Re: End of Game Army Composition
Posted: Mon Jul 02, 2012 7:33 pm
Hi guys, it's nice that this discussion is going on! 
When it comes to the anti -/- skills on infantry, I think that they work, just that the game doesn't show that. Maybe it's exactly as written above: it looks like that Slitherine forgot to add the icon.
When it comes to the Triarii/Praetorians argument - well, I need to experiment bit first, but imho the Praetorians should be better. They don't cost THAT much more, just some three hundred gold, which, ironically, is quite nothing when we're talking about later stages of campaign. But you'll get very versatile unit.
Otho Triarii have very high atitrample, and if you wish to use them as a primrily anti-cav squad, then yes, this should be very important.
I had some bad luck during my recent run, so abandoned+restarted it several times, so now I must take a rest from LA at least for a day or two. However these runs leraned me a lot about initial stages of campaign and about importance of good planning and proper units' managment. It's very important to not waste experiences and to play very tightly, so that the Scouting the Etruscans (and lately Aequi Riders and of course MiB) aren't too painful.
Although I lack the heavy cavalry, it really looks that one MUST use perma squads asap, because four or five scenarios of wasted experiences are exactly that: four or five scenarios of wasted experiences. (You can't reliably enter the Scout the Etruscans with just an Aux. Cav, as the enemy is capable of incapabling them...)

When it comes to the anti -/- skills on infantry, I think that they work, just that the game doesn't show that. Maybe it's exactly as written above: it looks like that Slitherine forgot to add the icon.
When it comes to the Triarii/Praetorians argument - well, I need to experiment bit first, but imho the Praetorians should be better. They don't cost THAT much more, just some three hundred gold, which, ironically, is quite nothing when we're talking about later stages of campaign. But you'll get very versatile unit.
Otho Triarii have very high atitrample, and if you wish to use them as a primrily anti-cav squad, then yes, this should be very important.
I had some bad luck during my recent run, so abandoned+restarted it several times, so now I must take a rest from LA at least for a day or two. However these runs leraned me a lot about initial stages of campaign and about importance of good planning and proper units' managment. It's very important to not waste experiences and to play very tightly, so that the Scouting the Etruscans (and lately Aequi Riders and of course MiB) aren't too painful.
Although I lack the heavy cavalry, it really looks that one MUST use perma squads asap, because four or five scenarios of wasted experiences are exactly that: four or five scenarios of wasted experiences. (You can't reliably enter the Scout the Etruscans with just an Aux. Cav, as the enemy is capable of incapabling them...)