Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.036
Posted: Sat Jan 11, 2020 9:28 am
Forum
https://forum.slitherine.com/
I have aready looked at it on the battlefield just click on the germany scenario at the bottom left it doesn't look to good, and just comparing in the purchase screen the ones they modded and the vanilla ones they haven't gotton to yet is quit drastic....they need to make the Russian green much darker?terminator wrote: ↑Sat Jan 11, 2020 4:31 pmI’m waiting for a scenario in Russia to see the result on the battlefield.
Apparently you’re right :MjrOu812 wrote: ↑Sat Jan 11, 2020 4:54 pmI have aready looked at it on the battlefield just click on the germany scenario at the bottom left it doesn't look to good, and just comparing in the purchase screen the ones they modded and the vanilla ones they haven't gotton to yet is quit drastic....they need to make the Russian green much darker?terminator wrote: ↑Sat Jan 11, 2020 4:31 pmI’m waiting for a scenario in Russia to see the result on the battlefield.
Will we have more Finnish troops in the future ?phcas wrote: ↑Sat Jan 11, 2020 9:44 am New countries will be added to the MOD for future expansion:
Italy Social (1943)
Italy Allied (1943)
China (For future Pacific scenarios)
Germany Waffen SS (At the moment only for testing)
Polish underground (For Warschau 1944 uprising scenario)
Thanks to AKRebel
Updated in the next update, thanks.
After we have finished all Russian units they we be made darker. It takes some time.terminator wrote: ↑Sat Jan 11, 2020 5:03 pmApparently you’re right :MjrOu812 wrote: ↑Sat Jan 11, 2020 4:54 pmI have aready looked at it on the battlefield just click on the germany scenario at the bottom left it doesn't look to good, and just comparing in the purchase screen the ones they modded and the vanilla ones they haven't gotton to yet is quit drastic....they need to make the Russian green much darker?terminator wrote: ↑Sat Jan 11, 2020 4:31 pm
I’m waiting for a scenario in Russia to see the result on the battlefield.
Capture d’écran (894).png
We didn't work on the Finnish Army yet. It will come in time. It will be expanded with more units like StuG-III etc.terminator wrote: ↑Sun Jan 12, 2020 6:57 amWill we have more Finnish troops in the future ?phcas wrote: ↑Sat Jan 11, 2020 9:44 am New countries will be added to the MOD for future expansion:
Italy Social (1943)
Italy Allied (1943)
China (For future Pacific scenarios)
Germany Waffen SS (At the moment only for testing)
Polish underground (For Warschau 1944 uprising scenario)
Thanks to AKRebel
Good idea to make Waffen SS a faction apart as in Order of Battle WWII. In Low Countries scenario, the GD & LSSAH units could be put in this new faction![]()
Everything stays the same for now. Only the SS units have their own roundel now. Countries Germany 00 and Waffen SS 37 fight together.
OK, the Abwehr Spion will be recon in the next update. This add "recon movement" to the unit. Also added "captureflag" trait, so the spion can not take cityflags on his own.terminator wrote: ↑Tue Jan 14, 2020 5:04 am Abwehr Spion :
I think it would be more interesting and more logical to put the spy in the Recon Class than in the Infantry Class. This would allow him to have a more flexible movement and escape from the enemies (only on foot and of course not when using his transport). Its life is very short currently in my tests. I did a test in the Low Countries scenario and it works very well when the spy is in the Recon Class. Isn’t his job to do recon by spotting enemies ?
LowCountries(v0.036)(4).jpg
It would seem that another solution would be just to add the trait "reconmove" without changing the Infantry Class ?phcas wrote: ↑Tue Jan 14, 2020 10:33 amOK, the Abwehr Spion will be recon in the next update. This add "recon movement" to the unit. Also added "captureflag" trait, so the spion can not take cityflags on his own.terminator wrote: ↑Tue Jan 14, 2020 5:04 am Abwehr Spion :
I think it would be more interesting and more logical to put the spy in the Recon Class than in the Infantry Class. This would allow him to have a more flexible movement and escape from the enemies (only on foot and of course not when using his transport). Its life is very short currently in my tests. I did a test in the Low Countries scenario and it works very well when the spy is in the Recon Class. Isn’t his job to do recon by spotting enemies ?
LowCountries(v0.036)(4).jpg
Thanks
Yes that is possible also but it is oke to make it recon. It's more a kind of recon unit then a infantry unit.terminator wrote: ↑Tue Jan 14, 2020 10:50 am
It would seem that another solution would be just to add the trait "reconmove" without changing the Infantry Class ?