Multiplayer VP's and time limits

PC : Battle Academy is a turn based tactical WWII game with almost limitless modding opportnuities.

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IainMcNeil
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Joined: Fri Apr 01, 2005 10:19 am

Multiplayer VP's and time limits

Post by IainMcNeil »

While we did do as much testing as we could on these I have a feeling the time limits and VP requirements for wins are off in some of the MP missions. After playing them some more the last couple of days it feels the time limits are too long to be meaningful and coudl greatly enhance the feel of the scenario if brought in a bit. E.g. In Road to Caen I feel the Canadians should be required to capture a 4th VP and the time limit reduced to about 12 turns.

Your feedback on the balance of these is much appreciated. E.g. Mission name, did your game run to the time limit. If so, who won and how many VP's did they control. If the game did not run to the time limit how many turns did it last and who won.

Is anyone interested in managing the feedback for this?
insidius
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 195
Joined: Sun Aug 08, 2010 9:49 pm

Post by insidius »

I've had the game for about 3 weeks now I think (I have a terrible memory) and I've exclusively played only multiplayer and spent time in the editor (and here on the forums bugging Pip with amateur scripting questions).

Not it!
IainMcNeil
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Joined: Fri Apr 01, 2005 10:19 am

Post by IainMcNeil »

If you're volunteering then I think you have a job :) Shall I start a sticky for this and you can manage it with players feedback?
insidius
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 195
Joined: Sun Aug 08, 2010 9:49 pm

Post by insidius »

iainmcneil wrote:If you're volunteering then I think you have a job :) Shall I start a sticky for this and you can manage it with players feedback?
Heh, no, no, no. Not it! :P
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