For modern War Corps its fine to have a special building for every of the 100 western and eastern german citys.
Example on the first test map - Lübeck: http://de.wikipedia.org/wiki/Holstentor
It is really beautiful ...
just some advices: avoid the same large buildings for transitions between the hex's, rather favors small buildings,
trying to make the tiles a little more blurry, less sharp, for better integration with the map ....
but otherwise it gets really good, I can not wait to test it ....
Very good graphic for Berlin suburb !
What we need also are orchards - please take my sending apple trees and olive tree sets. Also usable are vineyards in one line.
Great looking work, Massi. One slight criticism, though. Maybe put more trees along the lower edge of the first four tiles. When they are put together into a large forest, like your example, there gets to be uniform gaps between the hexes that doesn't look natural. It's like you can make out the hex lines because of it. The last two tiles are more sparse, with fewer trees, and don't seem to cause the same effect. Though, they could also use a few trees along the lower edge and, maybe more along some of the other edges. When the trees overlap hexes, they then tend to make the gaps and hex lines less noticeable.
Hi Massi,
I have the same problem - I can not start Africa Corps or Modern War Corps yet. Thats a big problem !!! Also many new things are hard coded with 1.04, flags, name entrys etc.
Looks like we can not work again to modding PC. But I have no interest to play the DLC Campaigns - I tested the most original scenario on server or Hot seat with my fiends and its very boringly for MP games - on small maps in the original scale and parameters the strategic game fun = 0.
o my god! nooooooooo
I just finished yesterday the free modular terrainPack for WW2 classic panzercorps and the PC comunity!
and now?
There are solutions?