
I'm not sure that I understand all this completely (the weightings bit especially) but I think it should be possible to come up with a mathematical "formula" that gives us a rough and ready ratings table. The 10-8-6 formula has done that over the last 15 months reasonably well, I feel.

I think I might switch to a 10-7-5 formula for season 9 onwards provided there is general agreement. :wink:

Re: The Temporary League - Results and Tables

Posted: Sun Sep 02, 2012 4:10 pm
by flatsix518
I only played in season 6 -- do I have a rating?

John (flatsix518)

Re: The Temporary League - Results and Tables

Posted: Sun Sep 02, 2012 7:38 pm
by stockwellpete
flatsix518 wrote:I only played in season 6 -- do I have a rating?

John (flatsix518)
Not yet John as you have only played 9 games - you need to play 30 matches within a calendar year to get a proper rating. But you can give yourself a rough idea of where you stand by dividing those 9 games into the 12 rating points you achieved, so your "unofficial" rating stands at 1.33.

Re-vamped LOEG player ratings

Posted: Thu Sep 20, 2012 4:29 pm
by stockwellpete
Following some discussions with ericdoman1 who will be running LOEG from now on, I have re-vamped the way in which I will present the LOEG ratings to you after each competition. The main changes are . . .

i) rating points are now gained as follows - in Division A 10pts for a win, 5pts for a draw; in Division B 7pts for a win, 3.5pts for a draw; and in Division C 5pts for a win, 2.5pts for a draw. The reason for doing this is that the standard generally in Division A is much higher than in Division B and Division C and so there should be a wider points gap for winning games across the divisions - now it is 10-7-5, before it was 10-8-6. The tables below, based on the results from LOEG seasons 5 to 8, have been modified to retrospectively include the new values for gaining rating points.

ii) the qualification requirement has been reduced to 25 LOEG matches (it was 30 before).

iii) a new feature is the "Lapsed List" which will include players with a current LOEG rating who did not play in the last season of LOEG. If a player misses two consecutive seasons of LOEG then they will be removed from the "Lapsed List" although their records will not be expunged from my notebook until a year has passed without them entering the competition. The purpose of this change is to keep the ratings as up-to-date and fresh as possible and to avoid having players who are no longer playing FOG still showing on the lists.

The prior discussion was here . . .

viewtopic.php?f=95&t=34103&start=20


Qualification 25 LOEG matches

1) iversonjm 7.57
2) ericdoman1 7.46
3) sharkall 7.20
4) hidde 6.78
5) davouthojo 5.95
6) ianiow 5.52
7) kilroy 4.96
8 macsen 4.88
9) Aristides 4.47
10) maharg25 4.37
11) Triarius 4.22
12) claymore 4.08
13) cavehobbit 4.03
14) Tiavals 4.00
15) Turk1964 4.00
16) Fedem 3.94
17) batesmotel 3.70
18) massina_nz 3.68
19) John2471 3.64
20) steveh8 3.07
21) gazxtrix 2.94
22) philoi85 2.93
23) solly 2.91
24) rexhurley 2.67
25) jonno 2.64
26) iandavidsmith 2.43
27) bailey4500 2.40
28) martog 2.18
29) Ironclad 2.11
30) nikolax 2.05
31) zumHeuriger 1.83
32) epos 1.80
33) tullius 1.58
34) Finir 1.54
35) porsenna 1.42

NB - please note that while I was re-calculating the ratings I found a small number of mistakes from my previous calculations. If your rating has changed significantly then it is likely that the earlier calculation was incorrect. I am sorry about that as I do my very best to keep any mistakes to a minimum.


Lapsed list (players who did not play in the last season of LOEG)

pantherboy 9.29
CheAhn 6.17
med 4.26
todd645 4.08
morbio 3.92
dazzam 3.78
The Gray Mouser 3.66
stockwellpete 3.62
cytus 3.28
demetrios 3.23
Charles Robinson 2.78
RussProv 2.60
razorback77 2.57
SailingGuy 1.88
Scubaduck 1.41

Season 9

Posted: Sun Oct 14, 2012 9:35 am
by ericdoman1
League Of Extraordinary Gentlemen Season 9

Greetings fellow players,

Well, it looks as if we can begin a new season, Huzzah!!

October 31st to January 31st (maximum of 2 day extension)


1. The Divisions

The league will be made up of 4 distinct Leagues based on periods rather than expansion packs. The Leagues are Classical 600 BC – 26 BC, Imperial 25 BC – 493 AD, Dark Ages 494 AD – 1120 AD and Late Medieval 1121 AD – 1500 AD.

The Armies in each league can be found here: https://docs.google.com/spreadsheet/pub ... utput=html

Each League maybe further subdivided into “A”, “B”, “C” Divisions etc. depending upon the number of players within said League. Up to 10 players will participate in each division with excess going into another group. If the lowest Division has less than 10 players than it will remain open for new entrants who do not have a league rating or are rated for the lowest division play. Depending upon league performance players will shift between divisions either going up or dropping. New players will start in the bottom divisions, unless we think otherwise. Returning players will automatically be placed in the relevant division based on rankings/standings.

However I may look into this a bit more. If 2 or more seasons have been missed I may place returning players in a lower division.


The top 2 players from each of the Divisions, that is Classical, Imperial, Dark Ages and Medieval (B and C divisions) will be promoted. Likewise the bottom 2 players from each Division, that is Classical, Imperial, Dark Ages and Medieval (A and B divisions) will be relegated.

2. Joining & Selecting an Army for your Period League
For each of the leagues (e.g. Classical, Dark Ages etc.) each player is required to select three specific army lists. When you have decided on the three army lists for each period then please go to Recruitment Open links.

Players will be awarded their choice based upon their ranking. Lower ranked players will receive their 1st preference while the highest ranked players will often receive only their 2nd or 3rd choice and at times be required to make a 4th selection.

For example. Dark Ages Division X, 1) Nikephorian Byzantine Later 2)Early Byzantine 3)African Vandal

If X players have chosen Nike Byz Later as 1st option. The player with the lowest ranking will be able to use the Nike Byz Later army.

In each division in a league no two players are permitted to field an identical army list, this will include each of the possible variants. For example Bosporan (early), Bosporan (mid) and Bosporan (late).

Each season players are not allowed to reselect an army list they have chosen in a previous season until they have played 5 different lists with each list originating from a different nation and a different army composition. For example if somebody has used “Catalan Company” Later, use a non Catalan army, aslo different nations but with very similar build, eg Sciri, Early Lombard, Gepid. We wish to encourage variety within the league and broaden players play styles.

If you have any doubts then please contact me and or the player (saviour), who is looking after that specific division.

For each of the leagues (e.g. Classical, Dark Ages etc.) each round you will field a 500pt army from your own list, allies can be included. You are free to customize the army before each battle.

3. Some very important points

There will be no use of the split hex rear charge move - to gain a rear-charge advantage when it isn't entitled . This has been confirmed as a bug.
Please make this clear to all players, playing, immediately. Any player found using this will forfeit his game.

The link is
viewtopic.php?f=91&t=32224#p300893

Slitherine have incorporated a system which can now detect if players using the task manager to restart a turn. We all want to play this game where it is completely fair and open, however if somebody is caught out they will be asked to leave.


4. Participation in Leagues

Players who have been regulars will be able to enter all 4 of the leagues. New players and regular players who have been unable to complete the majority of their league games will be restricted to 2 leagues. If we need to add some extra players to fill a league then that will be at our discretion. In terms of recruitment, there will be a maximum of 30 places per section, that is, three divisions of ten.

We will also create "reserve lists" for each section those players who are in the 30 places in each book must get their first match underway within 14 days of the opening of the tournament or they will run the risk of being replaced by a reserve.

If you have any private comments to make, please contact me (Eric) via a pm.

5. Match Preferences – FOW & Double Moves

“Double Moves” and “FOW” will be mandatory for this league. This is mostly due to the fact that the vast majority of players use these options and by creating consistency eases game setup for players and administration of the league for me.

6. Scoring

Scoring for this season will be awarded for wins, losses and draws. A tally of battle groups broken and lost will be kept record of in the event of a tie breaker being required when determining overall ranking. Results for your Division can be found in the thread “LOEG 9 Results & Tables”.

3 points - win
1 point - draw
0 points - loss


7. Match-Ups

Please go to the relevant thread for internal messages in your league. The first post will contain a list of players and their chosen armies for your match-ups. Either player is permitted to set-up their games as long as they select FOW & Double Moves. If the match has been incorrectly set-up then the player who did not set-up the game will have the choice to restart but only by Turn 2. A game that has reached Turn 3 will become fixed and must be played to conclusion. This is based on players using the wrong army build or wrong terrain choice. FOW and double moves, must always be used.


8. Reporting Games

Reporting results will be incumbent on the player who won the battle. They will be required to log into the Slitherine Forum and post the result publically on the appropriate thread (e.g. Classical Battle Results). Results posted should be reported in the following format;

Division (A/B/C etc.)
Player ID (army) (BG lost / BG total) vs Player ID (army) (BG lost / BG total)

Example
Division A
pantherboy (Later Seleucid) (25/23) vs CharlesRobinson (Late Republican Roman) (14/23)

The next step is to update the online spreadsheets. We have posted links to online spreadsheets for each of the leagues within the “LOEG Season 9 Results & Tables” thread under the post for this league. Each link will take you to a series of spreadsheets detailing each division table plus another sheet showing the ladder. What this means is that tables and ladders will always be up-to-date as long as results have been recorded.

Please make sure that the results have been correctly recorded. That is the result is in each of the players cells and in the league table.

At the end of each season we’ll delete all the battle results threads and then set them up anew. The LOEG Results & Tables thread will continue to record every Season’s data.

8.1 How do I enter the results onto the spreadsheet?
What you do is cross-reference the two players involved and then enter the same information as you post on the results thread. You enter lost BG's / total army BG's for each army under the appropriately headed column. Once this is done everything else is auto-calculated (e.g. points for match, total player points, kill ratio, ladder adjustments etc.). Mike has colour-coded the tables for ease of search. Please enter results in the coloured cells only as the gray ones will automatically update.

8.2 Reporting a draw.
Simply enter the current tallies for both players as usual and the table will automatically calculate the points. If both players have opted for a mutual draw then enter 0 for BG’s lost or whatever number it was at when the draw was agreed to.

For example. A game has ended on turn 1 (probably due to the map). Player A (Dailami Buyid) 0/36 vs Player B (Early Alans) 0/40

Enter the score as above and you should each claim 1 pt for a draw.

It could be Player A (Dailami Buyid) 8/36 vs Player B (Early Alans) 10/40. Players have agreed upon a draw after turn X.

After turn 25, the game ends automatically. If neither army is defeated it is classed as a draw. For example, Player A (Dailami Buyid) 22/36 vs Player B (Early Alans) 30/40

You enter the scores as above (BP difference could still make a difference at the end of the season) and each player will claim a 1 pt draw.

8.3 I can't enter anything onto the ladder sheet.

This is intentional. I have locked those sheets as there is no need to enter anything on them. They self-calculate everything. All you need to do is look at them to see where you stand in that particular division.

8.4 Why don't you lock the cells which we shouldn't use on the table sheets?
Google docs doesn't have that capability and as such I must trust that nobody is malicious though you can only access the sheets through the link in the league. I hope google adds this function in the future but people have been requesting it for over a year so I don't have high hopes.

8.5 What do I do if I make an error?
You can use the undo function in the toolbar to go back if you make a mistake. Because it is online it can operate slowly so please be patient and do not repeatedly hit something as the table maybe trying to calculate and needs time to catch up. If all else fails just exit and PM me and I'll quickly fix it. I have a template of the tables and access to the Slitherine post for old results and will be able to amend any problems very quickly. Please make sure you have recorded results correctly.

Triarius/Mike has designed the scoring system (many, many thanks) and if there are any problems, please pm MIke.


9. Absent Players & Neglected Turns

If you have the option to claim a game due to no activity from your opponent then please feel free to do so and report what the current casualties are if possible. Also don’t be too concerned about players who may have dropped out or are unable to play. It is obvious who they are by looking at the results table and at the end of the Season I simply award the game to their opponents unless they didn’t complete any games in which case I’ll remove their name from the list. If you sent 3 private messages to an opponent, including 3 message on the correct league link and there has been no response whatsoever, you can claim that game. If somebody has not moved at all for 1 month plus, you can claim that game as is allowed on the multiplayer system.
To make it easier for players to know they have received a challenge. Go to private messages, board preference, edit global settings and hit yes for everything. You will receive an email informing you of private messages.

10. Keeping Track of Games

It is advised that each player maintain a personal record of their completed matches. In this way you will know who you still have to play and have records of all the completed games in the advent of a mix up at my end. The easiest way to accomplish this is to copy and paste the first post in your league’s internal messages thread which details each player in your division and what army they will be fielding. Then record your results beside each player as per reporting games in Section 8 above.


11. Player Etiquette

So far players have conducted themselves with the utmost of sportsmanship. We don’t feel it is necessary to discuss how players conduct themselves but we do have one request. For ease of management if you wish to quit the League or won’t have time to finish your matches then please notify us. An explanation isn’t required. The purpose is to allow us to either delete you from the League (if games haven’t been played) or issue forfeits on your behalf rather than you sitting there as a ghost player with your opponents trying to contact you. You will always be welcome back though limited to 2 leagues as per section “4. Participation in Leagues”.

Good luck and most of all have fun.
ericdoman1 and Triarius

Season 9 Late Medieval, Recruitment open

Posted: Sat Oct 20, 2012 7:25 am
by ericdoman1
Each player is required to select a specific army list (e.g. Early Armenian – Tigran the Great) from the appropriate DAG (ROR, SOA, IF & SAS) and post it to the appropriate thread for their Division (e.g. Season 6 Recruitment - 600 BC to 26 BC). In each Division no two players are permitted to field an identical list though each variant may be fielded by a different player. For example one player may select Bosporan (early) while another takes Bosporan (mid) and finally a third player opts for Bosporan (late). Each season players are not allowed to reselect an army list they have chosen in a previous season until they have played 5 different lists with each list originating from a different nation. I wish to encourage variety within the league and broaden players play styles.

When posting your selection you are required to make a 1st, 2nd and 3rd preference. Players will be awarded their choice based upon their ranking. Lower ranked players will receive their 1st preference while the highest ranked players will often receive only their 2nd or 3rd choice and oft times be required to make a 4th selection.

This Season there will be no mirror matches. Each round you will field a 500pt army from your own list. You are free to customize the army before each battle.

Please submit posts in the following format showing your preferences:

1. Early Armenian – Tigran the Great (this is an example only)
2. Mid-Republican Roman
3. Later Carthaginian (pre 235BC)

The choice of armies are

STORM OF ARROWS

Medieval French 1350 – 1399 AD
Medieval French (later) 1400 – 1455 AD
Ordonnance French (early) 1455 – 1465 AD
Ordonnance French (later) 1480 – 1500 AD
Free Company 1444 AD
Navarrese 1350 – 1378 AD
Low Countries 1300 – 1450 AD
Low Countries (Maximilian) 1478 – 1500 AD
Medieval Burgundian (early) 1430 – 1449 AD
Medieval Burgundian (later) 1450 – 1471 AD
Ordonnance Burgundian 1471 – 1477 AD
Swiss (early) 1291 – 1359 AD
Swiss 1400 – 1424 AD
Swiss (Burgundian War) 1476 – 1477 AD
Medieval German (early) 1425 – 1449 AD
Medieval German (later) 1457 – 1500 AD
Medieval Danish (early) 1300 – 1387 AD
Medieval Danish (later) 1488 – 1500 AD
Later Medieval Swedish 1450 – 1500 AD
Condotta - Florence 1424 AD
Condotta - Milan 1440 – 1500 AD
Condotta - Naples 1440 – 1500 AD
Condotta – Papal States 1300 – 1399 AD
Condotta - Venice 1440 – 1500 AD
Condotta - Venice (outside Italy) 1440 – 1500 AD
Medieval Crown of Aragon (early) 1365 AD
Medieval Crown of Aragon 1410 – 1449 AD
Medieval Crown of Aragon (later) 1462 – 1472 AD
Medieval Portugese 1367 – 1390 AD
Medieval Castilian 1410 – 1450 AD
Santa Hermandad Nueva Castilian 1482 – 1497 AD
Later Granadine 1450 – 1492 AD

Swords & Scimitars DAG

Later Crusader 1167 AD
Later Crusader (Richard I) 1191 – 1292 AD
Fatamid Egyptian (later) 1167 AD
Georgian 1027 – 1117 AD
Georgian 1124 – 1243 AD
Seljuk Turk (Rum) 1256 – 1276 AD
Seljuk Turk (Eastern) 1153 AD
Cuman 1122 – 1269 AD
Komnenan Byzantine (later) 1150 – 1204 AD
Cilician Armenian 1150 – 1246 AD
Syrian States 1246 AD
Syrian States (later) 1150 – 1286 AD
Khwarazmian 1156 – 1246 AD
Ayyubid Egyptian (early) 1156 – 1193 AD
Ayyubid Egyptian (later) 1244 – 1245 AD
Middle Serbian 1180 – 1300 AD
Middle Bulgarian (early) 1186 – 1195 AD
Middle Bulgarian (later) 1236 – 1261 AD
Nikaian Byzantine 1204 – 1261 AD
Epirot Byzantine 1204 – 1261 AD
Trebizond Byzantine 1204 – 1261 AD
Latin Greece (early) 1204 – 1261 AD
Ilkhanid Mongol 1260 – 1308 AD
Mamluk Egyptian (early) 1250 – 1285 AD
Cilician Armenian (later) 1300 – 1353 AD
Medieval Cypriot (early) 1373 – 1374 AD
Medieval Cypriot 1460 – 1464 AD
Medieval Cypriot (later) 1474 – 1489 AD
Latin Greece (early) 1204 – 1261 AD
Latin Greece (Achaia)
Latin Greece (later) 1265 – 1489 AD
Ilkhanid Mongol 1260 – 1308 AD
Mamluk Egyptian (early) 1250 – 1285 AD
Mamluk Egyptian 1340 – 1399 AD
Mamluk Egyptian (later) 1401 – 1489 AD

Eternal Empires DAG

Early Ottoman Turkish 1299 - 1362 AD
Later Ottoman (early) 1362 - 1429 AD
Later Ottoman Turkish 1430 - 1458 AD
Later Ottoman (later) 1479 - 1500 AD
Golden Horde (later) 1340 – 1500 AD
Crimean Tatar 1340 - 1500 AD
Central Byzantine 1301 - 1305 AD
Central Byzantine (later) 1327 - 1344 AD
Byzantine Epiros (later) 1309 - 1310 AD
Byzantine Trebizond 1360 - 1500 AD
Byzantine Morea 1382 - 1500 AD
Later Russian (early) 1265 - 1379 AD
Later Russian 1380 - 1469 AD
Later Russian (later) 1470 - 1500 AD
Middle Serbian (early) 1300 - 1344 AD
Middle Serbian 1345 - 1379 AD
Middle Serbian (later) 1380 - 1459 AD
Later Bulgarian 1300 - 1395 AD
Later Bulgarian (Mtd.) 1300 - 1395 AD
Later Lithuanian (early) 1300 - 1359 AD
Later Lithuanian 1382 - 1500 AD
Later Lithuanian (Svitrigaila) 1435 AD
Later Polish (early) 1300 - 1444 AD
Later Polish (later) 1445 - 1450 AD
Later Teutonic (early) 1300 - 1379 AD
Later Teutonic (later) 1380 - 1500 AD
Catalan Company (early) 1302 - 1304 AD
Catalan Company 1305 - 1379 AD
Catalan Company (later) 1380 - 1388 AD
Middle Hungarian 1308 - 1399 AD
Middle Hungarian (Crusader) 1392 AD
Moldavian 1455 - 1500 AD
Wallachian 1441 - 1500 AD
Albanian (early) 1356 - 1399 AD
Albanian 1400 - 1440 AD
Albanian (later) 1450 - 1458 AD
Timurid 1360 - 1500 AD
Black Sheep Turcoman 1378 - 1469 AD
White Sheep Turcoman 1402 - 1500 AD
Hussite 1419 - 1479 AD
Later Hungarian (early) 1441 - 1443 AD
Later Hungarian (later) 1448 - 1500 AD

Decline and Fall DAG

Christian Nubian (early)
Christian Nubian
Christian Nubian (later)


Cheers and welcome to the League.

Eric

Season 9, Dark Ages, Recruitment Open

Posted: Sat Oct 20, 2012 7:37 am
by ericdoman1
Each player is required to select a specific army list (e.g. Early Armenian – Tigran the Great) from the appropriate DAG (ROR, SOA, IF & SAS) and post it to the appropriate thread for their Division (e.g. Season 6 Recruitment - 600 BC to 26 BC). In each Division no two players are permitted to field an identical list though each variant may be fielded by a different player. For example one player may select Bosporan (early) while another takes Bosporan (mid) and finally a third player opts for Bosporan (late). Each season players are not allowed to reselect an army list they have chosen in a previous season until they have played 5 different lists with each list originating from a different nation. I wish to encourage variety within the league and broaden players play styles.

When posting your selection you are required to make a 1st, 2nd and 3rd preference. Players will be awarded their choice based upon their ranking. Lower ranked players will receive their 1st preference while the highest ranked players will often receive only their 2nd or 3rd choice and oft times be required to make a 4th selection.

This Season there will be no mirror matches. Each round you will field a 500pt army from your own list. You are free to customize the army before each battle.

Please submit posts in the following format showing your preferences:

1. Early Armenian – Tigran the Great (this is an example only)
2. Mid-Republican Roman
3. Later Carthaginian (pre 235BC)

The choice of armies are


LT DAG

Early Alan 50 – 650 AD
Sassanid Persian (Khusrau I) 550 AD
Sassanid Persian (late) 591 – 628 AD
Early Anglo-Saxon 260 – 525 AD
Gepid 260 – 567 AD
Early Lombard 260 – 567 AD
Hephthalite Hunnic 360 – 550 AD

DAF DAG

Byzantine Early
Lombard-early
Lombard
Lombard-later
Maurikian Byzantine-early
Maurikian Byzantine
Maurikian Byzantine-later
Christian Nubian-early
Avar-early
Avar
Avar-later
Western Turkish-Turgesh
Western Turkish-GokTurks
Western Turkish-Early Khazar
Western Turkish-Khazar
Western Turkish-Later Khazar
Arab Conquest-early
Arab Conquest
Arab Conquest-later
Early Bulgar- pre 680
Early Bulgar -early
Early Bulgar
Early Bulgar-later
Early Bulgar-allied
Thematic Byzantine-early
Thematic Byzantine
Thematic Byzantine-later
Umayyad Arab
Umayyad Arab-Spain
Abbasid Arab-pre 794
Abbasid Arab-early
Abbasid Arab
Abbasid Arab-later
Early North African Dynasties-Fatimid
Early North African Dynasties-Zirid
Early North African Dynasties-Early Aghlabids
Early North African Dynasties-Later Aghlabids
Khurasanian Dynasties-Tahirids
Khurasanian Dynasties-Saffarids
Khurasanian Dynasties-Saminids
Bedouin Dynasties-Hamdanid
Bedouin Dynasties-Hamdanid of Aleppo
Bedouin Dynasties-Iqaylids
Dailami Dynasties-Buyids
Dailami Dynasties-Musafarids
Pecheneg
Ghaznavid
Ghaznavid-Later
Nikephorian Byzantine-early
Nikephorian Byzantine
Nikephorian Byzantine-later

SAS DAG

Early Crusader 1096 – 1097 AD
Early Crusader 1098 – 1099 AD
Early Crusader 1100 – 1120 AD
Fatamid Egyptian (early) 978 – 1071 AD
Georgian 1027 – 1117 AD
Seljuk Turk (Empire) 1037 – 1091 AD
Seljuk Turk (Hamadan) 1092 – 1099 AD
Komnenan Byzantine (early) 1071 – 1099 AD
Cilician Armenian (early) 1080 – 1099 AD
Syrian States (early) 1092 – 1120 AD

Welcome to the league

Eric

Season 9, Imperial, Recruitment open

Posted: Sat Oct 20, 2012 7:39 am
by ericdoman1
Each player is required to select a specific army list (e.g. Early Armenian – Tigran the Great) from the appropriate DAG (ROR, SOA, IF & SAS) and post it to the appropriate thread for their Division (e.g. Season 6 Recruitment - 600 BC to 26 BC). In each Division no two players are permitted to field an identical list though each variant may be fielded by a different player. For example one player may select Bosporan (early) while another takes Bosporan (mid) and finally a third player opts for Bosporan (late). Each season players are not allowed to reselect an army list they have chosen in a previous season until they have played 5 different lists with each list originating from a different nation. I wish to encourage variety within the league and broaden players play styles.

When posting your selection you are required to make a 1st, 2nd and 3rd preference. Players will be awarded their choice based upon their ranking. Lower ranked players will receive their 1st preference while the highest ranked players will often receive only their 2nd or 3rd choice and oft times be required to make a 4th selection.

This Season there will be no mirror matches. Each round you will field a 500pt army from your own list. You are free to customize the army before each battle.

Please submit posts in the following format showing your preferences:

1. Early Armenian – Tigran the Great (this is an example only)
2. Mid-Republican Roman
3. Later Carthaginian (pre 235BC)

The choice of armies are

RoR DAG

Illyrian (common) 400 BC – 9 AD
Spanish (Iberian) 300 – 1 BC
Spanish (Celtiberian) 300 – 1 BC
Numidian (Juba II) 3 – 6 AD
Parthian 250 BC – 225 AD
Early Armenian (Khosrov I) 228 – 226 AD
Suren Indo-Parthian 95 BC – 75 AD
Hatran 126 BC – 225 AD
Bosporan (mid) 84 BC – 10 AD
Bosporan (late) 42 – 100 AD
Bosporan (218 – 284 AD)

IF DAG

Later Gatae 250 BC – 25 AD
Thracian Client 25 BC – 46 AD
Gupta Indian 320 – 450 AD
Indo-Greek 170 BC – 10 AD

LT DAG

Principate Roman (early) 25 BC – 99 AD
Principate Roman (100-196)
Principate Roman (197-217)
Principate Roman (228-259)
Principate Roman (260-284)
Dominate Roman (Western early) 284 – 379 AD
Dominate Roman (Western late) 389 – 425 AD
Dominate Roman (Eastern early) 284 – 379 AD
Dominate Roman (Eastern late) 389 – 425 AD
Foederate Roman (Western) 451 – 493 AD
Foederate Roman (Eastern) 467 – 493 AD
Indo-Skythian 130 – 1 BC
Kushan (early) 25 – 227 AD
Kushan (late) 300 – 490 AD
Early German 26 – 100AD
Tencteri 26 – 100AD
Batavian 26 – 100AD
Ancient British 60 BC – 90 AD
Ancient British (Cassivellaunus) 60 BC – 90 AD
Early Scots-Irish 60 BC – 480 AD
Dacian 100 BC – 106 AD
Later Sarmatian 50 – 350 AD
Early Alan 50 – 650 AD
Jewish Revolt 66 – 135 AD
Caledonian 25 – 230 AD
Early Pictish 250 – 490 AD
Sassanid Persian (early) 224 – 349 AD
Sassanid Persian (mid) 350 – 370 AD
Early Visigothic 380 – 425 AD
Early Vandal 378 – 425 AD
Palmyran 258 – 273 AD
Early Frankish 260 – 496 AD
Early Quadi 260 – 496 AD
Early Alamanni 260 – 496 AD
Early Limigantes 260 – 496 AD
Early Suebi 380 – 496 AD
Early Anglo-Saxon 260 – 525 AD
Early Ostrogothic 260 – 490 AD
Herul 260 – 490 AD
Sciri 260 – 490 AD
Gepid 260 – 567 AD
Early Lombard 260 – 567 AD
Western Hunnic (Uldin) 408 AD
Western Hunnic (Attila) 433 – 453 AD
Hephthalite Hunnic 360 – 550 AD

Cheers and welcome to the league


Eric

Season 9, Classical, Recruitment open

Posted: Sat Oct 20, 2012 7:44 am
by ericdoman1
Each player is required to select a specific army list (e.g. Early Armenian – Tigran the Great) from the appropriate DAG (ROR, SOA, IF & SAS) and post it to the appropriate thread for their Division (e.g. Season 6 Recruitment - 600 BC to 26 BC). In each Division no two players are permitted to field an identical list though each variant may be fielded by a different player. For example one player may select Bosporan (early) while another takes Bosporan (mid) and finally a third player opts for Bosporan (late). Each season players are not allowed to reselect an army list they have chosen in a previous season until they have played 5 different lists with each list originating from a different nation. I wish to encourage variety within the league and broaden players play styles.

When posting your selection you are required to make a 1st, 2nd and 3rd preference. Players will be awarded their choice based upon their ranking. Lower ranked players will receive their 1st preference while the highest ranked players will often receive only their 2nd or 3rd choice and oft times be required to make a 4th selection.

This Season there will be no mirror matches. Each round you will field a 500pt army from your own list. You are free to customize the army before each battle.

Please submit posts in the following format showing your preferences:

1. Early Armenian – Tigran the Great (this is an example only)
2. Mid-Republican Roman
3. Later Carthaginian (pre 235BC)

The choice of armies are

FoG DAG

Mid-Republican Roman (Early) 280 – 203 BC
Later Carthaginian (in Italy) 216 – 203 BC

RoR DAG

Mid-Republican Roman (Later) 202 – 106 BC
Late Republican Roman 105 – 25 BC
Late Republican Roman (Brutus & Cassius) 55 – 46 BC
Gallic (Early Lowland) 400 – 201 BC
Gallic (Early Hill Tribes) 400 – 201 BC
Gallic (Later Lowland) 200 – 50 BC
Gallic (Later Hill Tribes) 200 – 50 BC
Pyrrhic 280 – 275 BC
Pyrrhic (in Italy) 280 – 275 BC
Pyrrhic (in Greece) 274 – 272 BC
Later Carthaginian (pre 235BC) 275 – 236 BC
Later Carthaginian (post 235BC) 235 – 201 BC
Later Carthaginian (in Africa) 202 BC
Later Carthaginian (3rd Punic) 200 – 146 BC
Illyrian 385 BC
Illyrian (common) 400 BC – 9 AD
Spanish (Iberian) 300 – 1 BC
Spanish (Lusitanian) 80 – 72 BC
Spanish (Celtiberian) 300 – 1 BC
Later Macedonian 208 – 148 BC
Attalid Pergamene 190 – 129 BC
Numidian (Juba I) 55 – 46 BC
Numidian (Bogus) 47 BC
Later Seleucid (pre 166BC) 205 – 167 BC
Later Seleucid (post 166BC) 166 – 63 BC
Later Ptolemaic (Greek) 166 – 56 BC
Later Ptolemaic (Roman) 55 – 30 BC
Pontic (early) 132 – 85 BC
Pontic (late) 84 – 63 BC
Spartacus Slave Revolt (HF) 73 – 71 BC
Spartacus Slave Revolt (MF) 73 – 71 BC
Early Armenian 331 – 252 BC
Early Armenian (Tigran the Great) 83 – 69 BC
Parthian 250 BC – 225 AD
Parthian (Saka Campaign) 129 BC
Suren Indo-Parthian 95 BC – 75 AD
Hatran 126 BC – 225 AD
Later Jewish (Hycranus II) 66 – 64 BC
Later Jewish (48BC – 47BC)
Later Jewish (Antigonus) 40 – 38 BC
Bosporan (early) 348 – 300 BC
Bosporan (mid) 84 BC – 10 AD

IF DAG

Early Hoplite Greek 700 – 451 BC
Later Hoplite Greek 450 – 279 BC
Classical Spartan 700 – 451 BC
Later Spartan 369 – 368 BC
Early Colonial Greek 700 – 451 BC
Later Colonial Greek 450 – 279 BC
Thessalian 450 – 279 BC
Early Achaemenid Persian (a) 546 BC
Early Achaemenid Persian (b) 545 – 485 BC
Early Achaemenid Persian (c) 483 – 461 BC
Early Achaemenid Persian (d) 479 BC
Early Achaemenid Persian (e) 450 – 420 BC
Thracian 450 – 300 BC
Early Gatae 450 – 300 BC
Later Gatae 250 BC – 25 AD
Lydian 546 BC
26th Dynasty Egyptian 650 – 570 BC
28th-30th Dynasty Egyptian 405 – 343 BC
Kyrenean Greek (a) 550 – 480 BC
Kyrenean Greek (b) 313 – 308 BC
Kyrenean Greek (c) 279 – 276 BC
Early Carthaginian 550 – 275 BC
Skythian 313 BC
Saka 129 BC
Classical Indian 500 – 321 BC
Maurya Indian 320 – 180 BC
Late Achaemenid Persian 420 – 329 BC
Late Achaemenid Persian (Darius 331BC)
Late Achaemenid Persian (Bessos 329BC)
Early Syracusan 399 – 322 BC
Syracusan 310 – 308 BC
Late Syracusan 275 – 211 BC
Alexandrian Macedonian 355 – 329 BC
Later Alexandrian Macedonian 326 – 325 BC
Ipsos Alliance Successor 301 BC
Lysimachid Successor 323 – 281 BC
Macedonian Successor 279 – 261 BC
Ptolemaic Successor 217 – 167 BC
Seleucid Successor 279 – 206 BC
Early Sarmatian 350 – 100 BC
Rhoxolani Sarmatian 350 – 100 BC
Galatian (Macedonian Invasion) 280 – 279 BC
Galatian (Seleucid War) 273 BC
Galatian 189 BC
Provincial Galatian 62 – 25 BC
Hellenistic Achaian 146 BC
Hellenistic Eleian 207 BC
Hellenistic Spartan 279 – 228 BC
Later Hellenistic Spartan 227 – 221 BC
Hellenistic Athenian 279 – 146 BC
Graeco-Bactrian 189 BC
Graeco-Bactrian (Mounted) 189 BC
Indo-Greek 170 BC – 10 AD

LT DAG

Indo-Skythian 130 – 1 BC
Ancient British 60 BC – 90 AD
Ancient British (Cassivellaunus) 60 BC – 90 AD
Early Scots-Irish 60 BC – 480 AD
Dacian 100 BC – 106 AD

Cheers and welcome to the league



Eric

Re: Season 9 Late Medieval, Recruitment open

Posted: Sat Oct 20, 2012 8:52 am
by voskarp
Hi, I want to join with one of these armies:

1. Ordonnance French (later) 1480 – 1500 AD
2. Medieval German (later) 1457 – 1500 AD
3. Santa Hermandad Nueva Castilian 1482 – 1497 AD

Re: Season 9, Classical, Recruitment open

Posted: Sat Oct 20, 2012 9:05 am
by voskarp
Hello, I want to join with one of the following armies:

1. Later Alexandrian Macedonian 326 – 325 BC
2. Late Republican Roman 105 – 25 BC
3. Seleucid Successor 279 – 206 BC

Re: Season 9 Late Medieval, Recruitment open

Posted: Sat Oct 20, 2012 9:24 am
by ericdoman1
Hi voskarp

Thanks for joining up

Cheers


Eric

Re: Season 9 Late Medieval, Recruitment open

Posted: Sat Oct 20, 2012 9:36 am
by ericdoman1
Here we go

1 Catalan Company (later) 1380 - 1388 AD
2 Later Hungarian (later) 1448 - 1500 AD
3 Medieval Cypriot (later) 1474 – 1489 AD

Re: Season 9, Classical, Recruitment open

Posted: Sat Oct 20, 2012 9:41 am
by ericdoman1
1. Later Seleucid (post 166BC) 166 – 63 BC
2. Rhoxolani Sarmatian 350 – 100 BC
3. Late Achaemenid Persian 420 – 329 BC

Re: Season 9, Imperial, Recruitment open

Posted: Sat Oct 20, 2012 9:48 am
by ericdoman1
1 Sassanid Persian (mid) 350 – 370 AD
2 Hatran 126 BC – 225 AD
3 Dominate Roman (Western late) 389 – 425 AD

Re: Season 9, Dark Ages, Recruitment Open

Posted: Sat Oct 20, 2012 9:54 am
by ericdoman1
1 Dailami Dynasties-Buyids
2 Lombard-early
3 Western Turkish-Later Khazar

Re: Season 9, Dark Ages, Recruitment Open

Posted: Sat Oct 20, 2012 9:56 am
by ericdoman1
The temp league has become LOEG season 8.

Therefore you can not use the same army this time around.

Thanks to Rex (Kiwi Heathen) for the tip

Cheers


Eric

Re: Season 9, Imperial, Recruitment open

Posted: Sat Oct 20, 2012 9:56 am
by ericdoman1
The temp league has become LOEG season 8.

Therefore you can not use the same army this time around.

Thanks to Rex (Kiwi Heathen) for the tip

Cheers


Eric

Re: Season 9, Classical, Recruitment open

Posted: Sat Oct 20, 2012 9:57 am
by ericdoman1
The temp league has become LOEG season 8.

Therefore you can not use the same army this time around.

Thanks to Rex (Kiwi Heathen) for the tip

Cheers


Eric