Hypothetical Scenario - Assyrian Raid

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Talizh2
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 49
Joined: Fri Dec 11, 2009 10:47 am

Hypothetical Scenario - Assyrian Raid

Post by Talizh2 »

A hypothetical scenario featuring an Assyrian raiding party that must force the mountain pass and destroy at least one hill-top village before nightfall. I designed this to showcase the importance of light troops and some of the challenges of operating in rough terrain. The map is also large in comparison to the number of Assyrian battle groups, giving it more of an operational feel. I wanted to simulate a day-long raid and a series of small skirmishes rather than a single set-piece battle. Although this scenario was inspired after reading Xenophon’s Anabasis, I decided to frame it as a punitive Assyrian invasion of a federation of hill tribes for variety. Maybe someday, if we are lucky, Swifter than Eagles will be released or at least some appropriate custom figures added.

Designer Notes: Best played as an Assyrian human against the AI with fog-of-war and double moves enabled. Although your raiding party is clearly superior, the enemy tribesmen are going to try their best to slow you down in the mountains. If you do not destroy at least one village by the expiration of time (turn 25) the hillmen evacuate their property deeper into the mountains and you lose.

Any feedback will be appreciated.

https://www.dropbox.com/s/1nmath34gqpzz ... d.zip?dl=0
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