Skirmish Unit Types

Forum for discussion of the next iteration of the BA engine. This time with a all new open development approach!

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collier4
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 262
Joined: Sat Jun 23, 2012 3:52 am
Location: Australia

Re: Skirmish Unit Types

Post by collier4 »

For Skirmishes, players should have the choice of any unit available, but in lower numbers for the more powerful ones such as KT2, JS2 (although I am yet to get offerred one), Tiger etc.

For an army that had so much artillery and T34's (in all variants), the Skirmish mode allocations seem very low! I agree that Katyushas should be an on map unit.

For the maps, why do some have so many stone walls lining the roads? Was this a feature of the WW2 Russian landscape?
LandMarine47
Major-General - Tiger I
Major-General - Tiger I
Posts: 2490
Joined: Sun Oct 28, 2012 10:44 pm
Location: Texas

Re: Skirmish Unit Types

Post by LandMarine47 »

Off maps should be the truly massive soviet 220MM artillery guns. They should take 3 turns to arrive, like Nebelwerfers, also they should deal more damage, as they take 3 whole turns to arrive. Their shells bounce off of a hellcat...

But I agree the Katyushka should be like the Calliope in a sense, as they have the mostly the same stats. I also hope to see the Hummel, and more German tanks destroyers, like the Elephant. As for the Soviets, I hope to see many KV-Variants, as well as the T-34 family. Last but not least, the IS Family should be there, and just maybe some super tanks (IS-7 and MAUS anyone?)
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