Slow play of computer?
Moderators: The Artistocrats, Order of Battle Moderators
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bruce1944
- Sergeant Major - Armoured Train

- Posts: 592
- Joined: Tue Oct 04, 2011 12:06 am
- Location: North East Ohio
Slow play of computer?
Love this game!
Great graphics!
I have one huge gripe
, is there any way to speed up the computer turn in single play??? Maybe its just my box but the game just crawls thru the computer turn. Can the play of the comp be skipped to speed up the action???
Re: Slow play of computer?
http://www.slitherine.com/forum/viewforum.php?f=372
info on what and how to post is in this thread,
http://www.slitherine.com/forum/viewtop ... 72&t=64167
post a reply in there (top link) thanks with patch status and drx report thanks, and staff or developers will take a look at what is or may be wrong, thanks
info on what and how to post is in this thread,
http://www.slitherine.com/forum/viewtop ... 72&t=64167
post a reply in there (top link) thanks with patch status and drx report thanks, and staff or developers will take a look at what is or may be wrong, thanks
Re: Slow play of computer?
There have been a few reports of slower AI since the update. We're looking into it and are implementing a number improvements. As far as I can tell I have not experienced a major difference myself, but it's a constant balancing act between better AI and faster AI.
Re: Slow play of computer?
Computer lag has been a problem with this game since day one. I have played OOB on two different systems, one of them being an ultra fast PC I bought a few months ago and the game still lags. Morning Sun was ok, and after a series of patches OOB finally corrected this problem, but this latest expansion seems like a huge step backwards. On the plus side, it's a great game still.
Halder
Halder
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bru888
- Order of Battle Moderator

- Posts: 6213
- Joined: Sun Jan 10, 2016 5:39 pm
- Location: United States
Re: Slow play of computer?
Not wishing to pile on here, but there is a significant difference in AI processing time from 2.2.5 to 2.3.8, enough to derail a scenario that I was designing. Tolerable AI playing time went to - no kidding - 20 minutes per turn. I've been advised to simplify it but, is that really what I want to do?
Given a choice, I would pick a slightly dumber AI than this plodding ponderer. Maybe I have not been playing long enough, but I did not mind the old AI at all. Seemed OK to me.
Given a choice, I would pick a slightly dumber AI than this plodding ponderer. Maybe I have not been playing long enough, but I did not mind the old AI at all. Seemed OK to me.
- Bru
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bruce1944
- Sergeant Major - Armoured Train

- Posts: 592
- Joined: Tue Oct 04, 2011 12:06 am
- Location: North East Ohio
Re: Slow play of computer?
If this were a beer ands snacks game...at the AI rate of turn completion..I'd be on the floor looking up in short order!
Re: Slow play of computer?
It has indeed gotten slower since I last played a few months ago. I recently purchases the Chinese and Marine campaigns. I have a serious problem with the Nanchang scenario, it gets hung on the computer's 1st turn and will not advance. I've tried restarting the scenario using different units restarting the game, my computer and nothing. I waited over 30 mins after the loading bar was filled and still nothing.
Also what happened to the train transport icons when moving a unit from a town? If i don't want them in a train I have no idea where the train transport starts unless i look at the unit info.
Also what happened to the train transport icons when moving a unit from a town? If i don't want them in a train I have no idea where the train transport starts unless i look at the unit info.
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Xiaomaoxin
- Senior Corporal - Ju 87G

- Posts: 89
- Joined: Thu Jun 20, 2013 12:24 pm
Re: Slow play of computer?
There is a hotfix for Nanchang.
http://www.slitherine.com/forum/viewtop ... 72&t=71616
http://www.slitherine.com/forum/viewtop ... 72&t=71616
Re: Slow play of computer?
Awesome tyvm that worked!
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bru888
- Order of Battle Moderator

- Posts: 6213
- Joined: Sun Jan 10, 2016 5:39 pm
- Location: United States
Re: Slow play of computer?
I see here and in Tech Support some acknowledgement of this issue. Perhaps a game-wide hot fix in in the works?
- Bru
Re: Slow play of computer?
Indeed, we're working hard on a number of optimisations to the AI code. This won't be a silver bullet, some turns are just hard for the AI to calculate, especially when it is on the back foot, but we hope it will bring about a noticeable improvement across the board.
Note that if you have a turn that never ends, this is most definitely a bug and it would be very helpful if you could upload a log file and savegame for us.
Note that if you have a turn that never ends, this is most definitely a bug and it would be very helpful if you could upload a log file and savegame for us.
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bru888
- Order of Battle Moderator

- Posts: 6213
- Joined: Sun Jan 10, 2016 5:39 pm
- Location: United States
Re: Slow play of computer?
What this forum needs is a Dancing Banana smiley!Myrddraal wrote:Indeed, we're working hard on a number of optimisations to the AI code. This won't be a silver bullet, some turns are just hard for the AI to calculate, especially when it is on the back foot, but we hope it will bring about a noticeable improvement across the board.
Note that if you have a turn that never ends, this is most definitely a bug and it would be very helpful if you could upload a log file and savegame for us.
- Bru
Re: Slow play of computer?
Please try this beta patch if you are experiencing significantly slower AI turns since the latest patch:
http://www.slitherine.com/forum/viewtop ... 64&t=71877
http://www.slitherine.com/forum/viewtop ... 64&t=71877
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bru888
- Order of Battle Moderator

- Posts: 6213
- Joined: Sun Jan 10, 2016 5:39 pm
- Location: United States
Re: Slow play of computer?
Better. Much better. My infamous AI 20-minute turn 3 in 2.3.8 is only 7 minutes, 35 seconds in 2.3.9b and this is before some tweaks that were suggested by a helpful expert. I am back in the saddle again and I am also very grateful. Now, can we keep the AI on this level, please? So far, it's doing the same expected things as it did in the past, no dumber or smarter! It always seemed smart enough to me (of course, that could be a measure of how dumb I am
). Thank you very much.
- Bru
Re: Slow play of computer?
my 27 " imac could never get through the Nanchung scenario, the ai hung on the first turn and never resolved restarted three times with the same results. It did work on my PC though but not the iMAc
Re: Slow play of computer?
not sure if it's this patch, but all of a sudden, I can no longer see supply paths (the arrows from supply ships to shore).
Re: Slow play of computer?
Running OOB on a Bootcamp-equipped MBP.
Win 10 - things have sped up to an acceptable level since the beta patch.
El Capitan - things remain largely the same.
I am looking forward to improvements to both platforms with the next full release.
Win 10 - things have sped up to an acceptable level since the beta patch.
El Capitan - things remain largely the same.
I am looking forward to improvements to both platforms with the next full release.
MBP 15" 2017, 3.1 i7, 16G RAM, 1TB, Radeon Pro 560 w 4GB, Catalina, Win 10 on Bootcamp
SurfaceBook with Performance Base, Win 10, i7, 16GB RAM, 1TB SSD, NVIDIA GeForce GTX 965M 2GB
SurfaceBook with Performance Base, Win 10, i7, 16GB RAM, 1TB SSD, NVIDIA GeForce GTX 965M 2GB






