Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Posted: Mon Oct 24, 2022 8:56 am
I did not expect that there could be problems with "zip" archives and used it for the convenience of placing a link 
Forum
https://forum.slitherine.com/
Which version of MegaMerge did you play?There is a "classic" MegaMerge and several others that are quite far from the original in terms of balance.I am interested in 8.7 because it takes a lot of time to pass it.
It looks like this archive was in the original post.Or not
Thank you my manNskap2 wrote: ↑Tue Nov 29, 2022 4:35 pmIt looks like this archive was in the original post.Or nothttps://drive.google.com/file/d/1ZqLZK- ... share_link
The fractions that are absent in the company are not balanced yet and are not checked for errors.sapphicmoon wrote: ↑Sat Dec 03, 2022 5:19 am Only mod i have is this with community update. Attacking with Imoteckh throws an "unknown vector" error which crashes the game. This was on the Moon scenario (Necron player vs Tau)
So is that the latest version or do i need to install a new patch to this?Nskap2 wrote: ↑Tue Nov 29, 2022 4:35 pmIt looks like this archive was in the original post.Or nothttps://drive.google.com/file/d/1ZqLZK- ... share_link
This is the latest version of the original version of the Mega Merge mod (Or not). The latest version of the modified Mega Merge in which a lot has been changed here: https://drive.google.com/file/d/1JBMTrP ... Kk4GM/viewMrBun wrote: ↑Sun Dec 04, 2022 1:40 pmSo is that the latest version or do i need to install a new patch to this?Nskap2 wrote: ↑Tue Nov 29, 2022 4:35 pmIt looks like this archive was in the original post.Or nothttps://drive.google.com/file/d/1ZqLZK- ... share_link
Nskap2 wrote: ↑Sun Dec 04, 2022 2:42 pmThis is the latest version of the original version of the Mega Merge mod (Or not). The latest version of the modified Mega Merge in which a lot has been changed here: https://drive.google.com/file/d/1JBMTrP ... Kk4GM/viewMrBun wrote: ↑Sun Dec 04, 2022 1:40 pmSo is that the latest version or do i need to install a new patch to this?Nskap2 wrote: ↑Tue Nov 29, 2022 4:35 pm
It looks like this archive was in the original post.Or nothttps://drive.google.com/file/d/1ZqLZK- ... share_link
Installation by simple copying with replacement of files. You can play the original and then install the modified mod, they are very different and interesting to go through twice.
The Mega Merge mod exists in 2 versions . The original one with a balance close to vanilla and the one that I changed(its version is currently 8.2). All versions of the Mega Merge Mod are powered by the Warhammer Armageddon Community version. To install the Mega Merge mod, you need installed Warhammer Armageddon game and installed community update https://www.slitherine.com/forum/viewtopic.php?t=79526Stahl230 wrote: ↑Sat Dec 10, 2022 9:44 pm I'm a bit confused.
The original Download in the first post ist dead. Now I have two links:
https://drive.google.com/file/d/1JBMTrP ... Kk4GM/view -> 8.2.7.
https://drive.google.com/file/d/1ZqLZK- ... lb0Cp/view -> Armageddon 40k
Do i have to install both files? Or does the second link include both?
And what about the Community Patch? Do i have to install it too? Couldn't find any working link for it.
Sorry if i messed up and thanks in advance.
Ah, thank you for your answer.Nskap2 wrote: ↑Sat Dec 10, 2022 10:12 pmThe Mega Merge mod exists in 2 versions . The original one with a balance close to vanilla and the one that I changed(its version is currently 8.2). All versions of the Mega Merge Mod are powered by the Warhammer Armageddon Community version. To install the Mega Merge mod, you need installed Warhammer Armageddon game and installed community update https://www.slitherine.com/forum/viewtopic.php?t=79526Stahl230 wrote: ↑Sat Dec 10, 2022 9:44 pm I'm a bit confused.
The original Download in the first post ist dead. Now I have two links:
https://drive.google.com/file/d/1JBMTrP ... Kk4GM/view -> 8.2.7.
https://drive.google.com/file/d/1ZqLZK- ... lb0Cp/view -> Armageddon 40k
Do i have to install both files? Or does the second link include both?
And what about the Community Patch? Do i have to install it too? Couldn't find any working link for it.
Sorry if i messed up and thanks in advance.
Then install Mega Merge play it, then install 8.2 and play it. All this is a simple copy of the file with a replacement, so save the original to roll back
There's definitely a working version here, I played it a couple of days ago https://drive.google.com/file/d/1x1SKe8 ... share_link . In order for the changes to take effect, you need to start with a briefing and not just a restartShrike wrote: ↑Sun Dec 11, 2022 12:18 pm As I'm sweating out my Covid quarantine, I picked up the latest version and got to the end of Transit Zone. Which is bugged unfortunately. No matter you put the right units in the designated positions, the game doesn't end. Also, when the turns eventually run out, you get a scenario loss without any hint as to why. I used console to cheat my way through, so there's a functional next scenario.
hi there modder, i got some errors over here, could you help me?Nskap2 wrote: ↑Sun Dec 11, 2022 12:42 pmThere's definitely a working version here, I played it a couple of days ago https://drive.google.com/file/d/1x1SKe8 ... share_link . In order for the changes to take effect, you need to start with a briefing and not just a restartShrike wrote: ↑Sun Dec 11, 2022 12:18 pm As I'm sweating out my Covid quarantine, I picked up the latest version and got to the end of Transit Zone. Which is bugged unfortunately. No matter you put the right units in the designated positions, the game doesn't end. Also, when the turns eventually run out, you get a scenario loss without any hint as to why. I used console to cheat my way through, so there's a functional next scenario.
As you can see, I have simplified the victory conditions, the mission goal will be fulfilled even if the units are not in their places:
victory7.jpg