Welcome to the fifth Dev Diary entry of 'Space Station Designer'. In the previous entry, we covered the mechanics found throughout the initial stages of the game (a.k.a, 'Phase I'), and went through various key concepts, including currencies, research, and the maintenance of the space station modules. This entry will focus exclusively on astronauts.
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https://www.slitherine.com/news/space-s ... o-part-iii
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